How to set up film room type game planning/scouting???

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  • briand23
    Rookie
    • Mar 2009
    • 278

    #1

    How to set up film room type game planning/scouting???

    Ok now this may be a little off the wall... but given one of the main new features of this year's game is "120" ways to win and each team playing more like their real life counter parts I figured that it would be prudent that I try to figure out a way to make a mock type film room session for my opponent before each week....

    I want to be able to watch my next weeks opponent play their games so that i can get an idea of the types of packages and offensive and defensive game plan they run... I think this would be useful for those of us who are not familiar with all the teams in the NCAA or who are trying out a new conference and facing opponents they never cared to observe before...

    So here is my plan...

    I will either:

    1. have 2 dynasties running at once... both for the same user controlled team. But one dynasty i will only watch cpu vs cpu games of my team playing whomever.. and create a scouting notebook from that game... so that i may use it in my other dynasty where i would control my team vs the same cpu opponent each week.

    or

    2. I will just have one dynasty and before simulating out the remainder of my current week... i will see who i will play next and watch their game against whatever team they are playing in the current week... again compiling data that i may use for my game with said team the following week.

    what do you guys think of this??? or better yet... anyone else done this before and have some thoughts on a proven way of doing this?

    thanks.
    PSN - Briand23
    GAMERTAG - DrBrianD23


    NBA- Lakers
    NFL- Cowboys
    MLB- Yankees/Mariners
    NCAA- Texas Longhorns


  • dckballer5
    Rookie
    • Jun 2010
    • 4

    #2
    Re: How to set up film room type game planning/scouting???

    I would go with 2, its more realistic becuase you are watching film on common opponents, whereas if you watch "yourself" its not like in real life ya play the game, than come back and play for real...

    Comment

    • MattUMD224

      #3
      Re: How to set up film room type game planning/scouting???

      Originally posted by briand23
      Ok now this may be a little off the wall... but given one of the main new features of this year's game is "120" ways to win and each team playing more like their real life counter parts I figured that it would be prudent that I try to figure out a way to make a mock type film room session for my opponent before each week....

      I want to be able to watch my next weeks opponent play their games so that i can get an idea of the types of packages and offensive and defensive game plan they run... I think this would be useful for those of us who are not familiar with all the teams in the NCAA or who are trying out a new conference and facing opponents they never cared to observe before...

      So here is my plan...

      I will either:

      1. have 2 dynasties running at once... both for the same user controlled team. But one dynasty i will only watch cpu vs cpu games of my team playing whomever.. and create a scouting notebook from that game... so that i may use it in my other dynasty where i would control my team vs the same cpu opponent each week.

      or

      2. I will just have one dynasty and before simulating out the remainder of my current week... i will see who i will play next and watch their game against whatever team they are playing in the current week... again compiling data that i may use for my game with said team the following week.

      what do you guys think of this??? or better yet... anyone else done this before and have some thoughts on a proven way of doing this?

      thanks.
      2 is the best and only decision. You cant run 2 dynasties due to possible injuries and what not that will affect the outcome of the simulated season.

      Comment

      • Moojenowski
        Pro
        • Jun 2008
        • 519

        #4
        Re: How to set up film room type game planning/scouting???

        That is very time consuming, but hats off to you for wanting to be as real to life as possible. If I even feel like scouting, I'll look at the team's previous performance, pass attempts, rush attempts, etc...
        Florida State Seminoles-Minnesota Twins-Green Bay Packers-Minnesota Golden Gophers-Orlando Magic-Minnesota Wild

        Comment

        • sk
          God's Son.
          • Mar 2010
          • 515

          #5
          Re: How to set up film room type game planning/scouting???

          Will this really work? Like, does each team have certain tendencies in certain situations and stuff???? If so, that's awesome!
          "I've missed more than 9000 shots in my career. I've lost almost 300 games. 26 times, I've been trusted to take the game winning shot and missed. I've failed over and over and over again in my life. And that is why I succeed"

          Comment

          • Pokes
            Bearer of the curse
            • Jul 2002
            • 4538

            #6
            Re: How to set up film room type game planning/scouting???

            Couldn't you just run a cpu-cpu exhibition?
            Oklahoma State Cowboys 2011 Big XII Champions, 2012 Fiesta Bowl Champions

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            Comment

            • ttech10
              Rookie
              • Jul 2009
              • 223

              #7
              Re: How to set up film room type game planning/scouting???

              Originally posted by krisxsong
              Will this really work? Like, does each team have certain tendencies in certain situations and stuff???? If so, that's awesome!
              While there is more variety in how teams play, I don't think it's going to be as huge as they advertise. Still though, getting more info about your opponent can't hurt.

              I would go with watching the opponents game the week before (you play them Week 6 you watch them Week 5), your #2 choice. This way you can see what they actually look like unlike if you had two separate Dynasties where injuries and recruited players can change a lot. Personally though I'd just check after game stats and then maybe their Depth Chart to see how they stack up against your guys in terms of speed, strength, etc.

              Comment

              • briand23
                Rookie
                • Mar 2009
                • 278

                #8
                Re: How to set up film room type game planning/scouting???

                Originally posted by ttech10
                While there is more variety in how teams play, I don't think it's going to be as huge as they advertise. Still though, getting more info about your opponent can't hurt.

                I would go with watching the opponents game the week before (you play them Week 6 you watch them Week 5), your #2 choice. This way you can see what they actually look like unlike if you had two separate Dynasties where injuries and recruited players can change a lot. Personally though I'd just check after game stats and then maybe their Depth Chart to see how they stack up against your guys in terms of speed, strength, etc.

                Yeah I think I am leaning towards #2 as well... as far as just looking and team's stats and rosters.... I think i would be studying film more for understanding the opponents play style, offensive and defensive packages vs scouting highly touted players....

                I have a good understanding of who are the better players are in the NCAA but how the team utilizes them is what would give me the real edge on beating that team or not. imo.

                thanks for all the responses btw.
                PSN - Briand23
                GAMERTAG - DrBrianD23


                NBA- Lakers
                NFL- Cowboys
                MLB- Yankees/Mariners
                NCAA- Texas Longhorns


                Comment

                • marktg30
                  Banned
                  • Dec 2005
                  • 3945

                  #9
                  Re: How to set up film room type game planning/scouting???

                  I really like the concept, but I feel like it is a lot of work you really just don't need to do.

                  By the end of the first quarter you will pretty much know how your opponent will call plays, etc. It is the way of video games - Wash, Rinse, Repeat.

                  Comment

                  • jmik58
                    Staff Writer
                    • Jan 2008
                    • 2401

                    #10
                    Re: How to set up film room type game planning/scouting???

                    I usually do this at least once a year just to see how the AI of the CPU play calling is measuring up.

                    You have to do option 2, as that's how it's done in the real world.

                    I actually just use similar methods as to how I break down offensive game film for a real game in real life so I would be willing to help you out in any way I can.

                    I have some forms I could send that would assist in the process. I don't know that I would want to do this for an entire season because of the hours it would require, but it's always fun on occasion.

                    Let me know.

                    Comment

                    • joejccva71
                      Banned
                      • Mar 2008
                      • 1535

                      #11
                      Re: How to set up film room type game planning/scouting???

                      I like the OP's idea, but I can see where it would be very time consuming. OP, couldn't you just simulate the game and check the stats and see how they played? I dont know.

                      Comment

                      • ctindal21@yahoo.com
                        Rookie
                        • May 2010
                        • 453

                        #12
                        Re: How to set up film room type game planning/scouting???

                        i like the idea man, may very well try it out
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                        Comment

                        • briand23
                          Rookie
                          • Mar 2009
                          • 278

                          #13
                          Re: How to set up film room type game planning/scouting???

                          Originally posted by jmik58
                          I usually do this at least once a year just to see how the AI of the CPU play calling is measuring up.

                          You have to do option 2, as that's how it's done in the real world.

                          I actually just use similar methods as to how I break down offensive game film for a real game in real life so I would be willing to help you out in any way I can.

                          I have some forms I could send that would assist in the process. I don't know that I would want to do this for an entire season because of the hours it would require, but it's always fun on occasion.

                          Let me know.
                          yeah sure thing... would like to check out what you've come up with...

                          I think the only reason I plan on this film session vs just checking end of game stats guys is because the stat lines dont tell the whole story of how the points were scored.
                          ie a 25 yrd pass for a TD could occur in many different ways...
                          was it from the play action after grinding out a ton of running plays... was it from a package that had the QB bootleg out to either side... was it from the shotgun or from under center? or more importantly... what were the sequence of plays or packages used that ultimately opened up the defense to that TD strike??

                          I know this is a daunting task... and honestly its the first time ive ever even thought of doing something like this... but the college season is not that long... you want to see time consuming? go check the SCEA baseball thread and watch those guys who keep stat lines and pitcher and batter scouting tables for a 162 game season...
                          PSN - Briand23
                          GAMERTAG - DrBrianD23


                          NBA- Lakers
                          NFL- Cowboys
                          MLB- Yankees/Mariners
                          NCAA- Texas Longhorns


                          Comment

                          • jmik58
                            Staff Writer
                            • Jan 2008
                            • 2401

                            #14
                            Re: How to set up film room type game planning/scouting???

                            What I have helps with tendencies regarding down and distance, field position, and personnel (formations). The tendencies include running to wide, middle, short side, pass, and gap hit tendencies (out of what formations and in what situations do they go to specific gaps), etc.

                            It would take a bit of a crash course to show you how to put it all together but if you PM me your email I'll send it along with a brief "How-To".

                            Comment

                            • jmik58
                              Staff Writer
                              • Jan 2008
                              • 2401

                              #15
                              Re: How to set up film room type game planning/scouting???

                              I just sent an email.

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