NBA 2K11 Developer Insights: Enhanced Control

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  • bearschicago
    Pro
    • Jul 2008
    • 674

    #46
    Re: NBA 2K11 Developer Insights: Enhanced Control

    Originally posted by Da_Czar
    Bears... Family... I love your passion. But this HAS to be the 5 or 6th time I've seen you go into these topics and points . I'm sure they have see it by now family. LOL I keep reading though the whole thing too expecting something different and its these same exact points. No disrespect at all but I truly believe you have gotten your point across.
    You are right. It's just that I want it implemented in 2K11 so much. You know? I'm just going by what the developer insight says.

    Comment

    • bearschicago
      Pro
      • Jul 2008
      • 674

      #47
      Re: NBA 2K11 Developer Insights: Enhanced Control

      Btw Da_Czar, Mike Wang and the 2K team have seen it:

      Originally posted by bearschicago
      I'm wondering if 2K11 will finally include a simple animation of offball defenders 'putting a hand on the man he is guarding' especially within 15 feet? This occurs all the time in the NBA.

      This will prevent cheap backdoor cuts/lead pass as well as providing some resistance when players try and cut to the rim.

      First basketball video game to implement this animation will go a long way in the Sim department.

      Also the lead pass needs to be toned down. Currently it is too fast and accurate. Needs to be fixed in two ways.

      1. Lead pass is slow but accurate.
      2. Lead pass is fast but not as accurate(have to gather to catch the ball).

      For more info on this: http://www.operationsports.com/forum...realistic.html

      Also the ultimate Sim wishlist. I posted this also on 2K Sports forums and also PM'd it to SimBaller here on OperationSports. He hasn't replied to me yet.

      http://www.operationsports.com/forum...shlist-54.html Post #539 and 540.
      Originally posted by bearschicago
      Beluba, could you please provide an answer or is it too early to discuss gameplay? Perhaps could you mention at least that you guys are tweaking on lead pass/passing in general and adding a simple animation of 'offball defenders putting a hand' on their man?

      Would be much appreciated especially within this Sim community.
      Originally posted by Beluba
      Sorry. It's too early to disclose info. Once we get closer to ship I'll be happy to share more details on what you can expect for 2K11. We have read your wishlist though and are incorporating your feedback the best we can.
      So you are right. I don't need to say it anymore. Unless they mention it in the developer insights.:wink:

      Comment

      • fatleg3
        MVP
        • Aug 2008
        • 3602

        #48
        Originally posted by AD2084
        Nah they are not that shiny as how 2K has made them the last few years.



        These are how they should look. 2K's version the red is still a bit off and it's too shiny, but that's a different discussion and I'm not too worried about it, it just stood out to me so I pointed it out earlier. Miami is another team in real life that has shiny jersey there black one.
        yea i was going to say mia too but i couldnt remember for sure. I thought chi reds were shinner then that but i guess its not after seeing the pic

        Comment

        • JkA3
          Strategy
          • Jul 2008
          • 858

          #49
          Re: NBA 2K11 Developer Insights: Enhanced Control

          I can't wait to see some vids on this. Too bad there's no combine this year to give us a feel for the game.
          STRATEGYHUSTLERESULTS

          Comment

          • youvalss
            ******
            • Feb 2007
            • 16599

            #50
            Re: NBA 2K11 Developer Insights: Enhanced Control

            Originally posted by JkA3
            I can't wait to see some vids on this. Too bad there's no combine this year to give us a feel for the game.
            I believe you'll be able to play the demo, so you'll get a feel for it anyway.
            My Specs:

            ZX Spectrum
            CPU: Z80 @ 3.5 MHz
            GPU: Monochrome display
            RAM: 48 KB
            OS: Sinclair BASIC

            Comment

            • NBAfan#5423678976
              Rookie
              • Jul 2010
              • 32

              #51
              Is it true this year we will have full control of dribbling (like NBA Live) in 2K11? gone are the animations during crossovers and size up moves that we get stuck in and end up forcing up a shot that was not my choice?

              Also with new foot-planting and also weight/momentum, will we be done with those terrible animations that force up a hook shot into the back of the backboard when performing a back to the basket move on the baseline, when clearly the offensive player should be going straight up for a nice hook or a powerful drop step layup (this particular problem happens when I use dwight howard) without being pushed off the block or worse out of bounds by a single defender (this was done by serveral times by ron artest, who is a good defender, but too small vs superman).

              Im all about D in these games I wanna lock down my opposing player and found this difficult because players were able to run around me at the same speed as running the length of the floor, surely there must be a way of stopping this beyond giving up room to a player ( i.e kobe, lebron, dwade) who i want to force them to make jumpers, not just run past my defender over and over.

              Which brings me to help defense, which was non existent in 2k10, it was either too late, or not even thought of, which comes back to smarter A.I, on dribble drives, or coming off screens, even pick and roll situations I want to see a player step up and cover the gaps or come to a beaten defenders aid.

              Lastly I want to see more realistic moves especially on the fastbreak, crossovers are too slow, quick and accurate jumpstops, or even the euro-step (similar to NBA Live) are missing, I played Live 10 after about 3 months of 2K10, and the quick, strong moves to the basket impressed me alot, i'd love to see this in 2k11 especially with a lebron james or a tyreke evans slashing to the hoop.

              Alot of my quotes have been addressed in this thread already but i'm justing letting all those who have posted their thoughts and that i'm feeling what they are saying, just hoping the game developers do too.

              Comment

              • youvalss
                ******
                • Feb 2007
                • 16599

                #52
                Re: NBA 2K11 Developer Insights: Enhanced Control

                Originally posted by NBAfan#5423678976
                Is it true this year we will have full control of dribbling (like NBA Live) in 2K11? gone are the animations during crossovers and size up moves that we get stuck in and end up forcing up a shot that was not my choice?
                Yeah, I'm pretty sure that's the case. But I'm pretty sure it's not gonna be like Live's, and thank god for that....that's all I'm gonna say about that.

                We're going to get very good gameplay this year, and that's the most important thing.

                But we may not get an Insight this week...
                Last edited by youvalss; 08-05-2010, 06:35 PM.
                My Specs:

                ZX Spectrum
                CPU: Z80 @ 3.5 MHz
                GPU: Monochrome display
                RAM: 48 KB
                OS: Sinclair BASIC

                Comment

                • bearschicago
                  Pro
                  • Jul 2008
                  • 674

                  #53
                  Re: NBA 2K11 Developer Insights: Enhanced Control

                  Originally posted by NBAfan#5423678976
                  Is it true this year we will have full control of dribbling (like NBA Live) in 2K11? gone are the animations during crossovers and size up moves that we get stuck in and end up forcing up a shot that was not my choice?

                  Also with new foot-planting and also weight/momentum, will we be done with those terrible animations that force up a hook shot into the back of the backboard when performing a back to the basket move on the baseline, when clearly the offensive player should be going straight up for a nice hook or a powerful drop step layup (this particular problem happens when I use dwight howard) without being pushed off the block or worse out of bounds by a single defender (this was done by serveral times by ron artest, who is a good defender, but too small vs superman).

                  Im all about D in these games I wanna lock down my opposing player and found this difficult because players were able to run around me at the same speed as running the length of the floor, surely there must be a way of stopping this beyond giving up room to a player ( i.e kobe, lebron, dwade) who i want to force them to make jumpers, not just run past my defender over and over.

                  Which brings me to help defense, which was non existent in 2k10, it was either too late, or not even thought of, which comes back to smarter A.I, on dribble drives, or coming off screens, even pick and roll situations I want to see a player step up and cover the gaps or come to a beaten defenders aid.

                  Lastly I want to see more realistic moves especially on the fastbreak, crossovers are too slow, quick and accurate jumpstops, or even the euro-step (similar to NBA Live) are missing, I played Live 10 after about 3 months of 2K10, and the quick, strong moves to the basket impressed me alot, i'd love to see this in 2k11 especially with a lebron james or a tyreke evans slashing to the hoop.

                  Alot of my quotes have been addressed in this thread already but i'm justing letting all those who have posted their thoughts and that i'm feeling what they are saying, just hoping the game developers do too.
                  If you don't want to initiate contact in the paint, all you have to do is move the shot stick away from the basket(without using turbo). If you do this over 90% of the time it will not initiate contact. Over 80% chance of the shot going in.

                  I have tested this many times and it works. Moving the shot stick away from the basket doesn't always mean moving it down, you move it relative to the basket. Remember, the key is to not use turbo in the paint or else contact in the paint will be initiated.

                  I made a thread about this: http://www.operationsports.com/vBull...aint-2k10.html

                  I don't know if this is a glitch and whether 2K will fix it for 2K11. The only downside to this is you don't get fouled as much.

                  Comment

                  • HealyMonster
                    Titans Era has begun.
                    • Aug 2002
                    • 5992

                    #54
                    Re: NBA 2K11 Developer Insights: Enhanced Control

                    Originally posted by youvalss
                    But we may not get an Insight this week...

                    I was wondering about this, is this the case or were you assuming? I haven'theard anything so your prob right, anyone know 100%

                    Comment

                    • Goffs
                      New Ork Giants
                      • Feb 2003
                      • 12278

                      #55
                      Re: NBA 2K11 Developer Insights: Enhanced Control

                      Originally posted by RiderGH
                      I was wondering about this, is this the case or were you assuming? I haven'theard anything so your prob right, anyone know 100%
                      funny i was just checking just this second...

                      im not on twitter so i just read whatever Ron posts..

                      The dev guys still trying hard to get you a NBA Insight this week. But either way, there'll be more weeks with 2 than none, that's for sure about 15 hours ago via web
                      big maybe if we get one today...

                      Comment

                      • HealyMonster
                        Titans Era has begun.
                        • Aug 2002
                        • 5992

                        #56
                        Re: NBA 2K11 Developer Insights: Enhanced Control

                        sounds good man, thanks.

                        ill tell you, a lot of you guys are really getting some info from twitter, I guess I gotta really start looking into it.

                        Comment

                        • HealyMonster
                          Titans Era has begun.
                          • Aug 2002
                          • 5992

                          #57
                          Re: NBA 2K11 Developer Insights: Enhanced Control

                          hey guys look, im on twitter


                          and just saw this:

                          Turns out a #NBA2K11 Insight isn't as impossible as I thought. Dev guys have really come through, think we will have one by EOD

                          Comment

                          • Goffs
                            New Ork Giants
                            • Feb 2003
                            • 12278

                            #58
                            Re: NBA 2K11 Developer Insights: Enhanced Control

                            Originally posted by RiderGH
                            hey guys look, im on twitter


                            and just saw this:

                            Turns out a #NBA2K11 Insight isn't as impossible as I thought. Dev guys have really come through, think we will have one by EOD
                            EOD! sweet!

                            Comment

                            • youvalss
                              ******
                              • Feb 2007
                              • 16599

                              #59
                              Re: NBA 2K11 Developer Insights: Enhanced Control

                              Great! A presentation Insight? I remember reading something about Mike Wang's Insight being delayed. Anyone remember something about that?
                              My Specs:

                              ZX Spectrum
                              CPU: Z80 @ 3.5 MHz
                              GPU: Monochrome display
                              RAM: 48 KB
                              OS: Sinclair BASIC

                              Comment

                              • HealyMonster
                                Titans Era has begun.
                                • Aug 2002
                                • 5992

                                #60
                                Re: NBA 2K11 Developer Insights: Enhanced Control

                                Originally posted by youvalss
                                Great! A presentation Insight? I remember reading something about Mike Wang's Insight being delayed. Anyone remember something about that?

                                he didn't specify, all he said was like yesterday he posted that they will do several prsentation insights to cover everything. He didn't allude to this one being presentation, though someone did ask him direct, thats the response he got. Who knows.

                                Comment

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