NBA Elite 11 Video: Quick Clip #4 and #5
				
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Re: More NBA Elite vids!!!
thanks for the videos Geoff. Here they are on YouTube for those who can't view..
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Re: More NBA Elite vids!!!
Ok im not a internet thug....u win.....not tryna get banned over arguin with u about slidin kidhttp://<EMBED height=385 type=application/x-shockwave-flash width=480 src=http://www.youtube.com/v/E9BFBlxyBKw&hl=en_US&fs=1 allowfullscreen="true" allowscriptaccess="always"></EMBED>
</EMBED>
This is a vid from 06 for Live 07 talking about footplanting. 5 years later you're talking about sliding still.
Please tell me the sliding excuse? I'll wait for your response Mario, make it a good one too. I have all day..Comment
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Re: More NBA Elite vids!!!
If you're genuinely interested in the foot planting tech, if you look really closely at the second video in ANT you can actually see the debug information for foot planting being drawn under the player's feet.
It's a little hard to make out, but the circles are green when planted, red when lifting and blending out to not be planted.
There's a problem in the game right now where physics is fighting foot planting. When a player gets pushed by physics, the animation system isn't keeping up.
The foot planting can only do so much if the animations don't do their thing fast enough.
That's a bug I need to look at fixing either today or tomorrow.
It's probably #3 on my personal priority list of bugs assigned to me.Comment
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Re: More NBA Elite vids!!!
OK. Now for me to rant a little bit. I'm going to point out the obvious probably, but can't resist. Everyone needs to keep in mind that this is still a work in progress and should be thankful for the devs to answer our questions and take time to make these videos for us.
Clip #4
I like everything about it, expect the delay in collision from Bargnani and the sliding that takes place after that collision. What really bothers me is awkwardness of the PG taking a few extra steps instead of being off balance and stopped in his tracks, and making the pass much more difficult because of the position of Bargnani.
Clip #5
More of a question really. I understand what you were trying to display with the ratings and the effect they have on the collisions, however, what is the reason behind the player not being aware of the dunk attempt until after the animation has started? Is it solely based on you controlling both players, and that's why the defender didn't at least raise his hands or is that an awareness slider that hasn't been adjusted, or both?
Thanks again.Comment
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Re: More NBA Elite vids!!!
This physics system is looking better every time I see it in action. That Lebron vs Kobe clip didn't look spectacular on the animation side of things but it looks great from a gameplay perspective.
Things like that would have went a long way in making last year's game less of a frustration to play. The fact that weight is actually going to have an effect is great, I used to hate going in to the paint with a big man because I knew his strength wouldn't matter.
The two man anims would just kick and it would only respond to the buttons I pressed. So it didnt matter if I was Shaq or CP3 I was going to be hit with same animation regardless of strength.
With this system big guys have the potential to actually feel big, so going down the lane and taking contact with CP3 and Shaq will actually feel different. This is big to me because this has the potential to cut down on all the stupid animations that used to happen last year.
I'll be able get my animation fix with 2K11, I'm not going to disappoint myself this year by expecting some enormous improvement in animations. I already know that is just not going to happen it just hasn't been a focus for the team.Comment
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Re: More NBA Elite vids!!!
that really doesn't look like enough momentum for calderon to be laid outComment
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Re: NBA Elite 11: Quick Clip #5
haha , No problem man , i actually forgot that both were user controlled. But yea , if the defender jumps I think it will look 10x better. He looked like he hit a standing brick wall. But hey rEAnimator , thanks for answerin questions and taking time. Things are lookin great!I know what you mean...maybe I should have done that.
As I said in the video both players were user controlled, but I only have two hands
I probably could have made it work or called someone else over, but I was just trying to grab something quick to make the point that the dunker does get altered and the ratings do matter.76ers and Eagles
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Re: More NBA Elite vids!!!
They are complaining because its the same old story....hype a new feature (controls this year) and the rest of the game remains the same. That"s how I'm guessing this game is ultimately going to shape up. I dunno how long you've been a purchaser of this series, but I've been one for years and years now. And I finally know better than to believe anything they put out pre release, until I've played it for myself. And more times than not, I've been let down by the final product. And I believe these other guys who are "complaining" are likely in the same boat I am....Hoping for a great game, but extra critical because they've been fooled before.Lol i dont get y u guys are complaining so much.....should be grateful that we get anything at all.....im not tryna start nothin but the critiquing gets kind of annoying even though it helps the devs somewhat. I believe the reason he didnt bulge was because of a weight difference.....Omeka is a center and calderon is a pg...Comment
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Re: More NBA Elite vids!!!
Obiviously I'm not rEAnimator, but regarding Clip 5, I'm guessing that if it's a user controlled player, the user has all control, so the defender isn't going to do anything automatically unless the user triggers it. Just a guess on my part.OK. Now for me to rant a little bit. I'm going to point out the obvious probably, but can't resist. Everyone needs to keep in mind that this is still a work in progress and should be thankful for the devs to answer our questions and take time to make these videos for us.
Clip #4
I like everything about it, expect the delay in collision from Bargnani and the sliding that takes place after that collision. What really bothers me is awkwardness of the PG taking a few extra steps instead of being off balance and stopped in his tracks, and making the pass much more difficult because of the position of Bargnani.
Clip #5
More of a question really. I understand what you were trying to display with the ratings and the effect they have on the collisions, however, what is the reason behind the player not being aware of the dunk attempt until after the animation has started? Is it solely based on you controlling both players, and that's why the defender didn't at least raise his hands or is that an awareness slider that hasn't been adjusted, or both?
Thanks again.
Totally agree on Clip 4.Comment
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Re: More NBA Elite vids!!!
Dang man, you put up with a lot of stuff and you do a great job of replying to just about everyone....You deserve a hand for thatIf you're genuinely interested in the foot planting tech, if you look really closely at the second video in ANT you can actually see the debug information for foot planting being drawn under the player's feet.
It's a little hard to make out, but the circles are green when planted, red when lifting and blending out to not be planted.
There's a problem in the game right now where physics is fighting foot planting. When a player gets pushed by physics, the animation system isn't keeping up.
The foot planting can only do so much if the animations don't do their thing fast enough.
That's a bug I need to look at fixing either today or tomorrow.
It's probably #3 on my personal priority list of bugs assigned to me.
.  I almost feel bad for you though, because I believe you came over here from the NHL series, right?  Anyways, that series is tight and really doesn't have any competition....Yet here you are trying to win over consumers with Elite...You have a loooooooooong uphill battle my man and I commend you for fighting the fight and sticking around this long.  But ultimately, I don't think you will see the success with Elite that you are used to with NHL.  Good luck though and thanks for taking all the criticisms, it's got to be frustrating.  Just know that very few of us (myself included) want to see Elite fail.  We all want 2 strong/different experiences when playing video game basketball this fall.  I'm just personally at a point where I can't see myself saying Elite is the superior series.  Sorry.
							
						Last edited by joel0078; 08-09-2010, 03:49 PM.Comment
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Re: More NBA Elite vids!!!
Good critique. I put in bumps on the offensive player a while back and have been off work for a bit (new parent) but they are obviously broken...when someone runs into you hard enough to fall down you will definitely see the collision register on the screener as well. This will be fixed shortly.Did someone said that Okafor was skating backwards??? WOW, just look it better please
There where 2 less great aspect on that play.... Even if Okafor didn´t move is feet after the contact, because we was already set for a long time for the screen, the impact of Calderon should do something to Okafor`s body, he didn´t even shake, he looked like nothing touched him.....
Bargnani slided just a little, when I saw the video for the 1st time it looked really bad, but he actually has at least one foot off the ground in that sequence when the created player comes to him, and the foot planted on the floor just slided a bit, not as much as it appeared on the first time....
2 not as great aspects of the play, other then that, SPOT ON
(constructive criticism or GTFO)
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