A hunch on poor computer recruiting - Operation Sports Forums

A hunch on poor computer recruiting

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • rjsuperfly66
    Pro
    • Nov 2006
    • 764

    #1

    A hunch on poor computer recruiting

    So I think it has been well-publicized that the best teams in this game get the best recruits.

    Well today I discovered something that might lead to why the lower-ranked teams in this game struggle in recruiting during dynasty.

    I decided to start a "joke" dynasty with Western Kentucky, who I believe is one of the worst teams in the game, if not the worst.

    Like I usually do, I let the computer auto-fill my recruiting database, and then work from there.

    Well, week 1 comes around, and about 20 recruits on the list are all 5-star/4-star players that are some of the best in the country, and who I will clearly have no chance of getting at a 1 star school, where they have no interest.

    My thought is that if these lower computer teams are all trying to recruit such high recruits that have no interest, these higher teams are obviously getting them. What happens next is that the computer then will have to turn to realistic recruits, but the recruits have already developed some roots with higher prestiged teams and then they are taken too. What does that leave but mostly 1 and 2 star players for the low schools, giving them no chance to advance themselves...

    1-2 star teams should be looking at really higher than 3 star players, because they don't have a shot at a 4-star guy unless its a good homegrown connection.

    Seems like it could be something to look at. Even with progression tuning, this might still be a problem.
  • sell445
    Rookie
    • Jul 2008
    • 26

    #2
    Re: A hunch on poor computer recruiting

    Yeah I noticed that too playing with FAU. I put 20 prospects on the board myself and let the computer fill in the rest. The computer added nothing but 4*s and 5*s.

    Comment

    • dmick4324
      Rookie
      • Oct 2009
      • 374

      #3
      Re: A hunch on poor computer recruiting

      For such a great game, isn't it crazy that there are kind of a lot of little issues that equal a big problem. The game is awesome gameplay wise and the dynasty imo is great too it's just these problems here and there. I thought recruiting and progression was fine in 10, what was wrong with it in some of your guys opinions?
      KB24

      Comment

      • rjsuperfly66
        Pro
        • Nov 2006
        • 764

        #4
        Re: A hunch on poor computer recruiting

        Originally posted by dmick4324
        For such a great game, isn't it crazy that there are kind of a lot of little issues that equal a big problem. The game is awesome gameplay wise and the dynasty imo is great too it's just these problems here and there. I thought recruiting and progression was fine in 10, what was wrong with it in some of your guys opinions?
        I was a fan of recruiting in 10.

        I thought the bigger problem was progression. Most guys I got were in the mid 70s as freshman, so by the time you did a redshirt and they played a few seasons, they were already in the high-80s or low 90s, and these were higher 3-star recruits if I remember right.

        That was why most teams were A+ ratings wise after a few seasons.

        My problem with progression was to make it more stat-driven, but EA wanted to re-work the recruiting wheel this year.

        That is not a bad thing, as I like the interactions more in the game this year. I think the recruiting system as a whole this year is great. It is just the logic that sometimes accompanies the system I think is broken. For example, every season I target about 20 guys I want. When about 10 of them commit, I don't mind clearing up space on my recruiting board for other possible recruits. However, from some reason, the computer will auto-fill with players, which is fine, but they start putting crappy players with no interest at the top of the list with the players I am actually interested in. I know I usually order the players in how I want to talk to them for the week, but the computer might not differentiate this. So if the computer keeps getting auto-filled up top with players they have no shot with, are they recruiting them, or removing them from the list like I do?

        It leads back to my initial point, how much of a problem might this be, that low-teams recruiting boards are full of several 5-star and high 4-star players? It might not seem like a big-deal, but it can severely mess up dynasty down the road, as the talent-difference between the top and bottom teams will continue to grow... It gives bottom teams little to no chance of ever become the next "Boise."

        Comment

        • goalieump413
          Stay thirsty my friends
          • Apr 2010
          • 490

          #5
          Re: A hunch on poor computer recruiting

          Originally posted by rjsuperfly66
          ...
          It leads back to my initial point, how much of a problem might this be, that low-teams recruiting boards are full of several 5-star and high 4-star players? It might not seem like a big-deal, but it can severely mess up dynasty down the road, as the talent-difference between the top and bottom teams will continue to grow... It gives bottom teams little to no chance of ever become the next "Boise."
          But the real problem seems to be that all teams, regardless of their tier, suffer after several seasons. If the talent gap grew between the top and bottom teams in college football, dominant dynasty teams would remain strong while bottom-feeders would also grow in numbers. The middle ground teams would either rise or fall.

          But your observation IS a real problem, in that the AI logic defaults towards unrealistic recruiting philosophy, while allowing reasonable talent to have to wait until the other players commit.

          Question though... Does this mean that the players that would commit to 1 and 2 star teams simply get washed away? Does anyone know if these guys stay around through the offseason?

          Comment

          • rjsuperfly66
            Pro
            • Nov 2006
            • 764

            #6
            Re: A hunch on poor computer recruiting

            Originally posted by goalieump413
            But the real problem seems to be that all teams, regardless of their tier, suffer after several seasons. If the talent gap grew between the top and bottom teams in college football, dominant dynasty teams would remain strong while bottom-feeders would also grow in numbers. The middle ground teams would either rise or fall.

            But your observation IS a real problem, in that the AI logic defaults towards unrealistic recruiting philosophy, while allowing reasonable talent to have to wait until the other players commit.

            Question though... Does this mean that the players that would commit to 1 and 2 star teams simply get washed away? Does anyone know if these guys stay around through the offseason?
            At least from what I saw, most 2-star and 1-star players still had some teams interested in them. But the problem with the whole scenario is that while crappy teams are going after great players, average teams could/are swallowing up any potential decent players the crappy team could get. All this leaves are really crappy players for crappy teams.

            I'm not even gonna try to recruit with Western Kentucky. I'm curious where walk-on players stats are. After all, a 2 star player is around a 50 rating? A one-star is around 40? Would they really make walk-on players in the 30s? Or would they make them similar to FCS generated players, who are typically in the 50s or 60s.

            Recruiting this year is funny like that.

            Comment

            • FedExPope
              Pro
              • Aug 2009
              • 904

              #7
              Re: A hunch on poor computer recruiting

              This lack of talent for teams other than the top dogs (Alabama is always in the top 5 in preseason polls even up to 2018. Ridiculous.) I remember in my PSU dynasties in 09, eventually it would get to a point where Ohio State and sometimes Michigan were the only tough teams in the Big Ten besides me. Purdue in particular was always picked on, their overall rating would be in the 50s after a while. And this happened pretty much every time I did a PSU dynasty in 09.

              Comment

              • NaptownMVP
                Banned
                • May 2008
                • 292

                #8
                Re: A hunch on poor computer recruiting

                This isn't really a problem. If they are signing one and two star recruits, what's the difference if they start off recruiting them, or try landing a big fish by chance and signing the same recruits weeks later?

                No...the real problem is that the one and two star recruits blow terribly. Even 5 star guys aren't that great.

                Comment

                • jhawk886
                  Rookie
                  • Oct 2009
                  • 67

                  #9
                  Re: A hunch on poor computer recruiting

                  Originally posted by NaptownMVP
                  This isn't really a problem. If they are signing one and two star recruits, what's the difference if they start off recruiting them, or try landing a big fish by chance and signing the same recruits weeks later?

                  No...the real problem is that the one and two star recruits blow terribly. Even 5 star guys aren't that great.
                  I agree with you that the overall's for the recruits should be boosted, but I also think the OP may have a legitimate case.
                  I haven't personally advanced that far to see it myself, but I'm guessing that once the big time recruits get taken, and the smaller schools go down to going after the 2 and 3 star recruits, the bigger programs are then spending their time on those same recruits too.
                  The bigger schools still get these lower caliber players even though they may not have scholly's left because players don't value the scholarship offers enough and just walk on to more elite schools.
                  The lower tier schools are left with walk ons in the 40 OVR range and then the elite schools at the end of the season probably just cut all the lower 2 and 3 star recruits that walked on to them, and then these players are just lost, as they can't go to the lower schools anymore.
                  I have no evidence to support this theory, just a theory based on how everyone is saying the system is set up.

                  Comment

                  • rjsuperfly66
                    Pro
                    • Nov 2006
                    • 764

                    #10
                    Re: A hunch on poor computer recruiting

                    Originally posted by jhawk886
                    I agree with you that the overall's for the recruits should be boosted, but I also think the OP may have a legitimate case.
                    I haven't personally advanced that far to see it myself, but I'm guessing that once the big time recruits get taken, and the smaller schools go down to going after the 2 and 3 star recruits, the bigger programs are then spending their time on those same recruits too.
                    The bigger schools still get these lower caliber players even though they may not have scholly's left because players don't value the scholarship offers enough and just walk on to more elite schools.
                    The lower tier schools are left with walk ons in the 40 OVR range and then the elite schools at the end of the season probably just cut all the lower 2 and 3 star recruits that walked on to them, and then these players are just lost, as they can't go to the lower schools anymore.
                    I have no evidence to support this theory, just a theory based on how everyone is saying the system is set up.
                    Yes, that is what I'm saying. These one or two star schools, who might have had a legitimate chance with some three, or higher two star players, are left at the bottom of the barrel, grabbing all the scrub two or one star players, at least that is how it appears.

                    I think part of the problem deals with interest levels in a school. Clearly, not many players are going to start out with much or any interest in a 1-star school. So instead of just adding 1-star or 2-star players with no interest who you might be able to convince, the game adds players with no-interest, who the team has no chance of recruiting in 5-star players.

                    Because of this system, there is no chance for the program to develop, to get talent, etc. The problem is that without being able to see the programming, there is no certainty as to how the computer reacts under these circumstances, how long they left these 5 star players sit on their recruiting board, etc.
                    Last edited by rjsuperfly66; 08-01-2010, 12:35 AM.

                    Comment

                    • NaptownMVP
                      Banned
                      • May 2008
                      • 292

                      #11
                      Re: A hunch on poor computer recruiting

                      Well it's real easy to see if the computer is signing players or not, just look at the breakdown of top classes. If the one star schools in the future have 0's across the board, then it's a problem. If they are signing a normal amount of 1's and 2's, it's not.

                      Comment

                      • Purplepower_NC
                        Pro
                        • Sep 2004
                        • 675

                        #12
                        Re: A hunch on poor computer recruiting

                        In my thread "Possible workaround for broken dynasty", I noticed another problem that could be a result of the bad recruiting by teams. It is the way the CPU does the depth chart..as it really doesn't take the postion player, but instead uses the best overall player reguardless of positon. In turn stockpiling QB, and RB.

                        But yes...this is another good find. I am going to do some more testing, maybe at least setting up the CPU's recruiting, because I am just about sure if you set the CPU's it doesn't change. I know this for sure about the dept charts, you can go and change a CPU's depth chart and it sticks.

                        Comment

                        • Pogo27
                          MVP
                          • Jul 2009
                          • 1637

                          #13
                          Re: A hunch on poor computer recruiting

                          Sure, the 1-star schools end up with all the 1 and 2 stars they need...but the real problem created by them going after so many 4 and 5 stars is that they're never going to get them.

                          Instead...they could fill their board with 3 stars. And if they got three to six 3 stars, it could actually make a pretty significant impact in their program whereas 1 and 2 stars are just maintaining the status quo.

                          It's much like those rare 5 stars that a 3 or 4 star program signs.

                          Comment

                          • bigrice25
                            Rookie
                            • Jul 2006
                            • 255

                            #14
                            Re: A hunch on poor computer recruiting

                            cant you see who other teams are recruiting with one of those dynasty accelerators??

                            the one where u can see other schools recruiting boards.....

                            if so we can verify if the cpu is really recruiting that way.

                            Comment

                            • FedExPope
                              Pro
                              • Aug 2009
                              • 904

                              #15
                              Re: A hunch on poor computer recruiting

                              Don't forget that the CPU doesn't recruit based on position. They just recruit. Just make a dynasty and sim it for a few years and you'll start to see. I did a purely simulation dynasty till 2018 (took a lot longer than I thought it would too...) and looked at Akron. Their best player was a 56 OVR WR. They had about 8 QBs, 12+ WR and like 4 tackles. And they had a player that was actually 40 OVR.

                              Comment

                              Working...