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Old 08-24-2010, 03:40 PM   #329
REDRZA
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Join Date: Jun 2003
Re: Weak Madden Sales Signaling Trouble for Game Industry

Quote:
Originally Posted by mrprice33
from later on in the thread...


I still play Madden 08 on the PC, which is based on the last gen version of the hardware, and the dbs do not run routes before the receivers like they do in the current incarnations of the game. What is happening now is primarily because the wr route running animations were changed to make their feet chop more at the point of the cut, while the dbs footwork and locomotion have remained basically the same. This causes the db to move faster than the wr, and therefore run the route ahead of the wr. That did not happen in last gen Madden/NCAA (especially not in the 2001 Madden/2002 NCAA, which were notorious for bad db AI play). It's certainly possible that we misunderstand each other on this point, but I'm specifically talking about that issue. If that's not what you are talking about, then I apologize.
Price, no offense but there is no point debating with you. Stop trying to analyze it by talking about WR and DB footwork. That isn't even what we are talking about. Madden, since last gen and probably further, handles man coverage by making the DB mirror the route of the WR. Forget footwork and cuts, im talking about the way the man coverage is coded. They aren't "covering" the WR, they are running the same routes.

Just like i said earlier in the thread, and another long time Madden player in Only1LT, these issues have plagued the game since last gen, because this game isn't "new", its the same legacy code they have used for years, tweaked and tuned a bit different every year. Every year it may improve a slight bit in one area, but at the same time takes steps backwards. This is because the nuts and bolts of this game, the core code or engine(s) should be put to pasture.
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