NHL 11: Physics, Faceoffs, Broken Sticks, & New Dekes

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Bama83
    Banned
    • Dec 2008
    • 395

    #46
    Re: NHL 11: Physics, Faceoffs, Broken Sticks, & New Dekes

    Can one of the community day attendees tell us whether the trailer showed all the game's *BIG* improvements? Or is there still more to come?

    You don't have to be specific, but in general, can we expect more big announcements?

    It seemed the trailer was "gameplay only" which is great - but I'm wondering if we can expect more in the other departments.

    Comment

    • Qb
      All Star
      • Mar 2003
      • 8798

      #47
      Re: NHL 11: Physics, Faceoffs, Broken Sticks, & New Dekes

      There is still more "feature" news to come, plus I stumbled across a lot of cool improvements/additions while checking out the various game modes that aren't big ticket items. Too bad I can't talk about most of them yet...

      Comment

      • Bama83
        Banned
        • Dec 2008
        • 395

        #48
        Re: NHL 11: Physics, Faceoffs, Broken Sticks, & New Dekes

        Originally posted by Qb
        There is still more "feature" news to come
        Good news. Hopefully there are some presentation layers that they're holding off on showing us. That way we can appease the rabid "presentation" group.

        Too bad I can't talk about most of them yet...
        The fact that you want to shows that they might be awesome!!

        In comparison to the news of physics actually being implemented ... Would you categorize what's left as "mind blowing" (like the physics) or "just cool" or "meh"?

        Comment

        • Qb
          All Star
          • Mar 2003
          • 8798

          #49
          Re: NHL 11: Physics, Faceoffs, Broken Sticks, & New Dekes

          Originally posted by Bama83
          Would you categorize what's left as "mind blowing" (like the physics) or "just cool" or "meh"?
          One of the remaining big announcements will be exciting for many, but possibly "meh" for others...

          Most of the stuff I was thinking of is more along the lines of cool little tweaks & additions based on the stuff we asked for over the past year or two. I made it a point to check out the menus/settings/game modes/etc to look for changes. Encountered some surprising stuff, although much of it isn't "back of the box" material. It's more about depth & satisfying all of us internet crazies and our damn wishlists.

          Comment

          • Money99
            Hall Of Fame
            • Sep 2002
            • 12696

            #50
            Re: NHL 11: Physics, Faceoffs, Broken Sticks, & New Dekes

            Originally posted by Qb
            One of the remaining big announcements will be exciting for many, but possibly "meh" for others...

            Most of the stuff I was thinking of is more along the lines of cool little tweaks & additions based on the stuff we asked for over the past year or two. I made it a point to check out the menus/settings/game modes/etc to look for changes. Encountered some surprising stuff, although much of it isn't "back of the box" material. It's more about depth & satisfying all of us internet crazies and our damn wishlists.
            We can finally fight the hotdog vendor??? The 4-year-olds on the EA boards are going to flip!!!

            Comment

            • Lightbringer719
              Rookie
              • Aug 2009
              • 218

              #51
              Re: NHL 11: Physics, Faceoffs, Broken Sticks, & New Dekes

              Originally posted by Qb
              There is still more "feature" news to come, plus I stumbled across a lot of cool improvements/additions while checking out the various game modes that aren't big ticket items. Too bad I can't talk about most of them yet...
              Improved creation modes......improved creation modes...

              Never Give Up: Leafs 11/12

              Comment

              • slapdinger69
                Banned
                • Jan 2006
                • 21

                #52
                Re: NHL 11: Physics, Faceoffs, Broken Sticks, & New Dekes

                QB, can you tell us if they have a choice for 20/40/85 game seasons? I would love to actually play every game of a multiple year GM or BAP!

                Comment

                • Qb
                  All Star
                  • Mar 2003
                  • 8798

                  #53
                  Re: NHL 11: Physics, Faceoffs, Broken Sticks, & New Dekes

                  Originally posted by Money99
                  We can finally fight the hotdog vendor??? The 4-year-olds on the EA boards are going to flip!!!
                  You can fight the hotdog vendor if you wish, but not in NHL11.


                  Originally posted by Lightbringer719
                  Improved creation modes......improved creation modes...

                  Not something I was speaking vaguely about


                  Originally posted by slapdinger69
                  QB, can you tell us if they have a choice for 20/40/85 game seasons? I would love to actually play every game of a multiple year GM or BAP!
                  I cannot. I can say that I spent some time pitching it to the right people.

                  Comment

                  • actionhank
                    MVP
                    • Jan 2010
                    • 1530

                    #54
                    Re: NHL 11: Physics, Faceoffs, Broken Sticks, & New Dekes

                    I'm just hoping i can finally make a player that looks like me.
                    Game face would be a plus (If it works, i haven't looked into it much) but even a model animator like the one in fight night round 3 would at least let me get closer than the few pre-made faces i have now.

                    Comment

                    • UwantRadie
                      Rookie
                      • Feb 2003
                      • 496

                      #55
                      Re: NHL 11: Physics, Faceoffs, Broken Sticks, & New Dekes

                      Originally posted by actionhank
                      I'm just hoping i can finally make a player that looks like me.
                      Game face would be a plus (If it works, i haven't looked into it much) but even a model animator like the one in fight night round 3 would at least let me get closer than the few pre-made faces i have now.
                      GameFace works REALLY well as per my expirience and that was dating back to Tiger Woods 08. I never understood how this hasnt made it into the game yet. Especially with the EASHL! Maybe that will be one of the big announcements still left?

                      Also, we need more players to look like themselves. I understand it is a time consuming thing, but look at Marc Staal in NHL 10... he looks Puerto Rican!!! I mean, even if you dont consider him a top 10 defenseman (which he surely is) he is easily one of the best players on the Rangers. To not have him look ANYTHING at all like the real life really makes me shake my head. Things like this need to be fixed... Especially becasue some of my favorite cutscenes are moments when they are showing players and I am like "ooh. there's whats-his-face talking to whats-his-head", all just by recognizing their faces.
                      My claim to fame? I started the most popular thread of all time on OS:
                      The Photographic Side of NCCAA11. It has now become an OS staple for several games.

                      Comment

                      • TheSilentDude
                        Rookie
                        • Jun 2010
                        • 3

                        #56
                        Re: NHL 11: Physics, Faceoffs, Broken Sticks, & New Dekes

                        Speaking of the physics engine, will checks in the back or boarding finally be proper penalized? I really hope you won't be allowed to check the opponent around like crazy.
                        This would really be an opportunity to use the checking system smartly.

                        Comment

                        • plaidchuck
                          Pro
                          • Aug 2009
                          • 893

                          #57
                          Re: NHL 11: Physics, Faceoffs, Broken Sticks, & New Dekes

                          Originally posted by TheSilentDude
                          Speaking of the physics engine, will checks in the back or boarding finally be proper penalized? I really hope you won't be allowed to check the opponent around like crazy.
                          This would really be an opportunity to use the checking system smartly.
                          I find the game makes those calls to much to begin with, i.e. the "checking from behind" penalty which is never called in the NHL.
                          Pittsburgh - 2009 City of Champions! YES WE DID!

                          Comment

                          • actionhank
                            MVP
                            • Jan 2010
                            • 1530

                            #58
                            Re: NHL 11: Physics, Faceoffs, Broken Sticks, & New Dekes

                            Originally posted by UwantRadie
                            GameFace works REALLY well as per my expirience and that was dating back to Tiger Woods 08. I never understood how this hasnt made it into the game yet. Especially with the EASHL! Maybe that will be one of the big announcements still left?

                            Also, we need more players to look like themselves. I understand it is a time consuming thing, but look at Marc Staal in NHL 10... he looks Puerto Rican!!! I mean, even if you dont consider him a top 10 defenseman (which he surely is) he is easily one of the best players on the Rangers. To not have him look ANYTHING at all like the real life really makes me shake my head. Things like this need to be fixed... Especially becasue some of my favorite cutscenes are moments when they are showing players and I am like "ooh. there's whats-his-face talking to whats-his-head", all just by recognizing their faces.
                            I wouldn't mind a full face editor, or something that would allow us to import our own pictures.
                            I understand that creating faces for each individual player has to be a time consuming pain in the ***, especially for players who aren't well known, or don't get too much publicity outside of their respective cities (Like TJ Oshie on the Blues, he still has no picture (although he was on the roster to begin with, and they do say his name) but he looks nothing like himself.
                            If they would give us an enhanced face/player model editor, we could fix it ourselves.
                            Then, if they paired that with the ability to upload players/team rosters, and have them download to your game, or even a jump drive that you could upload yourself, that would be heaven.
                            I wouldn't mind spending some time making the Blues look right, and i know others who are more die-hard fans would love to do it for their teams.
                            Then it would just be a matter of getting them online for others to enjoy.
                            I would love to have an NHL11 game with rosters that were updated, and player models that were perfectly made.
                            I think that would be a huge fix.

                            Comment

                            • GreenReign86
                              Banned
                              • Apr 2010
                              • 711

                              #59
                              Re: NHL 11: Physics, Faceoffs, Broken Sticks, & New Dekes

                              Qb, why can't you tell us everything you saw in the game? I promise we won't tell anyone.

                              Seriously, can you tell us if players loose their balence and edge on their own without contact this year?
                              Last edited by GreenReign86; 06-19-2010, 03:09 PM.

                              Comment

                              • TDKing
                                MVP
                                • Feb 2003
                                • 1845

                                #60
                                Re: NHL 11: Physics, Faceoffs, Broken Sticks, & New Dekes

                                Originally posted by slapdinger69
                                QB, can you tell us if they have a choice for 20/40/85 game seasons? I would love to actually play every game of a multiple year GM or BAP!

                                and Online Franchise Mode

                                Comment

                                Working...