General
Skill ............. All American
Injuries .......... On
Fatigue ........... On
Quarter Length .... 7 minutes
Play Clock ........ On
Game Speed ........ Slow
Speed Threshold ... 25
HFA Effect ........ On
Ice the Kicker .... On
Penalties
Offsides .............. 90 - (I have yet to see an offsides penalty. Even when trying to bait the defense with hard count)
False Start ........... 10 - (Not sure what to do with this one. I never see it EXCEPT when I use the hard count, which is really lame and makes that part of the game useless so I turned it down.)
Holding ............... 50 - (Seems okay)
Facemask .............. 50 - (Seems okay)
Off Pass Inter ........ 90 - (I never see this so I cranked it)
Def Pass Inter ........ 90 - (I never see this so I cranked it)
KR/<acronym title="Page Ranking">PR</acronym> Inter ........... 50 - (Haven't had enough experience with this to know if it's high or low)
Clipping .............. 50 - (Seems okay)
Int Grounding ......... 50 - (Seems okay)
Roughing the Passer ... 50 - (Seems okay)
Roughing the Kicker ... 50 - (Haven't had enough experience with this to know if it's high or low)
Gameplay
QB Accuracy...... Human 40 / 40 CPU
Pass Blocking ... Human 50 / 50 CPU
WR Catching ..... Human 60 / 60 CPU
RB Ability ...... Human 50 / 55 CPU
Run Blocking .... Human 45 / 75 CPU
Pass Coverage ... Human 35 / 35 CPU
Pass Rush ....... Human 50 / 50 CPU
Interceptions ... Human 50 / 50 CPU
Rush Defense .... Human 45 / 55 CPU
Tackling ........ Human 50 / 50 CPU
FG Power ........ Human 40 / 40 CPU
FG Accuracy ..... Human 40 / 50 CPU
Punt Power ...... Human 40 / 50 CPU
Punt Accuracy ... Human 40 / 50 CPU
KO Power ........ Human 40 / 50 CPU
From the above you can see the main things I am trying to achieve...
Rushing : CPU rushing is Terrible. It is the reason many of their drives stall out and they end up with decent stats but low scores. I turned up their run blocking and RB ability while turning down Human rush defense.
Passing : Although some of you might find passing fine, the defender literally running the receivers route ahead of him is lame. I turned down both human and CPU pass coverage.Turned down pass accuracy for both CPU and Human. Left pass rush and pass blocking alone for now.
Kicking : I turned down punting and kicking just a touch for humans to make it more challenging. This assumes that the EA settings file coming out next week fixes recruiting and kickers no longer miss everything by year 3.
Speed : I can see now why so many people play the game on the SLOW setting. It doesn't feel "slow" at all, but more like real football. The fastest backs in the game just feel unrealistically fast on NORMAL. A Threshold of 25 lets the faster player get some separation from slower ones, but not insanely so. Just enough for you to try and exploit matchups without it being too easy.
Penalities : So far I'm happy with these. I actually saw the CPU get called for PI, I could try a hard count without constant false starts. Others (holding, clipping, roughing etc) seem to be called about right. I still have yet to see a defensive offsides called though.

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