Recommended Videos
Collapse
Madden NFL 11 Videos: Full Game in the Snow - Ravens vs. Steelers (madscientist06)
Collapse
X
-
-
Re: Madden NFL 11 Videos: Full Game in the Snow - Ravens vs. Steelers (madscientist06
Isn't it great you don't have to buy this game.ahhhh... Madden, Madden, MADDEN Another waste of time in Madden 11... once again madden its a Sim Game.. Dammit Man... Look at The Running Play, This Man runs For 10 yards most of the time, that doesnt happend in the NFL Come ON... Im Not Getting Madden This Year No Way, No Way, I Am SO Mad, I Am So Mad at This Game, and The Developer its Not even Funny... Its Time for Changes, IAN Should get Fire.. Im Tired of This Krapy Game they trying to Sell Me.. And You Guys.. WOW!!!!
I like what I saw. The animation is looking better. And the gameplay flowed nicely.
Comment
-
Re: Madden NFL 11 Videos: Full Game in the Snow - Ravens vs. Steelers (madscientist06
The guy playing is horrible. The game didn't look very good either.Philadelphia Eagles
UConn BasketballComment
-
Re: Madden NFL 11 Videos: Full Game in the Snow - Ravens vs. Steelers (madscientist06
Good. Don't get the game and simply....go away.ahhhh... Madden, Madden, MADDEN Another waste of time in Madden 11... once again madden its a Sim Game.. Dammit Man... Look at The Running Play, This Man runs For 10 yards most of the time, that doesnt happend in the NFL Come ON... Im Not Getting Madden This Year No Way, No Way, I Am SO Mad, I Am So Mad at This Game, and The Developer its Not even Funny... Its Time for Changes, IAN Should get Fire.. Im Tired of This Krapy Game they trying to Sell Me.. And You Guys.. WOW!!!!HELLO BROOKYLN.
All Black EverythingComment
-
Re: Madden NFL 11 Videos: Full Game in the Snow - Ravens vs. Steelers (madscientist06
Come on Ian and company. How is it that the AI D can get pressure with no trouble. While the Human D can't get no pressure what so ever. This was the problem in madden 10. I would of thought ya'll of fixed it. Come on it is all about the AI. The AI seems to always get Superhuman strenght and mange to get great pressure every down. How about giving the human controlled D some love for once. Also once again seeing the AI coming across the otherside of the field and getting it's second pick of the game in video#2. Man what is up with Super AI.
Please fix this Ian and crew. Give some agressiveness to the Human D pass rush and tone down the AI int ratio some. It's getting quit old.
Comment
-
Re: Madden NFL 11 Videos: Full Game in the Snow - Ravens vs. Steelers (madscientist06
I really like the replays. Definitely better than any effort they've ever done. I can see a number of upgrades to presentation here. Still far from where it should be at this point, but I can see they've listened to a number of my complaints and have addressed quite a few.
I just hope that the playcall screen is not popping up over the replays, and it's just a matter of people button-mashing.Comment
-
Re: Madden NFL 11 Videos: Full Game in the Snow - Ravens vs. Steelers (madscientist06
Dude... the guy playing rushed 2 people nearly every pass. I don't think this game is a fair representation of how aggressive the human pass rush can be.Come on Ian and company. How is it that the AI D can get pressure with no trouble. While the Human D can't get no pressure what so ever. This was the problem in madden 10. I would of thought ya'll of fixed it. Come on it is all about the AI. The AI seems to always get Superhuman strenght and mange to get great pressure every down. How about giving the human controlled D some love for once. Also once again seeing the AI coming across the otherside of the field and getting it's second pick of the game in video#2. Man what is up with Super AI.
Please fix this Ian and crew. Give some agressiveness to the Human D pass rush and tone down the AI int ratio some. It's getting quit old.
Xbox Live Gamertag: CreatineKasey
M - I - N - N - E - S - O - T - A
Comment
-
Re: Madden NFL 11 Videos: Full Game in the Snow - Ravens vs. Steelers (madscientist06
ahhhh... Madden, Madden, MADDEN Another waste of time in Madden 11... once again madden its a Sim Game.. Dammit Man... Look at The Running Play, This Man runs For 10 yards most of the time, that doesnt happend in the NFL Come ON... Im Not Getting Madden This Year No Way, No Way, I Am SO Mad, I Am So Mad at This Game, and The Developer its Not even Funny... Its Time for Changes, IAN Should get Fire.. Im Tired of This Krapy Game they trying to Sell Me.. And You Guys.. WOW!!!!
Fortunately, like Scott said, nobody is making you buy this game. If I complained about every product in existence that wasn't up to my standard.... "OMG this FORK is wayyyy too THIN! I can't believe they're trying to sell me this junk. The fork engineer (metallurgist? lol) needs to be FIRED! WOW!!!!!!"Xbox Live Gamertag: CreatineKasey
M - I - N - N - E - S - O - T - A
Comment
-
Re: Madden NFL 11 Videos: Full Game in the Snow - Ravens vs. Steelers (madscientist06
I also agree with this. However, I can't believe no one commented on the same old Madden issue of taking your QB and dropping back 15 yards and rolling out to the sideline giving you a year and a half to throw it. The guy playing as the raves was doing it. As soon as you roll out like that and break the pocket, the DE should be crushing him. More proof that they don't understand what a pocket is or how to make one. I still see the same wall in front of the QB.Come on Ian and company. How is it that the AI D can get pressure with no trouble. While the Human D can't get no pressure what so ever. This was the problem in madden 10. I would of thought ya'll of fixed it. Come on it is all about the AI. The AI seems to always get Superhuman strenght and mange to get great pressure every down. How about giving the human controlled D some love for once. Also once again seeing the AI coming across the otherside of the field and getting it's second pick of the game in video#2. Man what is up with Super AI.
Please fix this Ian and crew. Give some agressiveness to the Human D pass rush and tone down the AI int ratio some. It's getting quit old.

As far as the animations go, they are decent. Still not as good as they should/could be, but If the AI and the football fundamentals were sound, I wouldn't be upset if the animations stayed like this.Comment
-
Re: Madden NFL 11 Videos: Full Game in the Snow - Ravens vs. Steelers (madscientist06
Damn thats just boring. dont get me wrong its better but its just doesnt have that wow factor the cutscenes r cool but u know after awhile they get boring too.where r the big hits on kickoffs,that truck animation is so weak,no juking somebody out of their shoes and y doesnt BIG BEN use the PUMP FAKE thats his fav move come on EA.bestoneComment
-
Re: Madden NFL 11 Videos: Full Game in the Snow - Ravens vs. Steelers (madscientist06
I agree. I play with D-Ware and Spencer as my OLBs and it seems near impossible to get any pressure unless I user blitz or send everybody.Come on Ian and company. How is it that the AI D can get pressure with no trouble. While the Human D can't get no pressure what so ever. This was the problem in madden 10. I would of thought ya'll of fixed it. Come on it is all about the AI. The AI seems to always get Superhuman strenght and mange to get great pressure every down. How about giving the human controlled D some love for once. Also once again seeing the AI coming across the otherside of the field and getting it's second pick of the game in video#2. Man what is up with Super AI.
Please fix this Ian and crew. Give some agressiveness to the Human D pass rush and tone down the AI int ratio some. It's getting quit old.
Ware is the best pass rusher in the game but its like he can't beat anybody 1on1.
The CPU on the other hand sometimes only send 3 and still manage to get pressure. lolComment
-
Re: Madden NFL 11 Videos: Full Game in the Snow - Ravens vs. Steelers (madscientist06
and they still throwing across their bodyI also agree with this. However, I can't believe no one commented on the same old Madden issue of taking your QB and dropping back 15 yards and rolling out to the sideline giving you a year and a half to throw it. The guy playing as the raves was doing it. As soon as you roll out like that and break the pocket, the DE should be crushing him. More proof that they don't understand what a pocket is or how to make one. I still see the same wall in front of the QB.
As far as the animations go, they are decent. Still not as good as they should/could be, but If the AI and the football fundamentals were sound, I wouldn't be upset if the animations stayed like this.bestoneComment
-
Re: Madden NFL 11 Videos: Full Game in the Snow - Ravens vs. Steelers (madscientist06
You should be able to have more sway over it this year. There's a pre-snap mechanic that's similar to NCAA, L2 then up will tell your d-linemen to rush upfield in an aggressive pass rush. As to the second part of your statement, this has perplexed me for years. I've never understood how the game's AI is tuned at a level that's almost psychic, but your CPU teammates always seem to be a step slower and dumber.I agree. I play with D-Ware and Spencer as my OLBs and it seems near impossible to get any pressure unless I user blitz or send everybody.
Ware is the best pass rusher in the game but its like he can't beat anybody 1on1.
The CPU on the other hand sometimes only send 3 and still manage to get pressure. lol
I even remember last year Ian really harping on the pass rush tuning and posting vids of the Ravens rushing the Bills (worst O-Line in the league) in a practice mode and the Raven's getting pressure and sacks every snap. The problem was that he was the Bills and the cpu was the Ravens and it doesn't seem to compute to them that that's not he same thing."A man can only be beaten in two ways: if he gives up, or if he dies."Comment
-
Re: Madden NFL 11 Videos: Full Game in the Snow - Ravens vs. Steelers (madscientist06
I understand now why Gus has very little pre-snap comments. The coordinator for gameflow is talking. There were a few times after the play you hear Collinsworth talking with the coordinator talking over him.Being kind, one to another, never disappoints.Comment
-
Re: Madden NFL 11 Videos: Full Game in the Snow - Ravens vs. Steelers (madscientist06
Stay on topic please, fellas.<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> <w:OverrideTableStyleHps/> </w:Compatibility> <m:mathPr> <m:mathFont m:val="Cambria Math"/> <m:brkBin m:val="before"/> <m:brkBinSub m:val="--"/> <m:smallFrac m:val="off"/> <m:dispDef/> <m:lMargin m:val="0"/> <m:rMargin m:val="0"/> <m:defJc m:val="centerGroup"/> <m:wrapIndent m:val="1440"/> <m:intLim m:val="subSup"/> <m:naryLim m:val="undOvr"/> </m:mathPr></w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true" DefSemiHidden="true" DefQFormat="false" DefPriority="99" LatentStyleCount="267"> <w:LsdException Locked="false" Priority="0" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Normal"/> <w:LsdException Locked="false" Priority="9" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="heading 1"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 8"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 9"/> <w:LsdException Locked="false" Priority="39" Name="toc 1"/> <w:LsdException Locked="false" Priority="39" Name="toc 2"/> <w:LsdException Locked="false" Priority="39" Name="toc 3"/> <w:LsdException Locked="false" Priority="39" Name="toc 4"/> <w:LsdException Locked="false" Priority="39" Name="toc 5"/> <w:LsdException Locked="false" Priority="39" Name="toc 6"/> <w:LsdException Locked="false" Priority="39" Name="toc 7"/> <w:LsdException Locked="false" Priority="39" Name="toc 8"/> <w:LsdException Locked="false" Priority="39" Name="toc 9"/> <w:LsdException Locked="false" Priority="35" QFormat="true" Name="caption"/> <w:LsdException Locked="false" Priority="10" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Title"/> <w:LsdException Locked="false" Priority="1" Name="Default Paragraph Font"/> <w:LsdException Locked="false" Priority="11" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Subtitle"/> <w:LsdException Locked="false" Priority="22" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Strong"/> <w:LsdException Locked="false" Priority="20" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Emphasis"/> <w:LsdException Locked="false" Priority="59" SemiHidden="false" UnhideWhenUsed="false" Name="Table Grid"/> <w:LsdException Locked="false" UnhideWhenUsed="false" Name="Placeholder Text"/> <w:LsdException Locked="false" Priority="1" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="No Spacing"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 1"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 1"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 1"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 1"/> <w:LsdException Locked="false" UnhideWhenUsed="false" Name="Revision"/> <w:LsdException Locked="false" Priority="34" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/> <w:LsdException Locked="false" Priority="29" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Quote"/> <w:LsdException Locked="false" Priority="30" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 1"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 1"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 1"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 1"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 1"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 1"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 2"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 2"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 2"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 2"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 2"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 2"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 2"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 2"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 2"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 3"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 3"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 3"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 3"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 3"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 3"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 3"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 3"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 3"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 3"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 3"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 3"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 3"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 3"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 4"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 4"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 4"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 4"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 4"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 5"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 5"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 5"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 5"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 5"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 5"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 5"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 6"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 6"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 6"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 6"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 6"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 6"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 6"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 6"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 6"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/> <w:LsdException Locked="false" Priority="19" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/> <w:LsdException Locked="false" Priority="21" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/> <w:LsdException Locked="false" Priority="31" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/> <w:LsdException Locked="false" Priority="32" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/> <w:LsdException Locked="false" Priority="33" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Book Title"/> <w:LsdException Locked="false" Priority="37" Name="Bibliography"/> <w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/> </w:LatentStyles> </xml><![endif]--><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
Now Playing: TLOU: Remastered
Operation Sports is NOT a website for you to bitch and moan about sports gaming.
That's not the meaning of constructive criticism.
*Official Miami Heat Haters Club Member #1*Comment

Comment