NCAA Football 11 Live Tuning Pack 1, Available Now

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  • thbends
    Pro
    • Jan 2008
    • 675

    #316
    Re: NCAA Football 11 Live Tuning Pack 1, Available Now

    Originally posted by Russell_Kiniry_EA
    We've not seen this in any of our testing (or heard other reports) if this is an Online Dynast PM me your gamertag/dynasty name and I'll see if I can get someone to look at it. However my gut is your console is going bad...

    -Russ
    Originally posted by The Barnacle
    Just a little heads up. If you sim the season full at one time I noticed that the computer recruits terrible. But if you sim week by week you get better results, same with off-season.

    When I did a sim with Alabama they mostly signed low-rated players and jucos.
    Interesting... can someone else try this and see if it works?
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    • Solidice
      Guns Up!
      • Jul 2006
      • 9954

      #317
      Re: NCAA Football 11 Live Tuning Pack 1, Available Now

      Originally posted by patsfan188
      The progression still isn't that good. If you look every team still goes down by 4 overall. Still nice though.
      most teams are overrated on the default roster to begin with.
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      • rylynner
        Banned
        • Jun 2009
        • 134

        #318
        This is just an incredible job by everybody on the NCAA Football Dev team at EA. Kudos to all of you for, first off, creating the best football game on the next gen by a long shot, and then to keep your ear to the forums and make tweaks to take the game above and beyond. A continued stellar job on a stellar game. Thank you to all of you.

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        • thbends
          Pro
          • Jan 2008
          • 675

          #319
          Re: NCAA Football 11 Live Tuning Pack 1, Available Now

          Originally posted by Kase
          "That looks like a BUSTED to me. So AWR does not effect anything gameplay wise? Just sim? The cat's out of the bag."


          You realize every player that the user is not controlling is in 'sim' mode. So it does effect the other 21 players in gameplay.
          That's NOT what he said. Russ said the opposite... that there are basically ratings for everything a player does on the field. AWR just helps QBs and who they will throw to.
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          • insideoutside15
            Rookie
            • Jul 2008
            • 287

            #320
            Re: NCAA Football 11 Live Tuning Pack 1, Available Now

            Originally posted by jeremym480
            Wow, that's awesome. Does this mean there are busts? I guess now you really have to look at a recruits attributes rather that just looking at the *'s.
            This is from a few pages back, but yeah. I just picked up a three star tackle rated 57 overall. I also had a four star running back come in at 70, while I had a couple of three star guys in the mid to high 70s.

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            • bvb24
              MVP
              • Nov 2004
              • 1630

              #321
              Re: NCAA Football 11 Live Tuning Pack 1, Available Now

              Why is everyone so concerned with overalls going down 2-3 points? My biggest concern was a classic EA overreaction leading to a game full of 99 rated teams. If you read the first couple pages of this thread you'll see Russ says to get the overalls up any more may have caused different problems elsewhere. It's a lot better than before, get used to it.
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              • NC State-31 UNC-27
                MVP
                • Nov 2007
                • 1525

                #322
                Re: NCAA Football 11 Live Tuning Pack 1, Available Now

                I think we can all agree that this whole thing is a mess and this is barely a band aid, ratings/recruits/progression needs a total overhaul. It will not be acceptable for this to happen again next year. WR's with D- ratings in skill moves is not acceptable. I don't care why it is that way, just fix it. They should have NORMAL ratings with an average WR having a juke rating of C.

                If this doesn't get fixed next year EA is going to find themselves in a deep hole when they finally try to dig out of it while fixing ratings/gameplay issues at some point down the line. The further this gets "band aided" the harder it will be for them to ever completely fix the problem and give us a better playing game.

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                • jmik58
                  Staff Writer
                  • Jan 2008
                  • 2401

                  #323
                  Re: NCAA Football 11 Live Tuning Pack 1, Available Now

                  Originally posted by Solidice
                  most teams are overrated on the default roster to begin with.
                  That's the problem with comparing everything to the default rosters. In a sense, EA shouldn't have even done that with their graphs because many of us believe they were over-rated big time.

                  Sticky this to your brain and adjust your reference point when evaluating classes "The Default Rosters Were Over-rated"

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                  • ryan36
                    7 dirty words...
                    • Feb 2003
                    • 10139

                    #324
                    Re: NCAA Football 11 Live Tuning Pack 1, Available Now

                    Originally posted by jmik58
                    That's the problem with comparing everything to the default rosters. In a sense, EA shouldn't have even done that with their graphs because many of us believe they were over-rated big time.

                    Sticky this to your brain and adjust your reference point when evaluating classes "The Default Rosters Were Over-rated"
                    Don't you think that's a little harsh man? I don't mind the rosters being a little out of balance if the game plays well

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                    • jmik58
                      Staff Writer
                      • Jan 2008
                      • 2401

                      #325
                      Re: NCAA Football 11 Live Tuning Pack 1, Available Now

                      Originally posted by NC State-31 UNC-27
                      I think we can all agree that this whole thing is a mess and this is barely a band aid, ratings/recruits/progression needs a total overhaul. It will not be acceptable for this to happen again next year. WR's with D- ratings in skill moves is not acceptable. I don't care why it is that way, just fix it. They should have NORMAL ratings with an average WR having a juke rating of C.

                      If this doesn't get fixed next year EA is going to find themselves in a deep hole when they finally try to dig out of it while fixing ratings/gameplay issues at some point down the line. The further this gets "band aided" the harder it will be for them to ever completely fix the problem and give us a better playing game.
                      What's more important? What a rating says on paper, or what the player actually does on the field?

                      Russ said that receivers have low spin/juke/etc. moves and it doesn't effect the gameplay because CB's can't tackle, so WR don't even need to be good at those things.

                      If you notice when playing the game though, you can still juke and spin effectively with those players. There is a minimum threshold and it's not that big of a deal.

                      So if you're looking for numbers on a piece of paper then you have a point, but what's important is how it plays.

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                      • Gotmadskillzson
                        Live your life
                        • Apr 2008
                        • 23442

                        #326
                        Re: NCAA Football 11 Live Tuning Pack 1, Available Now

                        The tuner set is alright.....not what I was looking forward to anyway, I am looking forward to the actual mid august update. I want my dirty uniforms and the cpu AI RB to stop cutting to the middle of the field in trafffic when there is clear wide open space to the outside.

                        Once those 2 things are fixed.....I would be a happy camper. This tuner set was more geared towards the dynasty players. Over all I love the whole tuner set idea, which more games had tuner sets.

                        Yeah THQ UFC 2010 I am looking at you.

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                        • mgoblue678
                          MVP
                          • Jul 2008
                          • 3371

                          #327
                          Re: NCAA Football 11 Live Tuning Pack 1, Available Now

                          Originally posted by ryan36
                          Don't you think that's a little harsh man? I don't mind the rosters being a little out of balance if the game plays well
                          That's what I don't understand, even if the default ratings are somewhat overinflated they seem to produce very good gameplay for most people. I have seen posts by people who have simmed to way later in dynasty and have reported that the gameplay is not as good as what they were seeing in the first couple years of dynasty.

                          Personally I want the ratings that produce the best gameplay as long as they aren't too overinflated down the road in dynasty. I assume EA sets the default ratings they way they do because they must feel that it produces the best possible gameplay.

                          And I still think the weaker teams have far too many players rated in 40's(most are 1* who really shouldn't even be in the game for the most part). To me that is the major issue and something that needs to be further tuned.
                          Last edited by mgoblue678; 08-05-2010, 04:24 PM.
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                          • soulharvest32
                            Rookie
                            • Aug 2010
                            • 7

                            #328
                            Re: NCAA Football 11 Live Tuning Pack 1, Available Now

                            do you have to have the online pass code to download this? my son has a ps3 and i let him have the online code.but i play it on my ps3 and i don't see anything promting me to download.

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                            • jeremym480
                              Speak it into existence
                              • Oct 2008
                              • 18198

                              #329
                              Re: NCAA Football 11 Live Tuning Pack 1, Available Now

                              Originally posted by insideoutside15
                              This is from a few pages back, but yeah. I just picked up a three star tackle rated 57 overall. I also had a four star running back come in at 70, while I had a couple of three star guys in the mid to high 70s.
                              That's pretty darn cool.

                              Originally posted by bvb24
                              Why is everyone so concerned with overalls going down 2-3 points? My biggest concern was a classic EA overreaction leading to a game full of 99 rated teams. If you read the first couple pages of this thread you'll see Russ says to get the overalls up any more may have caused different problems elsewhere. It's a lot better than before, get used to it.
                              Well put. I'd much rather it be this way than having freshman come in rated 85+. Then having to deal with a bunch of A+ overall teams later on. Just sayin...

                              Originally posted by NC State-31 UNC-27
                              I think we can all agree that this whole thing is a mess and this is barely a band aid, ratings/recruits/progression needs a total overhaul. It will not be acceptable for this to happen again next year. WR's with D- ratings in skill moves is not acceptable. I don't care why it is that way, just fix it. They should have NORMAL ratings with an average WR having a juke rating of C.

                              If this doesn't get fixed next year EA is going to find themselves in a deep hole when they finally try to dig out of it while fixing ratings/gameplay issues at some point down the line. The further this gets "band aided" the harder it will be for them to ever completely fix the problem and give us a better playing game.
                              I can't say that I agree here. I mean, sure some thing's may need to be tweaked. They always will. Because I have yet to see a perfect sports game. However, to say it needs a "total overhaul" is a bit of a stretch. Besides I think everything plays well on the field and that's what matter's the most. Well to me anyway.

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                              • cr00v
                                Banned
                                • Aug 2010
                                • 115

                                #330
                                Re: NCAA Football 11 Live Tuning Pack 1, Available Now

                                What does he mean when he says "slightly" increased progression? Can someone sim a few seasons and post the results, please?

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