The final addition to NHL 11 to make its way into EA Sports' E3 demo was user-controlled celebrations. By using both the face buttons and triggers, players can access a large library of goal celebrations. The one I saw was essentially a guy sliding face-first down on the ice, hands outstretched. I was told there were plenty more to be had, but that's all I saw in my short demo at E3."
NHL 11 Hands-On E3 Impressions (IGN)
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NHL 11 Hands-On E3 Impressions (IGN)
IGN has posted their NHL 11 impressions.
"In order to combat all of this crazy checking action, the developers from EA's Vancouver studio have given players a new quick deke ability. The mechanics are extraordinarily easy. All you have to do is hold the left shoulder button and flick the right analog stick to the right or left and your guy will pull off a deke. Of course, as soon as I successfully pulled off my first deke, I tried to take a wrist shot and wound up snapping my stick. It was a little disgruntling, but it was still pretty damn cool.
The final addition to NHL 11 to make its way into EA Sports' E3 demo was user-controlled celebrations. By using both the face buttons and triggers, players can access a large library of goal celebrations. The one I saw was essentially a guy sliding face-first down on the ice, hands outstretched. I was told there were plenty more to be had, but that's all I saw in my short demo at E3."Tags: None -
Re: IGN Hands-On (E3) Impressions
lol cmon.. its just celebrations man. personally, i wouldn't mind pulling off an Avery "bench press" or a Kane "Heart-breaker" online just to rub it in a little bit lolComment
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Re: IGN Hands-On (E3) Impressions
The celebrations might be over-the-top, but it's a better alternative than seeing the same 5-6 celebrations over and over again.Comment
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Re: IGN Hands-On (E3) Impressions
Over-the-top celebrations have no place in a "sim" game IMO. Hopefully this type of "addition" didn't take time away from the attention the CPU AI drastically needs."And by the way, you know, when you're telling these little stories? Here's a good idea - have a POINT. It makes it SO much more interesting for the listener!"Comment
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Re: IGN Hands-On (E3) Impressions
A welcome solution would be an option to skip the celebrations by pressing a button, or have a toggle in the settings that turns off custom celebrations.Comment
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Re: NHL 11 Hands-On E3 Impressions (IGN)
I can't believe people requested user controlled goal celebrations.
How is seeing the same 5 - 6 goal celebrations over and over again seen as an issue?
The things some people focus on.
Hopefully there's an option to turn off this gimmicky feature.Comment
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Re: NHL 11 Hands-On E3 Impressions (IGN)
I imagine it will be like FIFA, where you have the option to skip the celebration by, A, running to your teammates, or B, pressing LB + RB to trigger the usual generic celebration.Cleveland Cavaliers
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Re: NHL 11 Hands-On E3 Impressions (IGN)
I've played a lot of EA's NHL games, and seeing a guy stop in place after scoring on a breakaway to just do a double fist pump, or a guy spinning and pointing to no one kinda got old.Comment
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Re: IGN Hands-On (E3) Impressions
I'm just gonna be very disappointed if all this stuff has been added and the AI is the same as NHL10. Which might be the case, as they haven't mentioned anything regarding AI/goalie improvements. And you know how EA typically is: if they don't hype it or mention it, it usually means nothing has been done.Pittsburgh - 2009 City of Champions! YES WE DID!Comment
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Re: NHL 11 Hands-On E3 Impressions (IGN)
Hopefully, one of the user controlled celebrations will be all the players on the scoring team celebrating together.Black & Gold 4ever!Comment
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Re: IGN Hands-On (E3) Impressions
I never understand when people focus on the simplest (and in my opinion dumbest) of things. For instance, if they don't have the Bauer 3300 wood stick I'll boycott. I mean ... wha??!!
Silly celebrations - leave it for the kiddies that play Madden. The only thing the NHL community wanted was better celebrations with the team being involved.
Why not make a real time presentation camera (like The Show) and just have them celebrate like a team would. It'd be different every time and it'd be cool to watch. Wouldn't take much from a programming perspective either.Comment
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I really doubt that the animators who worked on the User Controlled Celebrations are the same people as the programmers working on AI. I'm not saying I expect the AI to be any better this year but I don't think User Controlled Celebrations is to blame for that...
I personally don't mind having some new celebrations that we can control, it's just a fun little addition.
I'm also looking forward to what they did for disallowed goals, in the E3 trailer it says "All New: Disallowed Goals" when it's listing some of the 200 new features.Last edited by kazo0; 06-16-2010, 11:30 AM.Comment
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