Backbreaker Patch "Greathouse" Impressions (PS3, 360)

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  • brak
    Rookie
    • Aug 2003
    • 20

    #181
    Re: Backbreaker Patch "Greathouse" Impressions (PS3, 360)

    Just downloaded the patch a few hours ago and played a game for the first time in weeks...what a difference the patch makes. Kudos to 505 games for their hard work. Only two negatives were bugs I still found - both clock related. I saw the clock restart after a pass interference penalty on an incomplete pass (clock was stopped play before, shouldn't start running again after the penalty because of the incomplete pass), and at the end of the game with :09 left I decided to line up offsides for the hell of it because I was losing...the CPU ran a play, they accepted the penalty after the play was over, and then I noticed there were STILL :09 left. I thought it might be a fluke so I did it again - nope, still :09 left. I can only imagine how someone might exploit that online if losing...the CPU accepted both penalties so maybe if you decline it the bug doesn't happen? (haven't tried that yet)

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    • Klocker
      MVP
      • Jul 2003
      • 3239

      #182
      Re: Backbreaker Patch "Greathouse" Impressions (PS3, 360)

      Originally posted by phillyfan23
      for all the people having issues with the run blocking, why don't you use finn's editor to globally edit some player ratings? his editor would basically serve as sliders, right ? raise run blocking rating maybe for each OL, or lower strength for every DE/DL/LB like someone mentioned, or maybe raise strength for all RBs....

      I know it's only on the 360, but if it can help, why don't you guys try. I wish I could but i'm stll waiting my copy to arrive.
      I globally boosted all OL (gjsii13's NFL 32 teams) to 99 in all cats with Finn's editor.... same result.

      Now in fairness the patch is messing with all custom teams ratings so I have no idea if the patch is reading the numbers accurately or not. I only know I still could not run consistently (on medium) and neither could the CPU. did not try lowering the D

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      • allBthere
        All Star
        • Jan 2008
        • 5847

        #183
        Re: Backbreaker Patch "Greathouse" Impressions (PS3, 360)

        I moved to medium and I'm having good games again. I'll post stat lines later, but although the running is not quite what it was at least it's there now and will keep me playing...mind you the team i'm using isn't particularly strong in that area.

        After I finish this season, I'll do another one with my run champs and see how that goes.

        so far 2 games in on medium cpu is challenging and putting up respectable stats. Again the run game is a bit underpowered, but it's hanging on enough on medium to keep me playing.
        Liquor in the front, poker in the rear.

        Comment

        • DaveDQ
          13
          • Sep 2003
          • 7664

          #184
          Re: Backbreaker Patch "Greathouse" Impressions (PS3, 360)

          Originally posted by phillyfan23
          for all the people having issues with the run blocking, why don't you use finn's editor to globally edit some player ratings? his editor would basically serve as sliders, right ? raise run blocking rating maybe for each OL, or lower strength for every DE/DL/LB like someone mentioned, or maybe raise strength for all RBs....

          I know it's only on the 360, but if it can help, why don't you guys try. I wish I could but i'm stll waiting my copy to arrive.
          I'm on Pro-Medium with the form set to very poor and I think I'll practice there for a bit and maybe raise it some.

          Can anyone explain what form does? Thanks.
          Being kind, one to another, never disappoints.

          Comment

          • boooey
            Pro
            • Aug 2007
            • 836

            #185
            Re: Backbreaker Patch "Greathouse" Impressions (PS3, 360)

            i am going to globally lower the D-line and see if that brings better running results.
            I have already bumped up my O-line, but that made little difference.

            Comment

            • Phobia
              Hall Of Fame
              • Jan 2008
              • 11623

              #186
              Re: Backbreaker Patch "Greathouse" Impressions (PS3, 360)

              Originally posted by boooey
              i am going to globally lower the D-line and see if that brings better running results.
              I have already bumped up my O-line, but that made little difference.
              Yea but wouldn't that make passing even easier? We already have like 8 secs to pass

              Comment

              • LingeringRegime
                Hall Of Fame
                • Jun 2007
                • 17089

                #187
                Re: Backbreaker Patch "Greathouse" Impressions (PS3, 360)

                Originally posted by DaveDQ
                I'm on Pro-Medium with the form set to very poor and I think I'll practice there for a bit and maybe raise it some.

                Can anyone explain what form does? Thanks.
                There are five arrows indicating form. The one that is straight up means that the player is in Very Good Form (think of it as a hot streak of sorts). If the arrow is straight down the player is in very poor form (cold streak.)

                Technically, it probably adds or negates the players ratings. Very Good probably adds 10 points to all your attributes. That is my guess at least.

                During season mode form for the most part is random. If your RB has very good form, sometimes he can have a better chance of having a great game. I really like it personally. It adds a realistic randomness to the season.

                Comment

                • boooey
                  Pro
                  • Aug 2007
                  • 836

                  #188
                  Re: Backbreaker Patch "Greathouse" Impressions (PS3, 360)

                  Originally posted by Phobia
                  Yea but wouldn't that make passing even easier? We already have like 8 secs to pass
                  yea, but i dont have 8 seconds to pass on every single play now.
                  might have to play with the numbers a little bit to get a good balance here.

                  I am just happy I have something I can try to make this game more playable for me.

                  I will report back my results

                  Comment

                  • Phobia
                    Hall Of Fame
                    • Jan 2008
                    • 11623

                    #189
                    Re: Backbreaker Patch "Greathouse" Impressions (PS3, 360)

                    Originally posted by boooey
                    yea, but i dont have 8 seconds to pass on every single play now.
                    might have to play with the numbers a little bit to get a good balance here.

                    I am just happy I have something I can try to make this game more playable for me.

                    I will report back my results
                    Sounds good man, let us know how it turns out.

                    Comment

                    • daflyboys
                      Banned
                      • May 2003
                      • 18238

                      #190
                      Re: Backbreaker Patch "Greathouse" Impressions (PS3, 360)

                      Are the things that you guys are saying are broken post-patch fixable utilizing Finn's editor?

                      Comment

                      • sb24
                        MVP
                        • Dec 2008
                        • 3165

                        #191
                        Re: Backbreaker Patch "Greathouse" Impressions (PS3, 360)

                        I played two games with a friend last night and I am still loving this game. Running did get much harder but not as bad as everyone made it seem IMO. Not saying it is what it should be, but its not the gamebreaker that I was expecting. I have fun so thats all that matters to me.

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                        • JRod
                          MVP
                          • Jul 2002
                          • 3266

                          #192
                          Re: Backbreaker Patch "Greathouse" Impressions (PS3, 360)

                          With the patch, Passing is too easy and running is too hard.

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                          • boooey
                            Pro
                            • Aug 2007
                            • 836

                            #193
                            Re: Backbreaker Patch "Greathouse" Impressions (PS3, 360)

                            a big problem for me is i find that Mcfadden who is my 95 speed RB can never seem to beat a 70 speed D-Lineman to the outside.. i always get run down.

                            that is another big issue for me in the running game that needs to be fixed

                            Comment

                            • zmcman1
                              Rookie
                              • Apr 2009
                              • 354

                              #194
                              Re: Backbreaker Patch "Greathouse" Impressions (PS3, 360)

                              Passing is a bit too easy now once you get used to Lead Passing. I'm currently up 31-10 on the NE Milita at half time with the Indy Spartans. 17/24 for 325 Yards, 4 TD and an INT (pick 6.)

                              Comment

                              • teambayern
                                MVP
                                • Aug 2008
                                • 1702

                                #195
                                Re: Backbreaker Patch "Greathouse" Impressions (PS3, 360)

                                What's this game like, post-patch, with the NFL rosters? Do you feel the player individuality? Do you notice when you've got someone like Ray-Ray, Ed Reed, or Peyton Manning on the field? Does the CPU offer fun/competitive games?
                                GT: Teambayern5

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