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Old 06-24-2010, 01:37 AM   #48
ParisB
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OVR: 14
Join Date: Jan 2010
Re: Please Welcome Two Members of the NBA Elite 11 Team To Our OS Family

Quote:
Originally Posted by rEAnimator
For me that fear factor you talk about should be applied to you, the guy holding the controller, not to the virtual player on the court.

If we do our jobs right, and you're controlling the dribbler while a tall, fast, strong defensive player is chasing you, you should feel that fear that you're going to get blocked and that fear should make it that little bit harder to pull off the perfect shot.

Believe me, it's real. I've felt it already. The pressure of the game winning three makes it that much harder to execute the controls and that makes the game so much more fun to play than ever before.
Good point. Should work if implemented right. Can't wait to try it out.

Does that mean attributes are shown properly in terms of leaping abilities and reflexes?

Will the physics apply to rebounding as well? Combined with different leaping abilities, a guy like Gasol doesn't get much vertical on any of his rebounds/dunks but still dominates boards due to his length.

Sorry for all the questions, I'm bored and like talking basketball and video games.
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