More NHL 11 Details (Gameinformer) - Operation Sports Forums

More NHL 11 Details (Gameinformer)

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  • RealmK
    Banned
    • Sep 2003
    • 4199

    #31
    Re: More NHL 11 Details

    Originally posted by Qb
    In fact I did receive an email from Alain today:



    So I will be discussing said items. My time will be scarce tonight, but I should have some time at work tomorrow. I need to get a formal post or two together to be featured on the OS front page, but I should be able to answer a few questions here & there in the meantime.

    I'll put up a Q&A thread to make it easier on myself.
    Rockin QB, looking forward to your impressions on those topics.

    Comment

    • Vikes1
      Proctor, MN. Go Rails!
      • May 2008
      • 4115

      #32
      Re: More NHL 11 Details (Gameinformer)

      Yep Qb...looking forward to reading your impressions on just how much the new physic will affect the game this year.
      1969 NFL Champions

      Comment

      • Qb
        All Star
        • Mar 2003
        • 8818

        #33
        Re: More NHL 11 Details

        Originally posted by Qb
        I'll put up a Q&A thread to make it easier on myself.
        Well, I was in the process of posting a Q&A thread last night, but my our laptop crapped out. I'll try to get my impressions up, but I see Luger has already beat me to the punch...

        Comment

        • CarryTheWeight
          MVP
          • Jul 2002
          • 1797

          #34
          Re: More NHL 11 Details (Gameinformer)

          Looks like EA finally added Stanley Cup finals patches (according to this screenshot on GI). A tad oversized, but EXCELLENT nonetheless:

          Owner of URWL CAW WRESTLING: http://www.rantboard.net/

          Comment

          • onlybygrace
            MVP
            • Jan 2009
            • 3769

            #35
            Re: More NHL 11 Details (Gameinformer)

            Originally posted by CarryTheWeight
            Looks like EA finally added Stanley Cup finals patches (according to this screenshot on GI). A tad oversized, but EXCELLENT nonetheless:

            Love the real-time physics behind that stick floating above the ice there. lol



            I know, I know, it could be bouncing or sliding...but still...they need to pick better screens. There are a lot of Critical Christophers out there. heh. eh. yeah.

            Comment

            • Scottdau
              Banned
              • Feb 2003
              • 32590

              #36
              Re: More NHL 11 Details (Gameinformer)

              Originally posted by onlybygrace
              Love the real-time physics behind that stick floating above the ice there. lol



              I know, I know, it could be bouncing or sliding...but still...they need to pick better screens. There are a lot of Critical Christophers out there. heh. eh. yeah.
              Wingardium Leviosa


              Still looks good too me.

              The more I think about it maybe the stick is warped. It would do that if it was warp, just think of a warp 2 by 4.
              Last edited by Scottdau; 06-10-2010, 07:53 PM.

              Comment

              • Vikes1
                Proctor, MN. Go Rails!
                • May 2008
                • 4115

                #37
                Re: More NHL 11 Details (Gameinformer)

                Originally posted by Scottdau
                Wingardium Leviosa


                Still looks good too me.

                The more I think about it maybe the stick is warped. It would do that if it was warp, just think of a warp 2 by 4.
                That's what it looks like to me too Scott.

                It looks like the stick is touching the ice towards the broken end.
                1969 NFL Champions

                Comment

                • b3organ
                  Rookie
                  • Dec 2005
                  • 339

                  #38
                  Re: More NHL 11 Details (Gameinformer)

                  Originally posted by Scottdau
                  Wingardium Leviosa
                  Someone hasn't been accurate enough (picking some another screen would do the magic). The only solution I can come up with is that maybe the stick has been hit and it rotates around the end that touches ice. Or as QBG said, it just slides/bounces.
                  Now playing NHL11 / Madden.

                  http://canucks.nhl.com/ - http://www.seahawks.com - http://www.saipa.fi/

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                  • Scottdau
                    Banned
                    • Feb 2003
                    • 32590

                    #39
                    Re: More NHL 11 Details (Gameinformer)

                    Well maybe they take in the fact that the sticks bend, so if it bends and break you will have some warp too it. Or, it could be a video game, and it will not be perfect.

                    Comment

                    • bbrich2
                      Banned
                      • Jun 2010
                      • 8

                      #40
                      Re: More NHL 11 Details (Gameinformer)

                      i am P-u-m-p-e-d for the faceoff updates should be fun

                      Comment

                      • actionhank
                        MVP
                        • Jan 2010
                        • 1530

                        #41
                        Re: More NHL 11 Details (Gameinformer)

                        I love all of these things they are adding, but one thing i hope they add, is being able to control your guy all of the time.
                        Those moments where you get hooked and spin out, with the puck just sitting there on your stick, but you can't pass, or even move, you're just sliding frozen in some awful animation.
                        Or more importantly, give us control over the swings in air, and the batting of the puck, or the grabbing it out of mid-air.
                        I'm glad my guys are trying, but i had a goal scored on me when Pronger tried batting at a puck that got bounced up near the corner, that i was skating as him towards, which he completely missed and the animation sent him into the corner...unfortunately the other team just picked it up and shot it right by my goalie.
                        Then later in the same period, i was on the PK, and i tried to clear the puck, only to have my own guy grab it out of the air in our own zone, and set it down...
                        He then got stick-lifted and stood there dumbfounded as the other team put the puck away again.
                        If they would just give me complete control, that with all of these features they are adding will make me a happy camper.

                        Comment

                        • plaidchuck
                          Pro
                          • Aug 2009
                          • 894

                          #42
                          Re: More NHL 11 Details (Gameinformer)

                          Originally posted by actionhank
                          I love all of these things they are adding, but one thing i hope they add, is being able to control your guy all of the time.
                          Agreed they need to fix the 2 second "blackout" your player has when he is sticklifted. Also the animation when you're slashed needs some adjustment. It's okay in the middle of the game to shake his hand and stuff for a penalty, but to do it when the player's team is behind near the end of the game? No matter if a penalty is called or not the player isn't going to just stop and wag his hand when he could try to continue the play and make something happen.
                          Pittsburgh - 2009 City of Champions! YES WE DID!

                          Comment

                          • akula89
                            Rookie
                            • Jul 2008
                            • 56

                            #43
                            Re: More NHL 11 Details (Gameinformer)

                            Originally posted by plaidchuck
                            Agreed they need to fix the 2 second "blackout" your player has when he is sticklifted. .
                            I read it was NOT fixed. disappointing to say the least..

                            Comment

                            • swil
                              Rookie
                              • Sep 2009
                              • 216

                              #44
                              Re: More NHL 11 Details (Gameinformer)

                              i like how you can still affect the play after being checked by using your stick while on the ice. Might lead to some Ovechkin-esque goals.

                              Comment

                              • Evan_OS
                                Go Titans..
                                • Dec 2009
                                • 3466

                                #45
                                Re: More NHL 11 Details (Gameinformer)

                                I'm stoked for this game.

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