While tedious, I can get used to it on offense because you have plenty of time but, the 10 second countdown to pick a defensive play has no delay in it prior to countdown. Way too quick. That needs to be addressed.
NCAA Football 11 Blog: Play Calling
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Re: Playcalling Blog
GTech and Navy had these in 10. 60 Go and 60 Choice were the names. Pretty much the same routes though.Wow! If you notice the SMU playbook screen they have a couple of plays that are actually Run & Shoot plays. I have several Mouse Davis playbooks as well as a June Jones playbook from Hawaii, and 61 X Choice and 60 Go are actual plays. In the screen they are in trips and these are called in the playbooks that I have as:
Early Rip 61 X Choice - Early Rip 60 Go
Just cool to see the actual plays in the game. Some cool option routes available there that haven't been in during past games.Comment
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Re: Playcalling Blog
It certainly was sad that triple option teams got Run and Shoot routes/plays before teams like Hawaii/SMU(that actually run the R&S) did.
Hopefully, we get these same plays meshed with Motion from Balanced to trips + meshed with a PA Bubble/Run.Comment
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Re: NCAA Football 11 Blog: Play Calling
I HATE the new playcalling screen
not only the scrolling left and right to see when you finally find your play, but if you by mistake move the stick up or down it'll switch PB's on you, delaying you even more and likely causing you to call the wrong play, not call a play at all (which result on man 2 cover) and likely cost you a timeout.
FAIL!vrabbit
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Re: NCAA Football 11 Blog: Play Calling
I dont like the new screen because you can only select plays with "X", therefore you have to highlight the actual play. Whereas last year you could see 3 plays and pick them with like "X" or Triangle, or Square buttonComment
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Re: NCAA Football 11 Blog: Play Calling
I don't know who gave them the feedback on the play calling screens, but their judgment should be questioned... As many others have stated the new play call screen is garbage.
The old style was fine, heck even perfect IMO. The one thing that did NOT need to be messed with and they hacked it to pieces.Comment
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Re: NCAA Football 11 Blog: Play Calling
Like most of you, I'm not a fan of the new play calling style. I don't think it's terrible but I don't want to be forced to call plays by formation in order to use the different packages. Madden did this last year and it was very frustrating for me. I'd like the option to search for pass plays but move one of my top WRs into the slot to play the matchups there...as it stands, I can't do that. As others have suggested, I REALLY hope that they left in the option to switch back to the old method...PSN: JWGoNDComment
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Re: NCAA Football 11 Blog: Play Calling
According to the blog, this can be done in "Bluff" mode. Not sure why they are forcing you to do it that way though...again, messing with something that didn't need to be messed with.PSN: JWGoNDComment
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Re: NCAA Football 11 Blog: Play Calling
I also hate the new play calling screen. Its very time consuming to pick a play scrolling from side to side. Then you have to highlight the play and press A.I don't know who gave them the feedback on the play calling screens, but their judgment should be questioned... As many others have stated the new play call screen is garbage.
The old style was fine, heck even perfect IMO. The one thing that did NOT need to be messed with and they hacked it to pieces.
Some packages have 20 or 25 plays in it. Finding play #18 will require you to scroll and scroll till you find it. That chews up a lot of time on the playclock. Also if you accidentally press up or down you get another package, further delaying your choice.
I want to be able to pick six plays at a time, by scrolling up and down. Also I want to be able to pick a play that's on the screen by pressing the button that corresponds to the play. Like in 2010, I would see six plays and press either X, A, B, LB, RB, Y and away I go. I got to pick what plays I wanted quickly and efficiently.
I hope there's still time to change the coding on the play calling screen and that its not difficult. Because this play calling selection screen is just plain horrible.
Its worse on defense. With the no huddle offenses I need to be able to pick the defense that I want fast. Good luck trying to get that zone blitz play you want in the 8 seconds you have to scroll through 30 some plays.
Why make something as fundamental as play calling more tedious than it needs to be?Comment
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Re: NCAA Football 11 Blog: Play Calling
Agreed. Why mess with something you've already got right.I don't know who gave them the feedback on the play calling screens, but their judgment should be questioned... As many others have stated the new play call screen is garbage.
The old style was fine, heck even perfect IMO. The one thing that did NOT need to be messed with and they hacked it to pieces.Comment
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Re: NCAA Football 11 Blog: Play Calling
As a strictly "Ask Corso/Madden" player, I must say that I'm loving the new default playcalling screen. I need to dig around with it some more to see if I can still easily access formation subs without accessing Advanced. If not, then that needs to be fixed.
It's not that I don't have the capacity to pick a formation, then a play. It's that I get tired of spending 75% of my time in the playcall screen and not on the field. 18 suggested plays each time is more than enough for me. And I'm sure I'm using a much larger variety of plays and formations with this method than I would if I was using the advanced method. (I think Ian & co. did a study and found that most people use less than 15 plays or something!)
Combine this with the accelerated clock, and I'm going to be ripping through my dynasty.
I know I am in the VAST minority. Please don't call me horrible names
Last edited by HokieB; 06-15-2010, 12:57 PM.Comment
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Re: NCAA Football 11 Blog: Play Calling
I don't know who gave them the feedback on the play calling screens, but their judgment should be questioned... As many others have stated the new play call screen is garbage.
The old style was fine, heck even perfect IMO. The one thing that did NOT need to be messed with and they hacked it to pieces.
Exactly the word I was going to use to describe the new play calling system. Garbage.
Doesn't EA have a record of breaking things that worked fine?
I seem to remember this happening in the past.
"Catching worked fine, how did you change it to break it?"
"Fatigue worked fine, how did you change it to break it?"
"Player progression worked fine, how did you change it to break it?"
etc...Last edited by cbc72; 06-15-2010, 03:05 PM.Comment

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