MLB '10: The Show Rosters: OS Full Minors V.2
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Re: MLB '10: The Show Rosters: OS Full Minors V.2
hey guys, i have to go pick up my car from the shop but then I should have a few hours to hopefully finish my end of the file. Hopefully when the next version is posted, there can be a new thread stickied with everything explained, including slider preferences for the new stamina changes since those appear to be tweaking people out. I will also try to post my Word file in that thread with all my stance/motion notes. As I said, I SHOULD be able to finish this and send it on by tonight but I cant promise anything. Last night took a lot longer than expectedComment
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Re: MLB '10: The Show Rosters: OS Full Minors V.2
Not a problem, strut!
We'll start up a new thread and sticky it.Comment
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Re: MLB '10: The Show Rosters: OS Full Minors V.2
hey guys, i have to go pick up my car from the shop but then I should have a few hours to hopefully finish my end of the file. Hopefully when the next version is posted, there can be a new thread stickied with everything explained, including slider preferences for the new stamina changes since those appear to be tweaking people out. I will also try to post my Word file in that thread with all my stance/motion notes. As I said, I SHOULD be able to finish this and send it on by tonight but I cant promise anything. Last night took a lot longer than expected
by the way you guys are doing an awsome job on the rostersMadden 18Kansas City ChiefsYr 1 (0-0) Pre-Season (0-1)
Follow Me On Twitchhttps://www.twitch.tv/bigbadjzComment
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Re: MLB '10: The Show Rosters: OS Full Minors V.2
With the v3pitchedit roster, do I still need to do set the 40 man roster for the entire league before the end of each Spring Training to ensure somewhat realistic roster call ups and what not?
What kind of things are you guys doing in your Franchises to make sure things stay somewhat realistic?PSN - RedSea_RouchComment
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Re: MLB '10: The Show Rosters: OS Full Minors V.2
Regarding sliders I've played a few games today and would like you guys to test this out.
USER
Pitch control 1
Consistency 7
CPU
Control 5
Consistency 3
Strike Frequency 0
Manager Hook 4
and
Starter Stamina 5
Reliever Stamina 0 for both user and cpu
If possible report back with pitcher lines for starters including pitch count.
I was just able to play a game that looked like this
Tommy Hanson 6.2 5 ER 5 SO 3 BB and 98 pitches
Chris Volstad 5.1 4ER 5 SO 4BB 103 pitchers
with manager hook at 3. The problem is with 3 is that Volstad had 93 pitches after 5 with that line and should've been pulled at that point but the cpu brought him back in and only took him out when I got 2 hits against him. This result is amplified if a starter has higher stamina and will amount to pitchers staying in too long. So try out 4 and report back.My latest project - Madden 12 http://www.operationsports.com/forum...post2043231648Comment
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Re: MLB '10: The Show Rosters: OS Full Minors V.2
Regarding sliders I've played a few games today and would like you guys to test this out.
USER
Pitch control 1
Consistency 7
CPU
Control 5
Consistency 3
Strike Frequency 0
Manager Hook 4
and
Starter Stamina 5
Reliever Stamina 0 for both user and cpu
If possible report back with pitcher lines for starters including pitch count.
I was just able to play a game that looked like this
Tommy Hanson 6.2 5 ER 5 SO 3 BB and 98 pitches
Chris Volstad 5.1 4ER 5 SO 4BB 103 pitchers
with manager hook at 3. The problem is with 3 is that Volstad had 93 pitches after 5 with that line and should've been pulled at that point but the cpu brought him back in and only took him out when I got 2 hits against him. This result is amplified if a starter has higher stamina and will amount to pitchers staying in too long. So try out 4 and report back.
Very interesting stuff. I have to say that playing with the latest pitch edits has messed my hitting up bad--nobody throws anything straight anymore. I'm having to learn to anticipate more late life.
Comment
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Re: MLB '10: The Show Rosters: OS Full Minors V.2
Regarding sliders I've played a few games today and would like you guys to test this out.
USER
Pitch control 1
Consistency 7
CPU
Control 5
Consistency 3
Strike Frequency 0
Manager Hook 4
and
Starter Stamina 5
Reliever Stamina 0 for both user and cpu
If possible report back with pitcher lines for starters including pitch count.
I was just able to play a game that looked like this
Tommy Hanson 6.2 5 ER 5 SO 3 BB and 98 pitches
Chris Volstad 5.1 4ER 5 SO 4BB 103 pitchers
with manager hook at 3. The problem is with 3 is that Volstad had 93 pitches after 5 with that line and should've been pulled at that point but the cpu brought him back in and only took him out when I got 2 hits against him. This result is amplified if a starter has higher stamina and will amount to pitchers staying in too long. So try out 4 and report back.Comment
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Re: MLB '10: The Show Rosters: OS Full Minors V.2
Do you intend these for use with meter or classic pitching? Or do you think they're fit for both?
Very interesting stuff. I have to say that playing with the latest pitch edits has messed my hitting up bad--nobody throws anything straight anymore. I'm having to learn to anticipate more late life.
I play on All Star but anything should work.My latest project - Madden 12 http://www.operationsports.com/forum...post2043231648Comment
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Re: MLB '10: The Show Rosters: OS Full Minors V.2
Glad you can work on slider changes for the stamina, but can you tell me what Control/Consistency/Strike Frequency has to do with Stamina in any way?
I play with default sliders, and all I want is stamina numbers to be honest. I am eternally grateful for what you guys do with the rosters, but if you have made so many edits that it is REQUIRED to change sliders, what is the point? I get realistic walk numbers on default All Star after training myself to watch the correct pitches and work the correct strategies, so wouldn't changing most of the sliders you just listed affect other facets of the game outside of just stamina?
Shouldn't we just concentrate on the Stamina/Hook number in an effort to keep the game as close to a baseline number for all users as possible?Comment
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Re: MLB '10: The Show Rosters: OS Full Minors V.2
RAZR -
Glad you can work on slider changes for the stamina, but can you tell me what Control/Consistency/Strike Frequency has to do with Stamina in any way?
I play with default sliders, and all I want is stamina numbers to be honest. I am eternally grateful for what you guys do with the rosters, but if you have made so many edits that it is REQUIRED to change sliders, what is the point? I get realistic walk numbers on default All Star after training myself to watch the correct pitches and work the correct strategies, so wouldn't changing most of the sliders you just listed affect other facets of the game outside of just stamina?
Shouldn't we just concentrate on the Stamina/Hook number in an effort to keep the game as close to a baseline number for all users as possible?
EDIT: On the portion about it being necessary to change sliders it is not at all. It simply plays BETTER with other sliders. Just as you are perfectly fine with default I find that the game plays better with other sliders.Last edited by RAZRr1275; 06-11-2010, 10:08 PM.My latest project - Madden 12 http://www.operationsports.com/forum...post2043231648Comment
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Re: MLB '10: The Show Rosters: OS Full Minors V.2
There is a correlation between those #s and stamina because they have to do with the # of pitches that will be thrown on average in game. What I did was increase the # of pitches that would be thrown in an average game and increased the hook. This creates some 5-6 inning 90+ pitch outings and compliments the stamina edits. I suppose if you wanted to you could just go with the pitcher stamina and manager hook #s if your happy with default
I would like to say that I love the more realistic pitch types in the v3 roster. Good work on those.Comment
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Re: MLB '10: The Show Rosters: OS Full Minors V.2
I'm with Millennium on this... I don't have any problem getting 90+ pitch counts after 5 innings with default sliders and SCEA rosters, so I don't see a need to change anything with the stamina, especially for starters.
I would like to say that I love the more realistic pitch types in the v3 roster. Good work on those.
ThanksMy latest project - Madden 12 http://www.operationsports.com/forum...post2043231648Comment
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Re: MLB '10: The Show Rosters: OS Full Minors V.2
Okay that's cool, I'm just going for what works best in game. You guys said that you had an issue with the edits and I'm working on a solution with a happy medium. If you only want a few sliders tweaked you can try the stamina and hook ones. It probably won't play as well as with the slider edits though. If you guys want to go back to default I can send you the pitch edit spreadsheet and you can make them on v2.
Thanks
the game more difficult to and have to re-learn some pitchers but
well worth it. I play all-star level with auto fielding. If I have any chance
at all of winning I need the cpu to field the ball. I do everything else
with little or no on screen stuff like strike zone or hot zones etc.
If I was into editting sliders it wouldn't be the pitchers but the umpires!
Sometimes it like it's random. Time to call a ball no matter where it is.
This is a great game made even better with the work of you guys on this
site.
Congratulations!
Bob
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Still looking for a nice version of the 61 Yankees
BTW, can a MLB 09 roster work with MLB 10?Comment
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