MLB '10 The Show Rosters: OS Full Minors v.3

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  • JaSnake16
    Knows what evil lurks...
    • Nov 2003
    • 478

    #451
    Re: MLB '10 The Show Rosters: OS Full Minors v.3

    Originally posted by HustlinOwl
    not true, turn up injury slider and notice the difference in sim games
    I havent seen this but Im gonna try that one out as that has been posted before. I have yet to see a gameplay slider (contact, power etc.) affect the sims positively or negatively
    OS Longtime Lurker - Extremely occasional OS Poster

    Another year, and here we go again.

    Comment

    • grgmths1433
      MVP
      • Apr 2007
      • 1936

      #452
      Re: MLB '10 The Show Rosters: OS Full Minors v.3

      Originally posted by HustlinOwl
      not true, turn up injury slider and notice the difference in sim games
      hey HustlinOwl,have you test the rosters too.when you make your franchise file what do you add too.is it the 25 man rosters and 40 man rosters set.i just dont understand what you add to the rosters.can you explain please.thx
      PSN: Dreamchaser_865

      MLB- Milwaukee Brewers
      NFL- Green Bay Packers
      NBA- Milwaukee Bucks

      Comment

      • RAZRr1275
        All Star
        • Sep 2007
        • 9918

        #453
        Re: MLB '10 The Show Rosters: OS Full Minors v.3

        Originally posted by Dean3790
        Okay, I misunderstood your intentions. They were simply you own personal rosters modified for how you like to play. That's fine. I just feel like you advertise them like a community project and it throws a lot of people off.

        I mean if in v4 we have Ike Davis like a 99 overall, we'd all complain and say it is unrealistic. Is that too much of a gripe? I was complaining that your edits weren't realistic in a simulated season, and you admitted that you didn't care. It just seems that everyone else who works on these sees them as a project for the community with the utmost realism desired, you just seem like you made the changes you wanted with no consideration for the usability of the roster as a whole. That's all I'm saying.

        Oh and JaSnake, I was thinking about v4.1, and would upping the stamina for pitchers mess with the sim stats? Can't we just up the starter stamina slider?
        I'm not shoving everyone's stamina to 0 so I don't get your logic there. It's mostly a + or - 5 change. Most people on this board that have used my various roster projects know that I'm not big on sim stats. I tried once on I believe NBA 2k8 and pretty much discovered that trying to get proper simmed stats was a wild goose chase as there were always many abnormalities which were enhanced by attempting to "fix" another and that the quest for proper simmed gameplay adversely affected user vs cpu gameplay. Later I found that this was true in most, if not all, sports games. I, am in my opinion am going for the utmost realism in the things that I consider relevant. That being user versus cpu gameplay. I ultimately do the rosters for myself but even under your framework the community is gridlocked on whether the stamina edits are good or bad and some simmed results that people are posting are just as close to realistic levels as scea or not very different. To me this means that I default to what I find to be best which would be the stamina edits.
        My latest project - Madden 12 http://www.operationsports.com/forum...post2043231648

        Comment

        • grgmths1433
          MVP
          • Apr 2007
          • 1936

          #454
          Re: MLB '10 The Show Rosters: OS Full Minors v.3

          Originally posted by JaSnake16
          Yankee is correct in terms of the sliders, they only affect games that are played not simmed.

          Update: TD is finishing as we speak. He promises me the roster by 9PM EST the latest. That is a good time for me as I can finish my litle touches and release tonight probably around 10ish barring life interference (LOL). If its sooner believe me youll know.
          are they still gonna be 2 sets v4 and v4.1 or just one set.
          PSN: Dreamchaser_865

          MLB- Milwaukee Brewers
          NFL- Green Bay Packers
          NBA- Milwaukee Bucks

          Comment

          • Yankee2441
            Rookie
            • Feb 2005
            • 57

            #455
            Re: MLB '10 The Show Rosters: OS Full Minors v.3

            Originally posted by HustlinOwl
            not true, turn up injury slider and notice the difference in sim games
            You may be right on the injury slider. I haven't messed with it. If this is the case then I'll lower it in my franchise to cut down on the number of injuries. The rest of the sliders however make no difference in simming from what I've noticed.

            Trying to come up with a mirror image simulation by editing rosters is like a wild goose chase. Programming is the issue at hand. OOTP baseball has an outstanding simulation engine, I do wish the show could produce similar sim results to that.
            Last edited by Yankee2441; 06-25-2010, 01:56 PM.

            Comment

            • JaSnake16
              Knows what evil lurks...
              • Nov 2003
              • 478

              #456
              Re: MLB '10 The Show Rosters: OS Full Minors v.3

              Originally posted by RAZRr1275
              I'm not shoving everyone's stamina to 0 so I don't get your logic there. It's mostly a + or - 5 change. Most people on this board that have used my various roster projects know that I'm not big on sim stats. I tried once on I believe NBA 2k8 and pretty much discovered that trying to get proper simmed stats was a wild goose chase as there were always many abnormalities which were enhanced by attempting to "fix" another and that the quest for proper simmed gameplay adversely affected user vs cpu gameplay. Later I found that this was true in most, if not all, sports games. I, am in my opinion am going for the utmost realism in the things that I consider relevant. That being user versus cpu gameplay. I ultimately do the rosters for myself but even under your framework the community is gridlocked on whether the stamina edits are good or bad and some simmed results that people are posting are just as close to realistic levels as scea or not very different. To me this means that I default to what I find to be best which would be the stamina edits.

              Just to chime in, but realize that I play with Razrs edits and we are doing the stamina edits to suffice those in the community as well.

              It is the purpose of the re-rates to get more accurate gameplay not only in simulation numbers but also in gameplay. There will be a discernable difference in some players and more subtle differences in others. However gameplay is not affected in any way so that the game suddenly becomes monotonous or impossible to play. It just feels more realistic (IMO). Balls in the gaps, homers that feel like homers, etc. Then in the games around yours when you look at how your players stcak up to the rest of the league you wont be seeing that the home run leader is Derek Lee with 51 or the league leader in RBI has 183. Or your team wont be running away with the team homer statistics cause you can bang at least 15 with your whole roster even with Alex Cora. Sim statistics will actually be more in tune to realistic not the ridiculous which unfortunately happens with stock. Good examples: look at some SCEA players and look at their running attributes, youll see some that have barely a 7 in awareness and a 5 in aggressiveness. With that low a number in a simmed game or in a game in which your playing against that player, if a ball wasnt shot into the gap and rolled around for 2 minutes the player would NEVER want to take an extra base even if your looking at that type of hit and saying to yourself Why the heck did that guy stop at first. The rating tells the games logic to stop. Even the slowest of players (VMart comes to mind) has a good number of doubles. You'll hopefully be seeing that now.

              The same goes with stamina, if Razrs edits are showing comparable (not exact) numbers to the norm (and this year has been FAR from the norm), then there should be no issue moving the stamina around for most. We are going to see where moving the stamina around gets us to suffice the community that wants it, this way everyone could (hopefully, fingers crossed) be happy.

              Too lengthy and probably off point LOL
              OS Longtime Lurker - Extremely occasional OS Poster

              Another year, and here we go again.

              Comment

              • abcabc
                Pro
                • Apr 2009
                • 591

                #457
                Re: MLB '10 The Show Rosters: OS Full Minors v.3

                Originally posted by JaSnake16
                Yankee is correct in terms of the sliders, they only affect games that are played not simmed.

                Update: TD is finishing as we speak. He promises me the roster by 9PM EST the latest. That is a good time for me as I can finish my litle touches and release tonight probably around 10ish barring life interference (LOL). If its sooner believe me youll know.

                wait a sec:

                "I will not be able to do this until tommorrow afternoon, it should only take me an hour or two so tommorrow night looks 99% like it."

                Comment

                • abcabc
                  Pro
                  • Apr 2009
                  • 591

                  #458
                  Re: MLB '10 The Show Rosters: OS Full Minors v.3

                  Originally posted by Yankee2441
                  Maybe there is a better formula to use for stamina, I don't know. I'd like to commend Razr for his efforts and I think he did a great job on this roster.

                  Furthermore, I did some simming where I played with the manager hook slider and it made no difference whether it was set to 0 or 10. I'm fairly confident that sliders only affect games you play.
                  i'm down w/ razrs pitch edits, and pope's, the stamina, i think i read came from rodcarew's proprietary formula.

                  the better formula may be i read, the numbers extracted by bahzo's tool, which i think jasnake will input for v4.1

                  Comment

                  • JaSnake16
                    Knows what evil lurks...
                    • Nov 2003
                    • 478

                    #459
                    Re: MLB '10 The Show Rosters: OS Full Minors v.3

                    Originally posted by abcabc
                    wait a sec:

                    "I will not be able to do this until tommorrow afternoon, it should only take me an hour or two so tommorrow night looks 99% like it."
                    Ur confusing me, I said yesterday tommorrow night (meaning tonight), I confirmed TODAY that its tonight so what seems to be your issue?
                    OS Longtime Lurker - Extremely occasional OS Poster

                    Another year, and here we go again.

                    Comment

                    • Phillies2010
                      Rookie
                      • Mar 2010
                      • 378

                      #460
                      Re: MLB '10 The Show Rosters: OS Full Minors v.3

                      Very excited, these are so worth the wait. Thanks to all of the guys who made these, cant wait to start up my franchise after I get home from my baseball game tonight!
                      Grinders 12 Online Franchise -Currently in Third Season, New York Giants - Season 1 Super Bowl runner up. Season 2 Super Bowl Champion

                      Comment

                      • abcabc
                        Pro
                        • Apr 2009
                        • 591

                        #461
                        Re: MLB '10 The Show Rosters: OS Full Minors v.3

                        Originally posted by JaSnake16
                        Ur confusing me, I said yesterday tommorrow night (meaning tonight), I confirmed TODAY that its tonight so what seems to be your issue?
                        lol, nothing, i was just joking

                        Comment

                        • jtott
                          Pro
                          • Feb 2009
                          • 631

                          #462
                          Re: MLB '10 The Show Rosters: OS Full Minors v.3

                          OK.... just out of curiosity, and this may have been touched on already... but is this going to be the final version of the OSFM Rosters.. as in NO other updates to this.

                          I don't care if there is ... everyone has done a FANTASTIC job on these from day one(currently using V3) .... I'm just wanting to play with the FINAL roster, and not start over when an updated version comes out(this is not a complaint).

                          Again.... just curious, and appreciative for the hard work put into these.

                          Comment

                          • JaSnake16
                            Knows what evil lurks...
                            • Nov 2003
                            • 478

                            #463
                            Re: MLB '10 The Show Rosters: OS Full Minors v.3

                            Originally posted by jtott
                            OK.... just out of curiosity, and this may have been touched on already... but is this going to be the final version of the OSFM Rosters.. as in NO other updates to this.

                            I don't care if there is ... everyone has done a FANTASTIC job on these from day one(currently using V3) .... I'm just wanting to play with the FINAL roster, and not start over when an updated version comes out(this is not a complaint).

                            Again.... just curious, and appreciative for the hard work put into these.
                            To my knowledge this is it (well 4.1 is but if you like v3 than v4 is it for u LOL). Knight sometimes surprises, last year he did an end of season set after the trade deadline which included the transactions and major draft picks. It is not known (nor likely IMO) that he has the itch to tackle that again.
                            OS Longtime Lurker - Extremely occasional OS Poster

                            Another year, and here we go again.

                            Comment

                            • KensaiKatai
                              Rookie
                              • Oct 2008
                              • 303

                              #464
                              Re: MLB '10 The Show Rosters: OS Full Minors v.3

                              Originally posted by JaSnake16
                              Just to chime in, but realize that I play with Razrs edits and we are doing the stamina edits to suffice those in the community as well.

                              It is the purpose of the re-rates to get more accurate gameplay not only in simulation numbers but also in gameplay. There will be a discernable difference in some players and more subtle differences in others. However gameplay is not affected in any way so that the game suddenly becomes monotonous or impossible to play. It just feels more realistic (IMO). Balls in the gaps, homers that feel like homers, etc. Then in the games around yours when you look at how your players stcak up to the rest of the league you wont be seeing that the home run leader is Derek Lee with 51 or the league leader in RBI has 183. Or your team wont be running away with the team homer statistics cause you can bang at least 15 with your whole roster even with Alex Cora. Sim statistics will actually be more in tune to realistic not the ridiculous which unfortunately happens with stock. Good examples: look at some SCEA players and look at their running attributes, youll see some that have barely a 7 in awareness and a 5 in aggressiveness. With that low a number in a simmed game or in a game in which your playing against that player, if a ball wasnt shot into the gap and rolled around for 2 minutes the player would NEVER want to take an extra base even if your looking at that type of hit and saying to yourself Why the heck did that guy stop at first. The rating tells the games logic to stop. Even the slowest of players (VMart comes to mind) has a good number of doubles. You'll hopefully be seeing that now.

                              The same goes with stamina, if Razrs edits are showing comparable (not exact) numbers to the norm (and this year has been FAR from the norm), then there should be no issue moving the stamina around for most. We are going to see where moving the stamina around gets us to suffice the community that wants it, this way everyone could (hopefully, fingers crossed) be happy.

                              Too lengthy and probably off point LOL
                              This is a great help actually thanks Ja.

                              Also, about the injury sim thing, that might be one of the few sliders not affected by simming? i'm just speculating though. Maybe some are and some aren't? Could be a possibility with something like 'injuries'...

                              Comment

                              • authentic
                                All Star
                                • Jul 2009
                                • 5812

                                #465
                                Re: MLB '10 The Show Rosters: OS Full Minors v.3

                                Are we going to get the update tonight? No lie, I'm refreshing every 20 seconds because I want to start my Cubs franchise so bad! hahaha
                                Follow me on Twitch

                                Comment

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