Great insight. I'm curious if we will be able to use the fake pass while inbounding as well...This could help deal with those FC Press, Steal button spammers.
NBA 2K11 Developer Insights: The Art of Passing
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Re: NBA 2K11 Developer Insights: The Art of Passing
Great insight. I'm curious if we will be able to use the fake pass while inbounding as well...This could help deal with those FC Press, Steal button spammers.EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure. -
Re: NBA 2K11 Developer Insights: The Art of Passing
Thus we would have to wait for vids where some off & def post moves are shown to truelly appreciate what has been done ... or ... Da_Czar could elite us up with his impressions.
Regardless of the results, 2K11 its a must own, as it is shaping to be the best bball videogame ever.Last edited by ffaacc03; 08-24-2010, 05:57 PM.Comment
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Re: NBA 2K11 Developer Insights: The Art of Passing
Originally posted by "From Ronnie2k's TweetZach Timmerman is telling me he would like to be made a star over this Developer Insight. Thinking about getting him a limo home. Thoughts?Originally posted by My Wife"The Celtics only won because they have a magical elf playing for their team...."Comment
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Re: NBA 2K11 Developer Insights: The Art of Passing
Overhead passes are too slow for a lot of the situations where you saw them last year so we put in hard work to ensure that just about the only time you see them is when we truly feel there is a potential threat in the pass lane that could intercept or deflect your pass.2018-2019 NBA Champions!Comment
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Re: NBA 2K11 Developer Insights: The Art of Passing
Guys who like the triangle are in for a treat this year. Without the magic speed recovery that is in 2k10. And with the improved spacing in 2k11 double teaming has a consequence from what I experienced.
The combination of improved footplanting. lack of superhuman recovery speed and better spacing on offense means that if you have the personel your going to be able to punish bad double teams and get high percentage open shots if you have the guys to knock them down.
Also they have accurately replicated some of the other issues that arise form ill timed double teams like getting beat on the offensive glass... of course that depends on matchups as well but if they double you will can get open shots.
With regards to triangle offense, that offense is not always being initiated by the PG. PG's play off the ball to be set up for an open jumpshot. But in 2K10, PG's always initiate the play, unless the play is for a PG, like a corner three or something.
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/bqsFeZpXWcQ?fs=1&hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/bqsFeZpXWcQ?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>Last edited by domidomdomz; 08-24-2010, 05:59 PM.Follow me on Twitter: @domidomdomz
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One's best success comes after their greatest disappointmentsComment
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Re: NBA 2K11 Developer Insights: The Art of Passing
Believe me ... I more than welcome the new passing features as, like you have pointed out, it expands the game and makes it more authentic ... then again, while the article about offense and defense had me pleased ... post defense seem to be not quite detailed, specially after seen this insight.
Thus we would have to wait for vids where some off & def post moves are shown to truelly appreciate what has been done ... or DaCesar could elite us up with his impressions.
Regardless of the results, 2K11 its a must own, as it is shaping to be the best bball videogame ever.
to be at its absolute bestComment
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Re: NBA 2K11 Developer Insights: The Art of Passing
I was one of those people that thought passing did not warrant its own insight, but the amount of detail and various sequences that the developer provided makes this insight worthwhile (probably the best so far IMO). I really hope that since passing ratings "matter now", that I don't have to deal with so many players (particularly the PG's) racking up 15 + assists against me, and by the same respect, I hope that I'm not racking up crazy assist number either even though my primary team of choice is the Hornets. I do want to get carved up by the premier passers of the league however like Nash, Rondo, D.Will etc. The passing and the assist in this b-ball series has always felt somewhat cheap and easy. It's good to know that they've attempted to rectify this problem because its been a long time coming.
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Re: NBA 2K11 Developer Insights: The Art of Passing
passing sounds great so far, using CP3 and nash will seem more rewarding now..
on a side note..
cmon 2k
didnt get the shoe colorway right againLast edited by neptuneniq; 08-24-2010, 06:11 PM.Comment
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Re: NBA 2K11 Developer Insights: The Art of Passing
I'm guessing that this will have a normalizing effect on my point guard's assist numbers in My Player as well. Sorry Mr. Dillon, no more averaging 16 assists/game.Originally posted by My Wife"The Celtics only won because they have a magical elf playing for their team...."Comment
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Re: NBA 2K11 Developer Insights: The Art of Passing
by far , the best piece of info posted by either title this year, Period.Comment
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Re: NBA 2K11 Developer Insights: The Art of Passing
That's great to hear, man. Question, have you seen the 'authentic plays"? Did they really add lots of authentic plays?
With regards to triangle offense, that offense is not always being initiated by the PG. PG's play off the ball to be set up for an open jumpshot. But in 2K10, PG's always initiate the play, unless the play is for a PG, like a corner three or something.
yeah, like this. haha.
<EMBED height=385 type=application/x-shockwave-flash width=480 src=http://www.youtube.com/v/bqsFeZpXWcQ?fs=1&hl=en_US allowfullscreen="true" allowscriptaccess="always"></EMBED>EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.Comment
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Re: NBA 2K11 Developer Insights: The Art of Passing
As you read it, is the total control passing exactly like live 10 in terms of the buttons and mechanics? If so, I might as well practice it with Live 10 since I've all but retired 2K10.[OS Vets NBA 2K10 Champion]
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Re: NBA 2K11 Developer Insights: The Art of Passing
This is the first year that I can remember that 2k has been so forthright and aggressive in advertising their product.Originally posted by My Wife"The Celtics only won because they have a magical elf playing for their team...."Comment
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