You guys are quick. Welcome to the forums.
Please Welcome Two Members of the NBA Elite 11 Team To Our OS Family
Collapse
Recommended Videos
Collapse
X
-
welcome Geoff and Fraser
i have a big question about nba elite 11 this year
first of all the game looks amazing but the player signature shots are not there
when i was watching the 7 min video on gamespot lebron and kevin durrents shot looked very much alike
so jus this queston
will there be signature shots this year?Comment
-
Re: Please Welcome Two Members of the NBA Elite 11 Team To Our OS Family
welcome Geoff and Fraser
i have a big question about nba elite 11 this year
first of all the game looks amazing but the player signature shots are not there
when i was watching the 7 min video on gamespot lebron and kevin durrents shot looked very much alike
so jus this queston
will there be signature shots this year?
Yes, there will definitely be sig shots. We're adding them to the game this week and next week.Comment
-
Re: Please Welcome Two Members of the NBA Elite 11 Team To Our OS Family
This will be the same for both broadcast and north/south cameras.
Personally, I think the game will feel better using N/S because it feels more like playing real basketball, but the controls work just as well in broadcast once you get used to them.Comment
-
Welcome guys!! I was huge fan of Live this year and I look forward to discussing the game. I have to ask, has the dynasty mode been touched at all? At least the ability to control all 30 teams would be great!Sideline Football League
SFL Live Host
ACQB BOWL Champion (49ers, M11)
SFL BOWL X Champion (Eagles, M12)
SFL BOWL XIII Champion (49ers, M13)
Madden 15- Saints
NFC SOUTH CHAMPIONS (11-4-1)
Comment
-
Re: Please Welcome Two Members of the NBA Elite 11 Team To Our OS Family
Hey guys welcome, Im a huge live fan thank you for time on the boards. Just a quick question, with shooting, I know the succes bar decreases when a defender is near you, but will it decrease even more with 2 or 3 defenders around you. Particularly shooting in a crowd or over double teams?Comment
-
Re: Please Welcome Two Members of the NBA Elite 11 Team To Our OS Family
Ok i have one concern.
I understand that the sweet spots for shooters (the green area) get smaller the further the player moves away from the basket, correct? But what if I'm controlling ray allen, who shoots better from 3 point range than midrange in some cases. Will the green area get smaller regardless as you move away from the basket or is DNA percentages tied into the shooting sweet spots at all. If not, I would be sorely dissapointed. I don't want Ray Allen to have a smaller sweet spot from 3 in the corner if his percentages are actually better than his shot 5 feet closer to the hoop. If everybodies sweet spot gets smaller the further you move away from the basket, and at the same rate, that would be pretty generic and unrealistic
Thanks,
Blingballa333Comment
-
Re: Please Welcome Two Members of the NBA Elite 11 Team To Our OS Family
Hey guys welcome, Im a huge live fan thank you for time on the boards. Just a quick question, with shooting, I know the succes bar decreases when a defender is near you, but will it decrease even more with 2 or 3 defenders around you. Particularly shooting in a crowd or over double teams?
If a guy is in front of you with his hand in your face that should definitely make the shot harder. No question. That is obvious.
If there are two two guys in front of you how much of a difference does that make?
What if one is in front and one is behind?
What if there is a guy in front of you, a guy to your left but you are fading to the right? Does the guy to the left influence the difficulty of the shot, or is the fact that you are fading away from him take care of the difficulty he would introduce?
We'll definitely make contested shot more difficult. As it gets more complicated than that we'll have to play around with different options and see what feels right. But I'm curious what you think.Comment
-
We were just discussing the penalty on tight coverage today. The number of players in your face can easily be factored into the equation, but it's just a matter of finding a good balance of all the things that make up your level of difficulty for a given look at the hoop. Unlike previous years, it should be easy for you guys to see what you're up against with the shot hud updating real-time.Comment
-
Re: Please Welcome Two Members of the NBA Elite 11 Team To Our OS Family
Ok i have one concern.
I understand that the sweet spots for shooters (the green area) get smaller the further the player moves away from the basket, correct? But what if I'm controlling ray allen, who shoots better from 3 point range than midrange in some cases. Will the green area get smaller regardless as you move away from the basket or is DNA percentages tied into the shooting sweet spots at all. If not, I would be sorely dissapointed. I don't want Ray Allen to have a smaller sweet spot from 3 in the corner if his percentages are actually better than his shot 5 feet closer to the hoop. If everybodies sweet spot gets smaller the further you move away from the basket, and at the same rate, that would be pretty generic and unrealistic
Thanks,
Blingballa333
If you picture the size of the sweet spot as a graph where the x-axis is the distance from the hoop and the y-axis is the size of the sweet spot, we can place points on that curve anywhere we want, it doesn't have to be a straight line.
So we could make one guy great at mid range shots and 3-pointers but horrible at close range shots.
Or we could make a guy great at 3-pt shots and great at close range shots but horrible at mid range shots.
Hope that answers your question.Comment
-
Re: Please Welcome Two Members of the NBA Elite 11 Team To Our OS Family
This was one of the things that came out of the defensive slide mechanic the Community guys came up with when they were here in Vancouver.
I was in mocap today while they were capturing these moves. They look really cool.Comment
-
Re: Please Welcome Two Members of the NBA Elite 11 Team To Our OS Family
That's a good question and since this part of the game hasn't been locked down yet I'd like to hear what you guys think.
If a guy is in front of you with his hand in your face that should definitely make the shot harder. No question. That is obvious.
If there are two two guys in front of you how much of a difference does that make?
What if one is in front and one is behind?
What if there is a guy in front of you, a guy to your left but you are fading to the right? Does the guy to the left influence the difficulty of the shot, or is the fact that you are fading away from him take care of the difficulty he would introduce?
We'll definitely make contested shot more difficult. As it gets more complicated than that we'll have to play around with different options and see what feels right. But I'm curious what you think.
Where do we draw the line though? Should a Shane Battier make your shot harder compared to a Luke Walton? What if Luke Walton was 2 feet away and Battier was 5 feet away? Defenders have different athletic and defensive abilities. Which shot is tougher from the above scenarios?
It would be hard to draw the line between categorizing a contested shot as simply a defender in the vicinity, the quantity of defenders, and the quality of defenders, and add the offensive player's ability/confidence into the equation.
Guys like Kobe, Lebron, Wade, don't get affected much by shooting in traffic or even with a hand in their face (unless it's a clogged lane and they run into a brick wall and have to throw it up). I'm a Lakers fan and it's pretty common for Kobe to sink a shot with a palm directly in his face. These guys shoot basketballs for a living and don't even need to see the basket. Personally I don't think it affects Kobe if Raja Bell is in his grill and if somebody else is within 2 feet of him. He shoots off double teams basically every game.
Of course, an open shot is a higher percentage, but how much harder completely depends on the player and situation.
I don't want it to be impossible to shoot when there's a defender in the vicinity, because what we see as an "open" shot on TV while watching the NBA is in fact a contested shot most of the time with the defender's hand not being too far from the ball. You see Ray Allen or Stephen Curry curl off a screen and pop a 3 effortlessly and they look open, but in reality if you watch it in slow motion the screen allows them "just enough" separation to get the shot off.
So it's hard to say.Last edited by ParisB; 06-24-2010, 12:29 AM.Comment
-
Welcome to OS guys.
In previous versions of Live, the ball, rim and net physics didn't look realistic, I'm assuming that with the addition of real-time physics these will be improved this year? This is one of the areas that really needs attention.Comment
Comment