Any word on 1st day patch?
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Re: Any word on 1st day patch?
I'm not running playaction on 4th and goal in a bowl game because if the defense blitzes, you are toast, or if a guy misses a block, you are toast...too risky. My mind=blown that you would be that stupid to call that play in that hypothetical situation.So ODogg according to your logic, if the glitch happened in a bowl game and it was 4th and goal inside the 10 yard line. You need a TD to win the the bowl game. You snap the ball, play action..but wait...the QB is running backwards because of the glitch. Your team just lost the bowl game.
Thats not gamebreaking because of a glitch? What do you call it then? Simply a bug?
Mind = blownComment
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Re: Any word on 1st day patch?
jeffmanqb3 - only if you double tap A..Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
or Tiktok https://www.tiktok.com/@shaunh741
My YouTube Vids: https://www.youtube.com/@OdoggyDogg/videosComment
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Re: Any word on 1st day patch?
First day patch is coming out tomorrow. I can't read this at work but I'm assuming OS will have a link soon.
http://tinyurl.com/2umbykcComment
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Re: Any word on 1st day patch?
here's what it says is fixed:
- Fixed an exploit where the QB could walk through the defense when the ball is snapped, with a guaranteed a gain of over 50 yards.
- Tuned QB fumbling on scrambles, resolving an issue where the QB would fumble every time if hit past the line of scrimmage.
- Improved deep zone coverage assignments, making it significantly more difficult to be beaten by the deep ball. In particular, deep zones have been improved against Streak routes.
- Tuned QB throwing out of a sack. Previously, it was too easy for a QB to throw the ball while being tackled; this has been toned down to be more accurate.
- Resolved an error with pursuit angles, which resulted in defenders over pursuing the ball carrier every play. The angle was fixed to be slightly more aggressive, creating a more accurate pursuit.
- Tuned the read and react assignment for linebackers, especially outside linebackers, before the handoff. This will make it more difficult to run the ball outside the Tackles.
- Fixed an issue with the CPU ball carrier being stuck in a forward lean animation. Also lowered the frequency of CPU ball carriers leaning.
- Resolved an issue where AI players in man coverage assignment would swerve when covering particular vertical routes, causing them to be beat repeatedly.
- Ball carriers will no longer go into a tightrope assignment when running along the sideline. This was causing the player's speed to decrease to 70%.
- Resolved an issue that was causing tackles to not matchup in online games, potentially causing a crash in online games.
- Footsliding will no longer occur when the ball carrier has the ball in their left hand.
- Tuned CPU screen passes so they will get rid of the ball faster, resulting in less sacks.
- Resolved a crash that occurred if connection is lost before entering a game mode.Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
or Tiktok https://www.tiktok.com/@shaunh741
My YouTube Vids: https://www.youtube.com/@OdoggyDogg/videosComment
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Re: Any word on 1st day patch?
Thanks but this is the patch that is currently out already for those that got an early copy. The QB animation glitch will still be there.First day patch is coming out tomorrow. I can't read this at work but I'm assuming OS will have a link soon.
http://tinyurl.com/2umbykcComment
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Re: Any word on 1st day patch?
*ODogg stands up and starts to give the 80's slow clap..while looking around for others to join him..*Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
or Tiktok https://www.tiktok.com/@shaunh741
My YouTube Vids: https://www.youtube.com/@OdoggyDogg/videosComment
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Re: Any word on 1st day patch?
*ODogg reads joejccva71's post and quietly sits back down hoping no one noticed his 80's slow clap..*Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
or Tiktok https://www.tiktok.com/@shaunh741
My YouTube Vids: https://www.youtube.com/@OdoggyDogg/videosComment
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Re: Any word on 1st day patch?
maybe that was just an update to play online or something
i was hoping to read dirty unis in the update, oh wellComment
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Re: Any word on 1st day patch?
Didn't they say they were gonna put those new gloves in a patch also?Comment
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Re: Any word on 1st day patch?
I have not exp none of the above mentioned. Hell that is probably already released if you asked me. When I popped in my game last Wed, I was prompted an update.here's what it says is fixed:
- Fixed an exploit where the QB could walk through the defense when the ball is snapped, with a guaranteed a gain of over 50 yards.
- Tuned QB fumbling on scrambles, resolving an issue where the QB would fumble every time if hit past the line of scrimmage.
- Improved deep zone coverage assignments, making it significantly more difficult to be beaten by the deep ball. In particular, deep zones have been improved against Streak routes.
- Tuned QB throwing out of a sack. Previously, it was too easy for a QB to throw the ball while being tackled; this has been toned down to be more accurate.
- Resolved an error with pursuit angles, which resulted in defenders over pursuing the ball carrier every play. The angle was fixed to be slightly more aggressive, creating a more accurate pursuit.
- Tuned the read and react assignment for linebackers, especially outside linebackers, before the handoff. This will make it more difficult to run the ball outside the Tackles.
- Fixed an issue with the CPU ball carrier being stuck in a forward lean animation. Also lowered the frequency of CPU ball carriers leaning.
- Resolved an issue where AI players in man coverage assignment would swerve when covering particular vertical routes, causing them to be beat repeatedly.
- Ball carriers will no longer go into a tightrope assignment when running along the sideline. This was causing the player's speed to decrease to 70%.
- Resolved an issue that was causing tackles to not matchup in online games, potentially causing a crash in online games.
- Footsliding will no longer occur when the ball carrier has the ball in their left hand.
- Tuned CPU screen passes so they will get rid of the ball faster, resulting in less sacks.
- Resolved a crash that occurred if connection is lost before entering a game mode.
ODogg I think we already have thisThe poster formerly know as "FLIGHTWHITE"Comment
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Re: Any word on 1st day patch?
Yeah, you know after I started reading those I thought we had to have already had that, i've had the CPU QB run 25-30 yards on me and get hit and not fumble for example. I started my 80's slow clap a bit prematurely it appears..Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
or Tiktok https://www.tiktok.com/@shaunh741
My YouTube Vids: https://www.youtube.com/@OdoggyDogg/videosComment
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Re: Any word on 1st day patch?
Although dirty uni's would be nice, I don't believe it will even be patched unless they can do it while keeping the framerates solid. Alot of us were under the impression that the reason they removed dirty uni's from the game was to ensure framerate stability.Comment

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