Re: NCAA Football 11 Updates From Demo to Retail
As someone who thought NCAA10 was actually really fun to play, but with a lot of glaring faults, I'm REALLY looking forward to this years game. This tweaking right up to release is very promising, along with the tuner sets. Great stuff.
Just about my only issue now that's still niggling me is the lack of stat overlays. I know we get a quick bar telling us what the last play was, but I'd love regular player and team stats, really helps with that broadcast feel, for me at least.
A lot of people have said there'll be more in the final build, but given the game was finished on the 1st of June, I'm thinking E3 was final build so I'm not hopeful. Maybe in the tuner sets?
Obviously not a deal breaker, but just that cherry on top. It's like the increased number of replays, just adds to the broadcast feel. Personally, I'd take that over a halftime show any day of the week.
As someone who thought NCAA10 was actually really fun to play, but with a lot of glaring faults, I'm REALLY looking forward to this years game. This tweaking right up to release is very promising, along with the tuner sets. Great stuff.

Just about my only issue now that's still niggling me is the lack of stat overlays. I know we get a quick bar telling us what the last play was, but I'd love regular player and team stats, really helps with that broadcast feel, for me at least.
A lot of people have said there'll be more in the final build, but given the game was finished on the 1st of June, I'm thinking E3 was final build so I'm not hopeful. Maybe in the tuner sets?
Obviously not a deal breaker, but just that cherry on top. It's like the increased number of replays, just adds to the broadcast feel. Personally, I'd take that over a halftime show any day of the week.
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