Madden NFL 11 Demo Available Now, Please Post Impressions Here

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  • SA1NT401
    Banned
    • Sep 2007
    • 3498

    #1036
    Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

    Originally posted by wyrm187
    well gameflow just does not work with 2 players offline period. Without the playart you have little idea of what you are running.

    I was thinking though - to tweak the way the computer calls plays .. . .is there any way to preload a gameplan for the AI if your playing single player??

    that would be cool cause then we could set them up how we like and think they should be. . .some of the play calls , especially Defensive calls the AI make are just plain stupid
    Yes, you can alter the Gameplan for CPU teams in the retail version.

    Comment

    • MAzing87
      Pro
      • Jul 2009
      • 597

      #1037
      Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

      Originally posted by Neo79
      Madden 11 is by far the best in the series!!
      Isn't that how it's suppose to be? The most recent version of any game is suppose to be that way?

      Quick impression-The gameplanning, and gameflow are great additions, on offense, that is. On defense, I tried using gameflow, and Manning went 15/15 for about 193 yds, 2TDs by halftime. Most of his assault was done against zone coverage, which makes sense, but I find it hard to believe that even in zone coverage, Revis, the best corner in the game (my opinion), had 0 awareness on covering his area of the field. He made Garcon look like Jerry Rice! The running game is good, nothing cheap, nothing out of the ordinary. The passing, even better. With Sanchez, who isn't an elite QB, I made some very nice touch passes. Locomotion was much needed. Players look and run a bit more realistically than in previous years passed, didn't have that robotic like running.

      What I didn't like is the lack of gang tackling or whiffs on ball carriers all because of one defender already triggering a tackle animation while other defenders just falls and rolls over. It's like the animation will play out and never gets interrupted. Too many change of direction animations for defenders. It's not natural. My gripe. Gameflow on defense, I mentioned earlier seems to favor the offense more since it's tough to get a sack or get much pressure. Strategy pad, might be my next biggest gripe. I felt that using the shoulder/face buttons had that on the fly feel whenever adjustments were needed in previous Maddens. It feels strange having to use the d-pad. I hope this can be turned off.

      Madden would be a rent for me.

      Comment

      • Only1LT
        MVP
        • Jul 2009
        • 3010

        #1038
        Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

        Originally posted by MAzing87
        Isn't that how it's suppose to be? The most recent version of any game is suppose to be that way?

        Quick impression-The gameplanning, and gameflow are great additions, on offense, that is. On defense, I tried using gameflow, and Manning went 15/15 for about 193 yds, 2TDs by halftime. Most of his assault was done against zone coverage, which makes sense, but I find it hard to believe that even in zone coverage, Revis, the best corner in the game (my opinion), had 0 awareness on covering his area of the field. He made Garcon look like Jerry Rice! The running game is good, nothing cheap, nothing out of the ordinary. The passing, even better. With Sanchez, who isn't an elite QB, I made some very nice touch passes. Locomotion was much needed. Players look and run a bit more realistically than in previous years passed, didn't have that robotic like running.

        What I didn't like is the lack of gang tackling or whiffs on ball carriers all because of one defender already triggering a tackle animation while other defenders just falls and rolls over. It's like the animation will play out and never gets interrupted. Too many change of direction animations for defenders. It's not natural. My gripe. Gameflow on defense, I mentioned earlier seems to favor the offense more since it's tough to get a sack or get much pressure. Strategy pad, might be my next biggest gripe. I felt that using the shoulder/face buttons had that on the fly feel whenever adjustments were needed in previous Maddens. It feels strange having to use the d-pad. I hope this can be turned off.

        Madden would be a rent for me.

        I think this was sorely needed. It prevents defenders from being able to get to everything like in the past. I've had my fill of Safetys coming from the other side of the field to tip passes on the opposite sideline lol
        "You mustn't be afraid to dream a little bigger, darling."

        Comment

        • stealthieOne
          Banned
          • Dec 2006
          • 138

          #1039
          Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

          Originally posted by Only1LT
          I think this was sorely needed. It prevents defenders from being able to get to everything like in the past. I've had my fill of Safetys coming from the other side of the field to tip passes on the opposite sideline lol

          Yep i agree. also it seems like that crap where you throw deep and the wr keeps going but the defender stops, squares up and gets the pic..that seems to be gone too. also lb's aren't keeping up with the wr's that are faster than them..like in madden 10.

          Comment

          • DGuinta1
            MVP
            • Aug 2004
            • 2706

            #1040
            Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

            Originally posted by stealthieOne
            Yep i agree. also it seems like that crap where you throw deep and the wr keeps going but the defender stops, squares up and gets the pic..that seems to be gone too. also lb's aren't keeping up with the wr's that are faster than them..like in madden 10.
            Agreed. Nice to be able to properly read and throw unlike in NCAA11 where it's still prevalent.
            NFL - Dallas Cowboys, MLB - NY Yankees
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            • Only1LT
              MVP
              • Jul 2009
              • 3010

              #1041
              Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

              Originally posted by stealthieOne
              Yep i agree. also it seems like that crap where you throw deep and the wr keeps going but the defender stops, squares up and gets the pic..that seems to be gone too. also lb's aren't keeping up with the wr's that are faster than them..like in madden 10.

              I agree. The other thing that loco and the emphasis on acceleration has doe is that you can complete passes in between zones much more realistically. If a receiver is crossing behind a defender sitting in his zone standing still, or moving in the wrong direction, the defender won't just explode to the spot and defend the pass anymore. You will see him either plant and slowly start moving to the ball or slowly start moving from an at rest stance.

              This is how it should be. No more instantaneous changes of direction or being full speed from the first step. It needs to be even more strict I think. This goes for offense and defense.

              If players can't do anything that they aren't able to do in real life, then you won't have to have people asking to fix things like Rocket Catches with taking away user controlled receivers, because even if the user takes control, he will still not be able to do anything that isn't realistically possible. Like running full speed in one direction and then instantly running full speed in another.

              Loco is a good thing. If anything, it is still a little too light.
              "You mustn't be afraid to dream a little bigger, darling."

              Comment

              • MAzing87
                Pro
                • Jul 2009
                • 597

                #1042
                Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

                Originally posted by Only1LT
                I think this was sorely needed. It prevents defenders from being able to get to everything like in the past. I've had my fill of Safetys coming from the other side of the field to tip passes on the opposite sideline lol
                Yea I know what you mean, I meant I see that during tackling moments, not the passing game.

                Oh and 1 more thing I wish would die. And that's fight for the fumble.

                Comment

                • baznguy
                  Rookie
                  • Oct 2009
                  • 2

                  #1043
                  Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

                  the passing game is soo much easier this year. but the game's physics has improved and a bit more realistic running blocking has also improve the holes are there

                  Comment

                  • RGiles36
                    MVP
                    • Jan 2008
                    • 3960

                    #1044
                    Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

                    Originally posted by wyrm187
                    well gameflow just does not work with 2 players offline period. Without the playart you have little idea of what you are running.

                    I was thinking though - to tweak the way the computer calls plays .. . .is there any way to preload a gameplan for the AI if your playing single player??

                    that would be cool cause then we could set them up how we like and think they should be. . .some of the play calls , especially Defensive calls the AI make are just plain stupid
                    I think that Tib is aware that Gameflow won't go over well with 2 people playing on the same set. I guess it was worth the risk to them? Is head-to-head starting to be a thing of the past anyway with the emergence of online gaming?

                    Yes, you can gameplan for CPU controlled teams. Or at least that's what's been said.
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                    • RGiles36
                      MVP
                      • Jan 2008
                      • 3960

                      #1045
                      Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

                      Strange to see so many people with run success in the demo. Bouncing between all-pro and all-madden, I've been stinking it up. It's rewarding when I do break one though for 8 yds or more.
                      Twitter

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                      • RGiles36
                        MVP
                        • Jan 2008
                        • 3960

                        #1046
                        Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

                        Originally posted by Only1LT
                        This is how it should be. No more instantaneous changes of direction or being full speed from the first step. It needs to be even more strict I think. This goes for offense and defense.
                        Remember we had that convo on locomotion a couple weeks back? Shoot, not even I could've predicted that NCAA would be praised as the holy grail for locomotion, especially around OS. I guess I was right in saying that people value fun > realism. I haven't played NCAA extensively but I'm certain I like Madden's better.
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                        • Only1LT
                          MVP
                          • Jul 2009
                          • 3010

                          #1047
                          Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

                          Originally posted by MAzing87
                          Yea I know what you mean, I meant I see that during tackling moments, not the passing game.

                          Oh and 1 more thing I wish would die. And that's fight for the fumble.

                          I hope it dies a painful death too lol.
                          "You mustn't be afraid to dream a little bigger, darling."

                          Comment

                          • ryan36
                            7 dirty words...
                            • Feb 2003
                            • 10139

                            #1048
                            Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

                            Originally posted by rgiles36
                            Remember we had that convo on locomotion a couple weeks back? Shoot, not even I could've predicted that NCAA would be praised as the holy grail for locomotion, especially around OS. I guess I was right in saying that people value fun > realism. I haven't played NCAA extensively but I'm certain I like Madden's better.
                            I'm with you on this RGiles.... is FFTFF (fight for the ****ing fumble lol) in this year? I fumbled once, it didn't come up

                            Comment

                            • Only1LT
                              MVP
                              • Jul 2009
                              • 3010

                              #1049
                              Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

                              Originally posted by rgiles36
                              Remember we had that convo on locomotion a couple weeks back? Shoot, not even I could've predicted that NCAA would be praised as the holy grail for locomotion, especially around OS. I guess I was right in saying that people value fun > realism. I haven't played NCAA extensively but I'm certain I like Madden's better.

                              I'm not praising it as the holy grail lol. I actually think that the loco on Madden is slightly better, because 180 degree changes in direction are met with the player actually coming to a stop in Madden. I never saw that in NCAA.

                              If anything the holy grail of locomotion is 2K for me. Like we discussed before, to me, the more realistic, the more fun the game is. I am liking Loco in Madden/ NCAA, but I'm not loving it by any stretch. Still too arcadey for my tastes, but a definite improvement.
                              "You mustn't be afraid to dream a little bigger, darling."

                              Comment

                              • RGiles36
                                MVP
                                • Jan 2008
                                • 3960

                                #1050
                                Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

                                Originally posted by ryan36
                                I'm with you on this RGiles.... is FFTFF (fight for the ****ing fumble lol) in this year? I fumbled once, it didn't come up
                                Yeah fight for the fumble is still there. Continue playing the demo, you'll see it. I don't hate it myself; I just opt to turn off the button mashing of it.

                                Originally posted by Only1LT
                                I'm not praising it as the holy grail lol. I actually think that the loco on Madden is slightly better, because 180 degree changes in direction are met with the player actually coming to a stop in Madden. I never saw that in NCAA.

                                If anything the holy grail of locomotion is 2K for me. Like we discussed before, to me, the more realistic, the more fun the game is. I am liking Loco in Madden/ NCAA, but I'm not loving it by any stretch. Still too arcadey for my tastes, but a definite improvement.
                                Oh, but I wasn't saying you were praising NCAA as the holy grail LOL. I was just pointing out that people here (at this point) seem to like NCAA's locomotion a lot more than Madden's b/c it's more loose. I didn't think that would be the case at OS. I thought people would like Madden's more like you and I do.

                                I think that illustrates why Madden will never imitate that APF2K8-ish locomotion. Most people won't have fun with it.
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