NCAA Football 11 Live Tuning Pack 1, Available Now

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  • youALREADYknow
    MVP
    • Aug 2008
    • 3635

    #391
    Re: NCAA Football 11 Live Tuning Pack 1, Available Now

    Originally posted by bkrich83
    At this point, until I see otherwise, I'll stick to the expertise of someone like Russ when it comes to game balance. They seem to have done their research.
    Listen... I remember when Russ came to the forums here and elsewhere and he is one of the few on the NCAA team who actually interacts with the community and occasionally provides good insight like the charts today.

    Having said all of that, this game has not had any "balance" since last gen. So to say that they have done their research is ignoring whether the research brought them to a conclusion that was worth anything. This game has lacked balance in both dynasty mode and gameplay for years now and I'm not bashing EA or the NCAA dev team when I say this. Read the forums over the past 4-5 years and you'll see that the customers have voiced this complaint over and over.

    For some of you to act as if EA and the NCAA team are the de-facto subject matter experts in the art of football game development is insane. They are EXTREMELY far from anything resembling a true football simulation both on and off of the field. That is why the input and feedback of the community is helpful in showing them where the game still needs help. In fact, they have admitted this in their own blogs and posts.

    Comment

    • Purplepower_NC
      Pro
      • Sep 2004
      • 674

      #392
      Re: NCAA Football 11 Live Tuning Pack 1, Available Now

      Originally posted by mgoblue678
      I am not sure he was saying they fixed that issue, in fact I don't think that was mentioned in their list of fixes. Pretty he just meant they corrected some depth chart mistakes with the default roster. After the first year is when the depth charts get messed up again.
      Hmmmm...may be I should have simed a couple of years to look at the depth charts again. What I did was just reloaded the default roster and took a look, and did not see any LB's in place of TE..etc.

      But, going to try and restart a dynasty this weekend..but will do a test first.

      Comment

      • bkrich83
        Has Been
        • Jul 2002
        • 71579

        #393
        Re: NCAA Football 11 Live Tuning Pack 1, Available Now

        Originally posted by youALREADYknow
        Listen... I remember when Russ came to the forums here and elsewhere and he is one of the few on the NCAA team who actually interacts with the community and occasionally provides good insight like the charts today.

        Having said all of that, this game has not had any "balance" since last gen. So to say that they have done their research is ignoring whether the research brought them to a conclusion that was worth anything. This game has lacked balance in both dynasty mode and gameplay for years now and I'm not bashing EA or the NCAA dev team when I say this. Read the forums over the past 4-5 years and you'll see that the customers have voiced this complaint over and over.

        For some of you to act as if EA and the NCAA team are the de-facto subject matter experts in the art of football game development is insane. They are EXTREMELY far from anything resembling a true football simulation both on and off of the field. That is why the input and feedback of the community is helpful in showing them where the game still needs help. In fact, they have admitted this in their own blogs and posts.
        So I should take your word over his when it comes to how they balance their own games via ratings?

        I personally like the game balance in it's current iiteration and if Russ says these improve that in the future, until I see otherwise I am taking his word, and the research he presented at face value.

        I like the direction they are trying to head in when it comes to recruiting and dynasty. I hope they continue it.
        Tracking my NCAA Coach Career

        Comment

        • mgoblue678
          MVP
          • Jul 2008
          • 3371

          #394
          Re: NCAA Football 11 Live Tuning Pack 1, Available Now

          Originally posted by Purplepower_NC
          Hmmmm...may be I should have simed a couple of years to look at the depth charts again. What I did was just reloaded the default roster and took a look, and did not see any LB's in place of TE..etc.

          But, going to try and restart a dynasty this weekend..but will do a test first.
          The issues happens in the offseason when the CPU teams reorder the depth charts. For the first season the depth chart will stick to whatever it is set to in the default rosters. That wasn't the issue.
          My Teams

          College: Michigan Wolverines
          NHL: Detroit Red Wings
          NBA:Detroit Pistons
          MLB: Detroit Tigers

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          • mjarz02
            Rookie
            • Jul 2009
            • 434

            #395
            Re: NCAA Football 11 Live Tuning Pack 1, Available Now

            Originally posted by drkfire07
            This tuner didn't really do anything. QBs still have crappy power and accuracy. I just recruited a 3* QB who was B THP and C+ ACC. He had 78 and 67 respectively. That is very poor and DOES affect gameplay. In that recruiting class there were 4* and 5* QBs who had worse throwing attributes but were only high overall because of B and A- awareness. I am seeing those throwing attributes across the board. I also am having a problem with skill position players never having balanced spd, agi, and acc. I got a 4* HB with A spd, B- acc, and C agi. Those came out to be 94 spd, 76 acc, and 64 agi. Those are not going to progress more then a couple over his career. It is that unbalanced for almost every single recruit for the positions of HB, WR, CB, and Safeties. DE recruits are worthless with every one of them being in the 60s for spd, str, acc, and agi. There is no such thing as a speed or power rusher unless you change a DT or LB to DE. I have yet to see an offensive line recruit with more then 81 strength. I have never seen a safety with more then 78 speed unless I changed him from a CB. This little list does not even stratch the surface of the problems that STILL exist with recruits after the tuner but those are the ones that bother me the most.
            Uhh taking a look at a 4 star QB 72 ovr, 82spd with 75 THP and 77 THA 70 awr.....looks pretty good to me and thats just one QB

            Comment

            • youALREADYknow
              MVP
              • Aug 2008
              • 3635

              #396
              Re: NCAA Football 11 Live Tuning Pack 1, Available Now

              Russ:

              If you don't mind, can you please clarify whether low skill ratings (sub-50 for skill position ratings) are a design feature that will not change in any NCAA 11 patch?

              It would just be nice to know once and for all whether those of us who care about these kinds of details should wait for a patch to address the issue or accept this as a part of NCAA 11.

              Personally, I'm a Coach Mode player who relies on the CPU to actually perform on the field. If CPU controlled players on both sides of the ball are not performing at a level deemed respectable by myself then Coach Mode becomes more frustration than enjoyment. In that case, I have no reason to own this game.

              I'm sure that PvP gamers could care less about such details, but there is still a rather significant portion of the customer base that plays this game for offline dynasty mode alone.

              Comment

              • TXHusker25
                Banned
                • Jul 2010
                • 252

                #397
                Re: NCAA Football 11 Live Tuning Pack 1, Available Now

                I'm a little confused about the post about the role awareness plays on the field. I was under the impression that awareness was THE key rating in a players ability to do everything. The post earlier seemed to indicate that it was all the position specific ratings that made the most impact and awareness was simply for sim purposes.

                If that is the case, that would be a pretty significant piece of information. Does that mean that a user v. user game would make the Awareness rating meaningless. If the awareness rating serves only for sim and overall numeric rating purposes, but not on the field purposes, then maybe it is safe to say that the overall rating of a player is a fake number. A player with very high awareness but otherwise low position specific ratings could theoretically be much higher rated than a younger player with no awareness but very good position specific ratings... even though the younger player would perform much better on the field.

                I apologize if that doesn't make sense, I am just a bit confused by the comment earlier about awareness and was trying to work through what it meant.

                Comment

                • youALREADYknow
                  MVP
                  • Aug 2008
                  • 3635

                  #398
                  Re: NCAA Football 11 Live Tuning Pack 1, Available Now

                  Originally posted by bkrich83
                  So I should take your word over his when it comes to how they balance their own games via ratings?

                  I personally like the game balance in it's current iiteration and if Russ says these improve that in the future, until I see otherwise I am taking his word, and the research he presented at face value.

                  I like the direction they are trying to head in when it comes to recruiting and dynasty. I hope they continue it.
                  No, you shouldn't take MY word. In fact, it is up to you as an individual to decide what works best for you.

                  I just don't understand the need to attack others who do not believe that the game is balanced. Especially not when that opinion/belief happens to be the rather large majority right now. It's not a coincidence that all of these people are complaining about the same exact design decisions.

                  Comment

                  • kmaxhokie
                    Rookie
                    • Jul 2009
                    • 143

                    #399
                    Re: NCAA Football 11 Live Tuning Pack 1, Available Now

                    Originally posted by BadAssHskr
                    let them adjust gradually. poor ea can't win. had they made a major change, everyone would be bitching about that.

                    the simple fact is, with the tuners, it seems they can chart data and adjust as necessary as often as needed.

                    lot of people love the changes. i haven't played yet, but ea is holding solid.
                    Agreed man, give EA a chance to see how this first tuner goes. I assume they will take what people have to say and then do more gradual changes from there.
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                    Comment

                    • mgoblue678
                      MVP
                      • Jul 2008
                      • 3371

                      #400
                      Re: NCAA Football 11 Live Tuning Pack 1, Available Now

                      Originally posted by bkrich83
                      So I should take your word over his when it comes to how they balance their own games via ratings?

                      I personally like the game balance in it's current iiteration and if Russ says these improve that in the future, until I see otherwise I am taking his word, and the research he presented at face value.

                      I like the direction they are trying to head in when it comes to recruiting and dynasty. I hope they continue it.
                      To be fair though he presented research about things like team overalls not about how low tackle ratings for dbs + low elusiveness,spin and juke ratings + high BTK ratings = Optimal Balance. He simply stated that they thought it led to some sort of balance later on in dynasty.

                      Some people think the recruits are balanced, others don't(I am in this group). It is what it is.
                      Last edited by mgoblue678; 08-05-2010, 09:26 PM.
                      My Teams

                      College: Michigan Wolverines
                      NHL: Detroit Red Wings
                      NBA:Detroit Pistons
                      MLB: Detroit Tigers

                      Comment

                      • bkrich83
                        Has Been
                        • Jul 2002
                        • 71579

                        #401
                        Re: NCAA Football 11 Live Tuning Pack 1, Available Now

                        Originally posted by youALREADYknow
                        No, you shouldn't take MY word. In fact, it is up to you as an individual to decide what works best for you.

                        I just don't understand the need to attack others who do not believe that the game is balanced. Especially not when that opinion/belief happens to be the rather large majority right now. It's not a coincidence that all of these people are complaining about the same exact design decisions.
                        You were the one who told me my taking Russ' word for it was a mistake.

                        Where did you get attacked?

                        How exactly do you figure what belief/opinion happens to be the large majority right now? You have numbers? You have anything remotely concrete?
                        Tracking my NCAA Coach Career

                        Comment

                        • drkfire07
                          Rookie
                          • Jul 2010
                          • 36

                          #402
                          Re: NCAA Football 11 Live Tuning Pack 1, Available Now

                          Originally posted by mjarz02
                          Uhh taking a look at a 4 star QB 72 ovr, 82spd with 75 THP and 77 THA 70 awr.....looks pretty good to me and thats just one QB
                          his throw power will never reach 80 and his accuracy won't get to 85. AWR may touch 80. Unless you are playing on freshman or varsity, he will never throw the deep ball and will wiff a pass 8 times out of ten. That is not a serviceable QB unless you plan on running it every single down.

                          Comment

                          • bkrich83
                            Has Been
                            • Jul 2002
                            • 71579

                            #403
                            Re: NCAA Football 11 Live Tuning Pack 1, Available Now

                            Originally posted by mgoblue678
                            To be fair though he presented research about things like team overalls not about how low tackle ratings for dbs + low elusiveness,spin and juke ratings + high BTK ratings = Optimal Balance. He simply stated that they thought it led to balance later on in dynasty.
                            Agreed.. But he said the ratings were that way by design. It's obvious they did some research, I would venture to guess more than the people here simming one season to season 6 or 7 then playing a half a game or two.

                            We already stated no one here really knows what each rating does, yet several people here profess themselves to know more than the devs on how players should be rated and how it affects the game.

                            I am going to give EA the benefit of the doubt here, if it turns out they were wrong or the game is broken down the road, then I would change my opinion obviously.
                            Tracking my NCAA Coach Career

                            Comment

                            • mjarz02
                              Rookie
                              • Jul 2009
                              • 434

                              #404
                              Re: NCAA Football 11 Live Tuning Pack 1, Available Now

                              Originally posted by drkfire07
                              his throw power will never reach 80 and his accuracy won't get to 85. AWR may touch 80. Unless you are playing on freshman or varsity, he will never throw the deep ball and will wiff a pass 8 times out of ten. That is not a serviceable QB unless you plan on running it every single down.

                              Seems like a decent QB...we are gonna have to agree to disagree...Florida has a 5 star QB with 89 THP and 87 THA...that seems realistic....im generally happy with this update.

                              However, I would like to to see WR ELU, Juke, and Spin ratings higher....I read the previous post from Russ and I get what hes saying. I personally think that is the one glaring issue. I dont think EA will give these ratings a serious boost, but a little one would be good.

                              In order to have breakout recievers, I am going to create 3-5 a year that have solid ratings IMO. Seems like a decent workaround for now

                              Comment

                              • youALREADYknow
                                MVP
                                • Aug 2008
                                • 3635

                                #405
                                Re: NCAA Football 11 Live Tuning Pack 1, Available Now

                                Originally posted by bkrich83
                                You were the one who told me my taking Russ' word for it was a mistake.

                                Where did you get attacked?

                                How exactly do you figure what belief/opinion happens to be the large majority right now? You have numbers? You have anything remotely concrete?
                                Give me the database behind the forum and I'll have numbers. Otherwise it is not worth my time to go through every thread and count posts.

                                Keep your opinion because nobody is trying to take it from you. I'm really not trying to convince you of anything other than to let the voices of the customer be heard instead of muffling them with blank defenses of EA without anything more than a "You vs. Them" and "Customer vs. Corporate" mindset.

                                Comment

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