NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

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  • Segagendude
    Banned
    • Aug 2008
    • 7940

    #166
    Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

    Played a "play now" game at FSU with Penn State, 8 min. qrtrs, light rain.

    I like the fact that the field isn't degraded before the game starts. (Unless I'm seeing things differently) and uni's did get dirty; using PSU away all whites, it was definitely there. PS3 BTW.

    I'll try a clear weather game next......

    Comment

    • stegz
      Rookie
      • Feb 2009
      • 27

      #167
      Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

      Originally posted by Ramminyou
      Hm. It was literally the first thing I tested when I played after the patch, and I thought I had noticed a marked improvement after playing 3 games. Must have been an aberration.
      Yeah, it's what I wanted to check as well. It's hurting the fun factor for me. Try running a few toss sweeps, guarantee you'll see an all out blitz after about two (give or take a few). The big problem is, it's really easy to tell when the corner is blitzing.

      Comment

      • UofMfan13
        Rookie
        • Jul 2009
        • 91

        #168
        Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

        Please fix the transfer issue!!!! we can't continue our dynasty without it!!

        Comment

        • Ramminyou
          MVP
          • Feb 2005
          • 1222

          #169
          Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

          Originally posted by Playmakers
          Why don't people just tweak the aggression slider under coaching options?

          They have huge thread in the slider forum that helps with this situation but it seems no one even bothers to read that thread for help or they simply just don't feel like making the change themselves
          I determined a while ago that those sliders don't fix the real problem, as the defense still brought the house on about every other 3rd down no matter where I set it. The problem seems to be with CPU logic on 3rd down and how they think they always have to rush you with 7 or 8 guys to force an incompletion or something.

          The sliders might affect blitzing throughout the game, but not in certain situations.

          Comment

          • nxt
            H**sm*n
            • Jun 2003
            • 1895

            #170
            Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

            Originally posted by Segagendude
            Played a "play now" game at FSU with Penn State, 8 min. qrtrs, light rain.

            I like the fact that the field isn't degraded before the game starts. (Unless I'm seeing things differently) and uni's did get dirty; using PSU away all whites, it was definitely there. PS3 BTW.

            I'll try a clear weather game next......
            How bout dirty uniforms in Dynasty? Someone mentioned not seeing dirty uniforms in Dynasty (PS3). Can you confirm if you get a chance. Thanks!

            Comment

            • Ramminyou
              MVP
              • Feb 2005
              • 1222

              #171
              Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

              Originally posted by stegz
              Yeah, it's what I wanted to check as well. It's hurting the fun factor for me. Try running a few toss sweeps, guarantee you'll see an all out blitz after about two (give or take a few). The big problem is, it's really easy to tell when the corner is blitzing.
              Yeah that was my problem before as well. Even if the blitz would have worked against whatever I called, I always knew when it was coming, and all I had to do was hit Square + up on the right stick and I had an automatic first down, if not more. I'll mess with it some more.

              Comment

              • ps2sportgamer
                Rookie
                • Aug 2002
                • 338

                #172
                Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

                Alabama's Freshman Kicker just tried a 60 YD FG

                Post patch and tuner

                Comment

                • rudyjuly2
                  Cade Cunningham
                  • Aug 2002
                  • 14816

                  #173
                  Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

                  Originally posted by youALREADYknow
                  In all honesty, the ridiculous Engage Eight and similar double wide CB blitz plays shouldn't even exist. No coordinators are calling this kind of BS.

                  That would truly fix the problem, but these plays have been a staple of CPU play calling for a decade now. I agree with you that no changes should have to be made from the user's end, but was just giving you a tip for the short term.
                  Yup. I never use those plays. Blitzing the second CB from the wide side of the field is useless. Engage Eight should be renamed Easy Big Play.

                  Comment

                  • rudyjuly2
                    Cade Cunningham
                    • Aug 2002
                    • 14816

                    #174
                    Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

                    Originally posted by ps2sportgamer
                    Alabama's Freshman Kicker just tried a 60 YD FG

                    Post patch and tuner
                    What are your sliders? The default leg strength of the cpu was too strong. I've got cpu FG length at 25 and I've never seen the cpu go for a 60 yarder.

                    Comment

                    • medward26
                      Rookie
                      • Aug 2008
                      • 23

                      #175
                      Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

                      Originally posted by UofMfan13
                      Please fix the transfer issue!!!! we can't continue our dynasty without it!!
                      just curious what is this transfer issue you speak of?

                      Comment

                      • ps2sportgamer
                        Rookie
                        • Aug 2002
                        • 338

                        #176
                        Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

                        Originally posted by rudyjuly2
                        What are your sliders? The default leg strength of the cpu was too strong. I've got cpu FG length at 25 and I've never seen the cpu go for a 60 yarder.
                        30. So I shouldnt see it...

                        Comment

                        • mgoblue678
                          MVP
                          • Jul 2008
                          • 3371

                          #177
                          Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

                          CPU RB's are certainly improved in terms of taking the outside when it's there, not perfect but much better than prepatch/tuner. CPU Qb's seem to a little more decisive running and pitching the ball even though it could still use a good bit of work. Still seem to be getting stuffed too much.

                          Just started a test dynasty with Auburn(I like their playbook) to try and see what sliders may need adjusting. Been using a version of Playmakers sliders prepatch/tuner. So far it seems like pass rush for the human player is a little bit weak compared to prepatch/tuner. Strangely enough, it seems like my pass coverage is worse for some reason.

                          Beat Oregon 24-17 in a tight game. Not sure I liked how this one played out as Oregon could only manage 55 yards on the ground. Auburn does have a pretty solid front seven though and the QB runs going nowhere didn't help Oregon. At least it was a very competitive game .

                          Second game pulled out an OT win against Mississippi State 21-14. Mississippi State ran much better than Oregon did against me in this game with 131 yards on 35 carries. Their RB ran for 114 on 22 carries. Once again though there QB was stuffed running for -1 yards on 8 carries. Should have lost the game but their kicker missed three kicks including a 35 yard one as time expired.

                          I don't know why, but it seemed like my pass coverage was worse than prepatch/tuner. Gave up 300 yards to Oregon through the air and Miss State put up 271 on me. Neither one of those teams are known as great passing teams and it seemed like there was wide open receivers all over the place. Auburn secondary is certainly better than Miss State skill position guys.

                          Overall though the game plays much better after the tuner/patch. Just a matter of readjusting some sliders.
                          My Teams

                          College: Michigan Wolverines
                          NHL: Detroit Red Wings
                          NBA:Detroit Pistons
                          MLB: Detroit Tigers

                          Comment

                          • BigD
                            Pro
                            • Aug 2002
                            • 900

                            #178
                            Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

                            Originally posted by Rebel10
                            This pic made me stop browsing and just look at it. I wish that I could go back in time, like 15 years ago, when I was playing Madden '95 or '96 and be like "Hey, 11-year-old me, look at what football videogames are going to look like when you're 26" and show that image.
                            I'm staring at this image on my iPhone 4 retna display and it is truly a magnificent image to look at. It's hard to believe this in from a video game. I've said it once and I'll say it again, NCAA devs brought down the house this year!

                            Comment

                            • Segagendude
                              Banned
                              • Aug 2008
                              • 7940

                              #179
                              Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

                              Originally posted by nxt
                              How bout dirty uniforms in Dynasty? Someone mentioned not seeing dirty uniforms in Dynasty (PS3). Can you confirm if you get a chance. Thanks!

                              My next dynasty game is the Buckeyes hosting Michigan. I'll have to check later; too much "honey-do" things on my list......

                              Comment

                              • dkrause1971
                                All Star
                                • Aug 2005
                                • 5176

                                #180
                                Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

                                Originally posted by mgoblue678
                                CPU RB's are certainly improved in terms of taking the outside when it's there, not perfect but much better than prepatch/tuner. CPU Qb's seem to a little more decisive running and pitching the ball even though it could still use a good bit of work. Still seem to be getting stuffed too much.

                                Just started a test dynasty with Auburn(I like their playbook) to try and see what sliders may need adjusting. Been using a version of Playmakers sliders prepatch/tuner. So far it seems like pass rush for the human player is a little bit weak compared to prepatch/tuner. Strangely enough, it seems like my pass coverage is worse for some reason.

                                Beat Oregon 24-17 in a tight game. Not sure I liked how this one played out as Oregon could only manage 55 yards on the ground. Auburn does have a pretty solid front seven though and the QB runs going nowhere didn't help Oregon. At least it was a very competitive game .

                                Second game pulled out an OT win against Mississippi State 21-14. Mississippi State ran much better than Oregon did against me in this game with 131 yards on 35 carries. Their RB ran for 114 on 22 carries. Once again though there QB was stuffed running for -1 yards on 8 carries. Should have lost the game but their kicker missed three kicks including a 35 yard one as time expired.

                                I don't know why, but it seemed like my pass coverage was worse than prepatch/tuner. Gave up 300 yards to Oregon through the air and Miss State put up 271 on me. Neither one of those teams are known as great passing teams and it seemed like there was wide open receivers all over the place. Auburn secondary is certainly better than Miss State skill position guys.

                                Overall though the game plays much better after the tuner/patch. Just a matter of readjusting some sliders.
                                I think the QBs are more accurate too. I started using the playmakers sliders as well today and would say the same things happened in my games. Little less pressure, coverage a bit weaker and i thought the QBs a tad more accurate.
                                Gamertag and PSN Name: RomanCaesar

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