Sweet spots and stat boosting - Operation Sports Forums

Sweet spots and stat boosting

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  • cooler08
    Rookie
    • Feb 2010
    • 23

    #1

    Sweet spots and stat boosting

    Does anyone know if these 2 problems have been addressed by EA in Fifa 11 as it would make the game less frustrating and more organic if they were.

    Sweet spots in which there's a very high chance of scoring from certain positions/angle's on the pitch. This makes the gameplay repetitive as players keep trying to get the ball into the same shooting positions in and around the area frequently knowing that it will almost certainly beat the GK. This usually happens with angled finesse shots.

    Obviously certain positions on the pitch should have a higher chance of scoring than other's but in Fifa due to the predictabilty of the shooting physics and GK's stance/awareness, the gameplay is stale because people know shooting from specific area's is going to get them goals so won't try shots from other distances.

    Stat boosting in which the CPU doesn't play more tactically advanced/intelligent football when you increase the difficulty setting but the players become faster and stronger.

    I don't know if the actual player attributes are boosted but players strength, speed, power and accuracy are noticably increased when you switch to higher difficulities such as Legendary so it's clearly more than just the CPU using better tactical play and tactical options at their disposal.
  • Lecrae
    MVP
    • Jun 2010
    • 732

    #2
    Re: Sweet spots and stat boosting

    Sweet Spot - This is caused by the terrible keeper AI that the game has and alledgedly has been fixed in FIFA 11. If the keeper AI is truly fixed then they will stay on their line more and won't just fall down when someone takes a shot.

    Stat Boosting - I really don't see a noticeable difference in semi pro and legendary's speed/strength/ratings. The attacking styles of the AI changes more the higher the difficulty and they play "smart football" as you increase difficulty. If you want the AI's tactical ability to increase then you might want to check out PES instead as the AI is not only smarter but actually plays different depending on the game, opponent, and what is actually happening. FIFA has Stoke going on an all out attack whether they are playing Accrington in the FA Cup or Manchester United in league play.
    COYB

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    • KG
      Welcome Back
      • Sep 2005
      • 17589

      #3
      Re: Sweet spots and stat boosting

      Originally posted by Lecrae
      Sweet Spot - This is caused by the terrible keeper AI that the game has and alledgedly has been fixed in FIFA 11. If the keeper AI is truly fixed then they will stay on their line more and won't just fall down when someone takes a shot.

      Stat Boosting - I really don't see a noticeable difference in semi pro and legendary's speed/strength/ratings. The attacking styles of the AI changes more the higher the difficulty and they play "smart football" as you increase difficulty. If you want the AI's tactical ability to increase then you might want to check out PES instead as the AI is not only smarter but actually plays different depending on the game, opponent, and what is actually happening. FIFA has Stoke going on an all out attack whether they are playing Accrington in the FA Cup or Manchester United in league play.
      The sweet spot was always the diagonal shot in FIFA but because the CPU Keeper AI was so predictable you knew that if he didn't get a hand to it there was going to be a goal and vice versa.

      CPU Players are definitely faster on Legendary.
      Twitter Instagram - kgx2thez

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      • simgamer0005
        MVP
        • Feb 2010
        • 1778

        #4
        Re: Sweet spots and stat boosting

        In terms of scoring goals, there is no sweet spot when goalies are not charging and are moving left and right between the post.

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        • filthywater49
          Rookie
          • Mar 2007
          • 3

          #5
          Re: Sweet spots and stat boosting

          Originally posted by simgamer0005
          In terms of scoring goals, there is no sweet spot when goalies are not charging and are moving left and right between the post.
          Yes there is: The finesse shot to the far post from the top of the box.

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          • simgamer0005
            MVP
            • Feb 2010
            • 1778

            #6
            Re: Sweet spots and stat boosting

            Originally posted by filthywater49
            Yes there is: The finesse shot to the far post from the top of the box.
            Depends where the keeper is. The a.i. of the console versions of FIFA generally charge way too much. The charge animation is triggering the ease at which that goal can be scored. If you finesse the shot but the goalkeeper has not charged and is waiting for it, it'll be a save. That shot can be tough to beat though. It depends how fast the ball is hit, how much english curve is put on the ball. If you are controlling the goalkeeper, technically you should be able to save any theoretical shot. You could manually control the goalkeeper, position him in the far post when a guy gets near the box. If you have a formation with a sweeper, he can run to the near post just in case. There are shots that do routinely fake out the keeper, like the one you mention.

            More importantly, the challenge of the game is prevent the opponent from getting a shot off from the top of the box. You have to structure your defense so he can't get off that shot. Not all players are finesse shooters, so not all players can make that shot every time. Besides it still takes skill and timing to get off a shot against tough a.i. and good defense.

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            • Lecrae
              MVP
              • Jun 2010
              • 732

              #7
              Re: Sweet spots and stat boosting

              Originally posted by KG
              The sweet spot was always the diagonal shot in FIFA but because the CPU Keeper AI was so predictable you knew that if he didn't get a hand to it there was going to be a goal and vice versa.

              CPU Players are definitely faster on Legendary.
              Originally posted by filthywater49
              Yes there is: The finesse shot to the far post from the top of the box.
              There is no sweet spot to score, it is just bad keeping AI like I said in my post and simgamer also said. When the keeper comes off his line or doesn't position himself to narrow the shot selection then it makes it easier to to score. People who constantly try and get it to those spots to shoot are exploiting the bad AI, not going for sweet spots on the pitch.
              COYB

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              • KG
                Welcome Back
                • Sep 2005
                • 17589

                #8
                Re: Sweet spots and stat boosting

                Originally posted by Lecrae
                There is no sweet spot to score, it is just bad keeping AI like I said in my post and simgamer also said. When the keeper comes off his line or doesn't position himself to narrow the shot selection then it makes it easier to to score. People who constantly try and get it to those spots to shoot are exploiting the bad AI, not going for sweet spots on the pitch.
                I took the OP's original post to mean sweet spot as in cheesy or exploiting the game.
                Twitter Instagram - kgx2thez

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                • Lecrae
                  MVP
                  • Jun 2010
                  • 732

                  #9
                  Re: Sweet spots and stat boosting

                  Originally posted by KG
                  I took the OP's original post to mean sweet spot as in cheesy or exploiting the game.
                  oh my bad, I thought you were saying it was like a baseball game where you hit it in certain places you usually hit a home run or something.
                  COYB

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                  • JBlaze420
                    Rookie
                    • Jul 2010
                    • 12

                    #10
                    Re: Sweet spots and stat boosting

                    I hate how in WC2010 If you had home, your team was better (faster, stronger, shot harder, more accurate, things bounced your way), however if the away team scores, then those advantages kind of start to shift, and if the away team keeps scoring, the swing becomes greater and greater...

                    And please dont tell me they dont because me and my roomate game on that game for hours and hours every day and it became quite noticeable. Too much scripting and computer input. Just let us play and let skills determine the winner, not the computer.

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                    • simgamer0005
                      MVP
                      • Feb 2010
                      • 1778

                      #11
                      Re: Sweet spots and stat boosting

                      JBlaze, this is the way FIFA is programmed. On the PC version, what you refer to is emotion.ini. It controls how much of an advantage the home team has and how momentum shifts work. What I have learned is that a lot of things in FIFA are programmed to be a low scoring game, yet in reality on most default settings, there tends to be a lot of goals scored, making these things more noticeable.

                      Although it may be annoying, it is kind of part of the game. If you give up a goal late, and you trail as the clock is running out, pushing for an equalizer should be harder. Ask the USA after they gave up a late goal to Ghana. It seemed like in the remaining 25+ minutes of extra time, it seemed like nothing the USA could do could find the back of the net. So based on the reality that scoring a goal should be a big deal, it's a very hard thing to precisely portray in a game. I don't even know how the momentum system even works when a goal is scored, all I know is there are variables to change that and they obviously do something. Perhaps it increases the composure or reaction ratings of players on the team that scored. Maybe it has some kind of background team unity boost. The opposing team who just scored should have a psychological advantage on the pitch. I can't say that this can't be tweaked, but the momentum system in there doesn't really work in a one-size-fits-all type of way.

                      JBlaze, could you be a bit more specific about what annoys you about the team that just scored a goal. It sounds like from what you are writing that they actually have a boost in all their stats?

                      Let me ask you a specific question: Do you notice that after a goal is scored, players run faster or are just able to run longer? I can't imagine the players moving faster at a goal, if that is the case then WC 2010 may be different than FIFA 10.

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                      • JBlaze420
                        Rookie
                        • Jul 2010
                        • 12

                        #12
                        Re: Sweet spots and stat boosting

                        Simgamer, i usually play as portugal. So when i'm away, Ronaldo gets hawked down when he has the ball, yet when im home, he is usain bolt. Now in real life im pretty sure player speed is a constant. Just because you are playing somewhere else doesnt mean your legs all of the sudden become slower. All im saying is limit what the computer does to sway the situations unfolding to a more fair balance throughout the game. Like move 1 or 2 away from 0 instead of 5 or 6 if you get what im trying to say.

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                        • simgamer0005
                          MVP
                          • Feb 2010
                          • 1778

                          #13
                          Re: Sweet spots and stat boosting

                          ^Yeah I know what you mean. I only play the PC version of FIFA 10. I don't even attempt to play the console version of FIFA because things like that would annoy me to no end. I agree that your legs shouldn't be faster or slower depending on where you play. (perhaps it's a fatigue thing, like maybe you can't make runs late in the game as long on the road, or you're reactions are sometimes different on the road, but your condition and things like dribbling speed should clearly be independent of where you play.

                          At the start of the game, when you are Portugal on the road, he is slow from the very beginning? Or is he only slower as the game wears on? And in WC2010, you would think home or away wouldn't matter as much since all the world cup games are neutral site, unless you are talking about WC qualifying or just exhibition matches in general.

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                          • JBlaze420
                            Rookie
                            • Jul 2010
                            • 12

                            #14
                            Re: Sweet spots and stat boosting

                            yea he is slower from the get go as well as the rest of the team... it just seems that if u are home your team is "on". until the away team scores of course.

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                            • cooler08
                              Rookie
                              • Feb 2010
                              • 23

                              #15
                              Re: Sweet spots and stat boosting

                              Originally posted by simgamer0005
                              ^Yeah I know what you mean. I only play the PC version of FIFA 10. I don't even attempt to play the console version of FIFA because things like that would annoy me to no end. I agree that your legs shouldn't be faster or slower depending on where you play. (perhaps it's a fatigue thing, like maybe you can't make runs late in the game as long on the road, or you're reactions are sometimes different on the road, but your condition and things like dribbling speed should clearly be independent of where you play.

                              At the start of the game, when you are Portugal on the road, he is slow from the very beginning? Or is he only slower as the game wears on? And in WC2010, you would think home or away wouldn't matter as much since all the world cup games are neutral site, unless you are talking about WC qualifying or just exhibition matches in general.
                              Fifa 10 on PC is no where near as good as the console version and home advantage is only in the World Cup 2010 game, not Fifa 10.

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