Matt10's Heisman Sliders (PS3)

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Chrisksaint
    $$$
    • Apr 2010
    • 19127

    #121
    Re: Matt10's Heisman Sliders (PS3)

    How well would these sliders run on All American instead of Heisman
    Saints, LSU, Seminoles, Pelicans, Marlins, Lightning

    Comment

    • jira2004
      Banned
      • May 2006
      • 326

      #122
      Re: Matt10's Heisman Sliders (PS3)

      Just a quick thought to that formula is everyone playing style is soo different from the next person that it is really hard to be analytical about the sliders..............I've also notice that A rated teams of course plays better and runs better than B or C rated teams with these sliders like it should be.....

      Comment

      • frankstallone83
        Rookie
        • Jul 2008
        • 165

        #123
        Re: Matt10's Heisman Sliders (PS3)

        That's all true - I was just really bored at work today!

        Even though I've played for a long time I've never liked to mess w/ sliders too much (try to give ea benefit of the doubt) but AA is to easy and Heisman is no fun so your sliders have really helped me out, matt10.

        Comment

        • JayBee74
          Hall Of Fame
          • Jul 2002
          • 22989

          #124
          Re: Matt10's Heisman Sliders (PS3)

          Played as Navy (C+) against Akron (D+). They actually lead 6-0 with 17 seconds in the first half. Then I connected on a fly route for 68 yards and a score to lead 7-6 at halftime. Inexplicable coverage-the corner played bump and run and there was no safety help. Once my WR broke free it was off to the races.

          Akron moved the ball early scoring on a 17 yard pass to the TE, and shot itself in the foot with a INT in the endzone. They threw 3 picks in total, which I had no problem with.

          What I had a problem with once again was the ease of running to the outside. I know it's Akron but once I got the 14-6 lead I did nothing but run to the left side as my #1 HB got 140 yards on 28 carries, while my #2 got 43 yards on 6 carries. My #1 HB had only 8 yards in the first half , until I went with sweeps, power, and counter runs to the left side using Big Ace packages. This is with CPU Rush D at 45 actually +5 over your 40. CPU tackling was set at your default of 50. I won 28-6.

          Maybe I shouldn't be complaining too much because it was Akron, but you'd think the CPU would adjust to the constant pounding of the ball to the left side and the fact that I wasn't passing.

          I would access my skill level at D+ and that's probably generous.

          Comment

          • Howie5
            Rookie
            • Aug 2009
            • 231

            #125
            Re: Matt10's Heisman Sliders (PS3)

            I played as Cincy and lost to utah 35-25...Collaros threw the ball over 45 times for over 350 yards but the defense couldn't stop Utah's spread. They're ranked #23 & Cincy is #24. Great game again!

            Comment

            • Matt10
              Hall Of Fame
              • Apr 2006
              • 16668

              #126
              Re: Matt10's Heisman Sliders (PS3)

              Originally posted by JayBee74
              Played as Navy (C+) against Akron (D+). They actually lead 6-0 with 17 seconds in the first half. Then I connected on a fly route for 68 yards and a score to lead 7-6 at halftime. Inexplicable coverage-the corner played bump and run and there was no safety help. Once my WR broke free it was off to the races.

              Akron moved the ball early scoring on a 17 yard pass to the TE, and shot itself in the foot with a INT in the endzone. They threw 3 picks in total, which I had no problem with.

              What I had a problem with once again was the ease of running to the outside. I know it's Akron but once I got the 14-6 lead I did nothing but run to the left side as my #1 HB got 140 yards on 28 carries, while my #2 got 43 yards on 6 carries. My #1 HB had only 8 yards in the first half , until I went with sweeps, power, and counter runs to the left side using Big Ace packages. This is with CPU Rush D at 45 actually +5 over your 40. CPU tackling was set at your default of 50. I won 28-6.

              Maybe I shouldn't be complaining too much because it was Akron, but you'd think the CPU would adjust to the constant pounding of the ball to the left side and the fact that I wasn't passing.

              I would access my skill level at D+ and that's probably generous.
              Well, I also did testing here - and was actually the majority of my focus. So I went drastic from 60 RBL for the user, dropped it to 20.

              Results were interesting I would say, although I tested with VT against VT - so moving the slider to 20 was actually seemingly even on counter plays.

              I'm going to play a game with the RBL at 20 - and report back. If it doesn't hurt the run game too much, and most importantly remove the "exploit" of the counter - or running to outside in general - it could be added to the set.
              Youtube - subscribe!

              Comment

              • Matt10
                Hall Of Fame
                • Apr 2006
                • 16668

                #127
                Re: Matt10's Heisman Sliders (PS3)

                Halftime of Iowa (CPU) @ Wisconsin (me)

                Iowa 27, Wisc 14

                Passing: Iowa - Stanzi, 11/13 261 yds, 4 TD **getting killed by going for the big hits instead of the wrap up, also blitzing too much**

                Wisc - Tolzien, 10/15 234 yds, 2 TD, INT **got lucky on a long screen pass to Clay for 70 yards**

                Rushing, now here's where I was a tad skeptical, but pleasantly surprised...

                Rushing: Iowa - Robinson, 11 att 85 yds (30 yd long)
                Rushing: Wisc - Clay, 16 att 76 yds (12 yd long)

                So, there you go. I'm going to quit the game - pretty happy with the stats, fairly realistic I'd say, now I'm going to work on the QB accuracy and adjust FGA, same with tackling.

                I decided that I wont update the sliders, there are some drastic changes and I think the ones on the front page are working for me, and appearing so with others.

                If I see any drastic need for change, it'll happen. For now, the one on the first page is set. I suggest for those of you looking for more of a challenge to post what your findings were. I've realized it's not easy to tailor to everyone's needs here.

                Would still love the feedback - thanks again so far, glad this set is giving something back in a way - at first, I wasn't even sure of posting them.
                Last edited by Matt10; 07-19-2010, 10:47 PM.
                Youtube - subscribe!

                Comment

                • Chrisksaint
                  $$$
                  • Apr 2010
                  • 19127

                  #128
                  Re: Matt10's Heisman Sliders (PS3)

                  Just started my 2nd year in my LSU dynasty with these sliders and first time playing on Heisman. I beat Southern Miss 42-13 which seemed pretty realistic so i'm optimistic about these sliders/
                  Saints, LSU, Seminoles, Pelicans, Marlins, Lightning

                  Comment

                  • Howie5
                    Rookie
                    • Aug 2009
                    • 231

                    #129
                    Re: Matt10's Heisman Sliders (PS3)

                    Like others...id say my only issue is the success Ive had with the counter play. Eventually the other team seems to figure it out, but if we could fix that a bit, these would be good to go.

                    Comment

                    • jira2004
                      Banned
                      • May 2006
                      • 326

                      #130
                      Re: Matt10's Heisman Sliders (PS3)

                      Yes I will piggy back on the running plays I play with Ucla and my next game was against Texas......

                      I ran for a combine 327 yds with only 89 yds passing.....Hmmmmm I was a B team against a 13th rank A Texas ........

                      Maybe I think RbL will have to lowered as I was thinking to 20-25 I will test and see......Loving everything else

                      Comment

                      • Matt10
                        Hall Of Fame
                        • Apr 2006
                        • 16668

                        #131
                        Re: Matt10's Heisman Sliders (PS3)

                        Okay guys - here's the front page updated - and below is a modded set for the running game exploit to be dimmed. Please note - yards will be hard to come by as average against better teams.

                        Heisman, 9 mins, Slow game speed
                        Player Min Speed Threshold: 35
                        Rules: All 100 except False Start (65), Holding 50, Facemask 50, Clipping 50

                        Custom AI
                        User/CPU
                        QBA - 50/45
                        PBL - 40/40
                        WR Cat - 45/40
                        RBA - 50/45
                        RBL - 60/50
                        Pass Cvr - 60/30
                        Pass Rush - 60/30
                        Interceptions - 30/35
                        Rush Defense - 50/40
                        Tackling - 60/50
                        FGP - 50/50
                        FGA - 0/45
                        Punt PWr - 50/50
                        Punt Accuracy - 50/30
                        Kickoff - 50/50

                        ******Modded Set (below) aim is for reduced exploit of counter plays, if this set comes successful, original will be obsolete************

                        Heisman, 9 mins, Slow game speed (Modded Set, 7/19/10)
                        Player Min Speed Threshold: 35
                        Rules: All 100 except False Start (65), Holding 50, Facemask 50, Clipping 50

                        Custom AI
                        User/CPU
                        QBA - 40(50)/45 <------- User QBs were fairly accurate before, dropped to 40
                        PBL - 40/40
                        WR Cat - 45/40
                        RBA - 50/45
                        RBL - 20(60)/50 <----------20-30 will work for RBL, only tested 20 tho
                        Pass Cvr - 60/30
                        Pass Rush - 60/30
                        Interceptions - 30/35
                        Rush Defense - 50/40
                        Tackling - 45 (60)/50<------45-50 will work, too many user caused fumbles imho before
                        FGP - 50/50
                        FGA - 0/45
                        Punt PWr - 50/50
                        Punt Accuracy - 50/30
                        Kickoff - 50/50
                        Last edited by Matt10; 07-19-2010, 11:45 PM.
                        Youtube - subscribe!

                        Comment

                        • lclmana
                          Rookie
                          • Jul 2010
                          • 28

                          #132
                          Re: Matt10's Heisman Sliders (PS3)

                          I got to say I am going to try these sliders out...read thru all the posts and I never paid to much attention to sliders figured 50/50 was fair...thanks for the work into finding the realistic feel to this game!!

                          Comment

                          • cincy14fan
                            Pro
                            • Jul 2006
                            • 530

                            #133
                            Re: Matt10's Heisman Sliders (PS3)

                            Matt here is the Ohio State game in third year. Ironically most of my changes are similar to your new sliders (actually bumped up human acc to 35 cause in a hostile environment 30 was just too unfair).

                            #9 Cincinnati @ #3 Ohio State
                            Score: 17 - 13
                            First Downs: 9 - 9
                            Total Offense: 239 - 241
                            Rushing: 24-106-1 - 28-130-0
                            Passing: 4-13-0 - 11-22-2
                            Passing Yds: 133 - 111
                            3rd Down: 5-8 - 4-10
                            4th Down: 0-0 - 1-1
                            Redzone: 3-1-1 - 2-1-0
                            Turnovers: 4 (fumble, 3 INT's) - 2 (2 INT's)
                            T.O.P.: 8:44 - 15:16

                            Despite the four turnovers only 2 were very bad for me. First one was I fumbled on the one when I was up 7-0. Thought it would hurt, but then got a pick for six to go up 14-0. First score came with 54 seconds left in half on a questionable call in the back of the endzone with 54 seconds left. I was just on the cusp of field goal range with 12 seconds left and tried to do a quick pass which would be my first interception of the game.

                            Third quarter I would just try to run the ball and only throw when needed, but that got me in trouble when I threw my next 2 interceptions in the third quarter. They would fail to score on either chance. First they got in the redzone and a sack pushed them back to the 28 where they missed the field goal by hitting it off the post. Second chance would end as I would pick off a pass.

                            They would score in the fourth, but would miss the extra point, but it didn't matter when I kicked a field goal with just 18 seconds left to push the lead to four for the win.

                            Comment

                            • cincy14fan
                              Pro
                              • Jul 2006
                              • 530

                              #134
                              Re: Matt10's Heisman Sliders (PS3)

                              Matt also sent you a PM about the sliders, and what I though of the game against Ohio State.

                              Comment

                              • elementz09
                                Rookie
                                • Oct 2006
                                • 301

                                #135
                                Re: Matt10's Heisman Sliders (PS3)

                                Just finished a game with these sliders and I'm pretty sure these are realistic stats but you be the judge:

                                Iowa (cpu) @ Iowa St.(me)

                                24 Score 10

                                19 1st Downs 10

                                399 Tot. Off. 252

                                38-190-1 Rush/Yds/TD. 24-36-1

                                11-19-1 Comp/Att/TD 17-32-0

                                209 Pass Yds. 216

                                2-9(22%) 3rd Down Conv. 6-15(40%)

                                1-1(100%) 4th Down Conv. 0-1(0%)

                                3-2-0(66%) RedZone-Td-FG 1-1-0(100%)

                                3 Turnovers 2

                                2 Fumbles Lost 1

                                1 Interceptions 1

                                22 Pr Yds 29

                                69 Kr Yds 116

                                490 Total Yds 397

                                4-47.8 Punts/Avg. 7-43.9

                                0-0 Penalties 0-0

                                19:36 T.O.P. 23:05

                                The weird thing about this game was there were ZERO PENALTIES on both sides of the ball!! Not one! Other than that, pretty fair game I can only assume running with Iowa St. right?
                                PSN - elementzemcee

                                Join the MOVEment -- RespeKt My Gamer

                                Comment

                                Working...