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Old 08-08-2010, 12:56 PM   #1
PocketScout
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OVR: 12
Join Date: Jun 2010
Posts: 1,392
WHAT TUNING PACK 1 REALLY DID (SPREADSHEETS)

Hey guys I figured I would let you look at some recruit attributes on what LTP 1 actually changed for the recruiting end of it. These spreadsheets were taken from the XBOX 360: Project Patch. This side of the code will also be used for the Pocket Scout PC edition which will be out soon.

Right now this one doesn't have what each players natural position is but at the right end of the file I have set it up to calculate what the player would be rated at each position. Now every player is an athlete. The game has a bottom cap for players at 40, but actually based on there skills they really are lower than a 40, so I just didn't cap them.

GOOGLE DOCS SPREADSHEETS:
POST TUNING PACK
PRE TUNING PACK

DOWNLOADABLE FILES:
PRE & POST TUNING PACK

Take a look around an let me know what you think.
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Last edited by PocketScout; 08-08-2010 at 02:04 PM.
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