NBA 2K11 Gameplay Video: Denver Nuggets vs. Orlando Magic

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  • reptilexcq
    Pro
    • Aug 2002
    • 950

    #271
    Re: NBA 2K11 Video: Denver at Orlando (8-24-10)

    It'll be great to see players getting emotional after missing a shot or when they didn't get a certain call.....by displaying emotional behaviors on the court such as swinging their arms in the air or jumping and swing their arms in a disappointing gestures as they run back to play defense. This will give the game a level of realism that hey these players are not just digital forms but has feeling as well.

    And maybe a technical foul can assess afterward depending on the user control. Maybe a referee persuation meter will be great.

    Comment

    • Goffs
      New Ork Giants
      • Feb 2003
      • 12279

      #272
      Re: NBA 2K11 Video: Denver at Orlando (8-24-10)

      now that im home i can finally listen to this vid....I LOVE IT! i feel they caught the atmosphere this year its just the way how the sound reverbs from the arena MUCH MUCH more realistic...i really cant wait for the insight for the sound...im an audiophile, my PC is set up with 5.1 surround sound...unfortunately though for the past 2 years the PC version of NBA2k didnt get any love from the sound department

      As much as people hate Kellogg the commentary was seemless...sounds like a real broadcast the way these to interact now...very natural

      overall i am really impressed in the sound department of the game hopefully they captured playoff atmosphere and certain players getting booed in certain arenas...looking at YOU Bron!
      Last edited by Goffs; 08-24-2010, 11:37 PM.

      Comment

      • Boilerbuzz
        D* B**rs!
        • Jul 2002
        • 5154

        #273
        Re: NBA 2K11 Video: Denver at Orlando (8-24-10)

        Originally posted by Jano
        This is why I try to leave all my nitpicks and gripes out of my posts on videos because there will always be 10 other guys that point it out anyway. And really it just ruins my enjoyment of the video I'm at the point now where I may watch a vid once or twice then I'm done.

        I'm past those days of trying to analyze every piece of the vid, I just enjoy the video and be done with it...
        Don't get me wrong, I think good, strong, constructive criticism is more than welcome. But when folks come with the "it looks like last year" mess, I can guarantee you that the devs hit the mute button. When useful critiques get drowned out by that sort of thing, what starts out as giving folks a peak at the game becomes feeding piranha your right hand. Seriously. This is NOT a comparison of the two games, but look at what has happened with Elite's videos. Where are they? As I said on the Elite board, give these dudes credit for putting themselves out there. When you're teaching your kids, you don't just tell them what they're doing wrong. Again, in NO way should this thread be a lovefest because it shouldn't be. The game is not and will never be perfect. We all saw the positive impact of noting issues like the bank shots. But the good and bad should mirror what's actually there. And I don't think the thread reflects that. But that's just my opinion. From my seat, NBA2K11 is far better than 2K10 - whether you liked or disliked 2K10...

        Comment

        • JCEVO
          Rookie
          • Aug 2010
          • 183

          #274
          That video was awesome.solid gameplay. 2k is looking to be the best again

          Comment

          • TUSS11
            MVP
            • Nov 2007
            • 1483

            #275
            Re: NBA 2K11 Gameplay Video: Denver Nuggets vs. Orlando Magic

            Originally posted by ifriedrice
            <EMBED height=340 type=application/x-shockwave-flash width=560 src=http://www.youtube.com/v/lHblY7Sx5P0?fs=1&hl=en_US&rel=0 allowscriptaccess="always" allowfullscreen="true"></EMBED>
            Follow Afflalo as he hustles back on defence at the beginning. That's pretty bad AI. He's supposed to protect the basket, but instead he focuses solely on Nelson as Carter receives the pass for the open dunk. Same ol' AI issues for 2K. No wonder the CPU has always thrown lead passes for easy baskets.
            Last edited by TUSS11; 08-24-2010, 11:55 PM.

            Comment

            • JerseySuave4
              Banned
              • Mar 2006
              • 5152

              #276
              Re: NBA 2K11 Video: Denver at Orlando (8-24-10)

              Originally posted by Boilerbuzz
              Well thanks to some, I'd be surprised if they show anymore. Its one thing to be constructively critical and I'm sure they welcome that. But some folks go beyond that to sheer nitpicking and just seem to want to pick everything apart. When it gets to the point where people criticize every aspect of the game that doesn't look exactly how they want it, or extrapolate issues such as control even though they haven't picked up a controller yet, what does the developer have to gain by releasing more videos? If all you do is generate angst by doing something, you stop doing it unless you're cruel or an idiot.
              we've seen from interaction from the Madden guys, the NCAA guys and even the 2k guys that when they post a video and people point things out, they look into them a little more and decide if they need to be fixed. Theres a reason they put the videos out, so we can see how the development is coming along and to get some feedback so they get a feel for the things people are looking at and they can focus their attention on those aspects. We've seen things in Madden, NCAA and 2k get corrected or fixed based on feedback from the community so even if it may seem like nitpicking to some, it can be useful for the people making the game. Now the criticism that some people say like "it looks like last year" isnt useful but then again this is a place for people to express their opinion and thats just the way they feel.

              Comment

              • Boilerbuzz
                D* B**rs!
                • Jul 2002
                • 5154

                #277
                Re: NBA 2K11 Video: Denver at Orlando (8-24-10)

                Originally posted by mrnoobie
                now that im home i can finally listen to this vid....I LOVE IT! i feel they caught the atmosphere this year its just the way how the sound reverbs from the arena MUCH MUCH more realistic...i really cant wait for the insight for the sound...im an audiophile, my PC is set up with 5.1 surround sound...unfortunately though for the past 2 years the PC version of NBA2k didnt get any love from the sound department

                As much as people hate Kellogg the commentary was seemless...sounds like a real broadcast the way these to interact now...very natural

                overall i am really impressed in the sound department of the game hopefully they captured playoff atmosphere and certain players getting booed in certain arenas...looking at YOU Bron!
                I agree. In my opinion, audio has always felt "behind" other aspects of the game. I don't like some of the sound effects. I hate how verbose the commentary gets. Yes it seems more alive. But its TOO alive. I don't need Kevin to tell me that Dwight Howard receives the pass EVERY TIME he gets a pass. Shut the hell up already! But they try to keep the audio fresh and engaging. I hate Mario-running with a passion and I still see more than I want to see, but I'm not going to sit here and cry that it's the same as last year because there is significantly less of it.

                Comment

                • JCEVO
                  Rookie
                  • Aug 2010
                  • 183

                  #278
                  Originally posted by Boilerbuzz
                  Don't get me wrong, I think good, strong, constructive criticism is more than welcome. But when folks come with the "it looks like last year" mess, I can guarantee you that the devs hit the mute button. When useful critiques get drowned out by that sort of thing, what starts out as giving folks a peak at the game becomes feeding piranha your right hand. Seriously. This is NOT a comparison of the two games, but look at what has happened with Elite's videos. Where are they? As I said on the Elite board, give these dudes credit for putting themselves out there. When you're teaching your kids, you don't just tell them what they're doing wrong. Again, in NO way should this thread be a lovefest because it shouldn't be. The game is not and will never be perfect. We all saw the positive impact of noting issues like the bank shots. But the good and bad should mirror what's actually there. And I don't think the thread reflects that. But that's just my opinion. From my seat, NBA2K11 is far better than 2K10 - whether you liked or disliked 2K10...
                  Great posts man. Totally agree with you. Both game will never be perfect but I know 2k gone be crown king once again

                  Comment

                  • Boilerbuzz
                    D* B**rs!
                    • Jul 2002
                    • 5154

                    #279
                    Re: NBA 2K11 Video: Denver at Orlando (8-24-10)

                    Originally posted by JerseySuave4
                    we've seen from interaction from the Madden guys, the NCAA guys and even the 2k guys that when they post a video and people point things out, they look into them a little more and decide if they need to be fixed. Theres a reason they put the videos out, so we can see how the development is coming along and to get some feedback so they get a feel for the things people are looking at and they can focus their attention on those aspects. We've seen things in Madden, NCAA and 2k get corrected or fixed based on feedback from the community so even if it may seem like nitpicking to some, it can be useful for the people making the game. Now the criticism that some people say like "it looks like last year" isnt useful but then again this is a place for people to express their opinion and thats just the way they feel.
                    Well the main goal is to get people excited for the game. If the goal was to use this a 'beta' tool then 1) it's too late because the game needs to be done done by now, and 2) its pointless because actually playing the game is significantly different from watching videos. But you agree with my point that good, fair criticism are eagerly accepted. And the community is here for folks to express themselves.

                    Comment

                    • RipCity71252
                      PDX
                      • Aug 2009
                      • 1295

                      #280
                      Re: NBA 2K11 Video: Denver at Orlando (8-24-10)

                      Originally posted by RubenDouglas
                      alot was different. I dont think I saw one slow animation in the gamescon stuff yet in this short clip, multiple instances.. Once again, we may never know until the game is released.. Grain of salt type horse blinder stuff until the 5th.
                      Some of the dunks and gathers inside were a bit slow and floaty in the demo as well.

                      Hopefully it can be ironed out before or shortly after release.
                      Last edited by RipCity71252; 08-25-2010, 12:04 AM.
                      NBA 2K25 Next-Gen Signature Edits
                      PSN: JCary373

                      Comment

                      • domidomdomz
                        MVP
                        • Oct 2008
                        • 1133

                        #281
                        Re: NBA 2K11 Video: Denver at Orlando (8-24-10)

                        Originally posted by strekedesire
                        Is anyone still a little concerned at the amount of perimeter contact on the ballhandler? I'm sure the NBA doesn't allow that much bumping without calling fouls. :

                        Anyhow, here's what I gathered from that video (sorry, it's going to be rather extensive list).

                        Pros:
                        -Much-improved presentation, looks so much more like what we see on TV.
                        -Smoother overall movements.
                        -at the :10 mark, nice bounce pass by Nelson to a running Carter on the fastbreak.
                        -Sometimes impressive AI offensive awareness, as evidenced by Dwight's step through move.
                        -Player faces have been improved a bit.
                        -White sleeves are now white!
                        -Addition of new momentum shots - will expand the overall offensive repertoire.
                        -Better commentary - talking a bit more in depth about certain aspects of the game. Some of Kellogg's old lines are recycled, but that's understandable.
                        -Some nice new passing animations, like Pietrus' running overhand throw to Nelson at 2:22.
                        -Vince Carter telling the crowd to get louder - nice addition to improve atmosphere.
                        -Arena lighting is better, brighter now.
                        -AI are now deflecting passes. Better.
                        -Much better post entry pass by Billups at 4:10.
                        -Nice interaction between Howard and Bass (as you guys have pointed out already).
                        -Nice help by Bass at 5:26, coming out to contest J.R. Smith's shot after getting by Carter.
                        -Realistic buzzer sound! Good stuff.

                        Cons:
                        -at the 0:08 mark, the animation with Billups and Nelson needs to go - it was one of the ways the CPU could cheat to get back on defense, stopping a running player's momentum. and plus, contact like that on a fastbreak would most likely be called a foul anyway.

                        -Spacing is still a bit of a problem. It's not really the size of things, but rather where players are placed on the court. Too many times the ballhandler will go right up to the post player to give him the ball, then go away. Examples are at 0:29 and 1:55. The second one is especially bad, not only because Carter gives Howard the ball while right in front of him, but because Afflalo doesn't even bother to try to double Howard, even though they're so close together. And then the ball goes back to Carter, with absolutely no consequence for passing the ball into the post while so close together.

                        -While the offball movement by Vince Carter at 0:44 to 0:48 is ok, it seems when that occurs the rest of the team isnt doing anything else, not giving Nelson a second option. Pietrus and Howard are just standing around watching. They only start to move again when Carter gets the ball.

                        -At 0:55, after crossing the 3 pt line, Howard is suddenly turned around and in a semi-perimeter defensive stance. This reeks heavily of same issue as the user not being able to control fully the movements of players on defense. In 2k10, I distinctly remember running downcourt and my player suddenly turning around in a defensive stance after crossing the 3 pt line, regardless of my control inputs. Then I'd have to struggle to make my player start jogging again instead of sliding around in that defensive stance. This needs to be fixed.

                        - At 1:06, we see Carmelo being sucked into a contact animation shot. Why is this still here? I thought all the "being sucked into a two-person animation" was gone?

                        -You can again see the spacing problems at 1:20. After Nelson passes the ball to Howard, the user with Carmelo goes to try to strip the ball. At this time, Nelson should be open somewhere, but instead he's far away running BEHIND Pietrus and not in a position to receive a pass. I'd think the CPU would try to punish the user for doubling..There's another issue here: How can Howard still be so calmly dribbling and backing down Nene when there's a secondary defender right in his face, trying to strip the ball? Maybe it's a true representation of Howard's real-life poor offensive awareness and passing, but I think not.

                        - When the user using Billups goes to shoot at the 1:40 mark, why does Rashard Lewis not even put a hand up? Poor CPU defensive awareness, not even a contest when in the vicinity of a shot. Looks like paint defense still isn't much improved in that regard. The CPU should punish the user for making a poor decision such as that - by sending that shot back.

                        -At 2:11, when the overhead pass by Billups is sent to Carmelo, Carter is just standing in a position where he could try to intercept the pass but instead does nothing. He even waits until Carmelo receives the pass to then go try to find where he is. Poor defensive awareness in this situation, but in others the CPU would try to intercept that pass. Odd.

                        -During the full court overhead pass at 2:18, the CPU teammates of the user don't even recognise that there's a man open downcourt.
                        -At 3:27, again there is a player being sucked into a contact shot animation. Look at how, when Carter receives the pass, he is semi-open. But then when he goes for the shot, Kenyon Martin slides backwards(!) into Carter to force a contested shot. This needs to go.

                        -Like everyone's being saying, that Martin dunk is horrendous. While the defense did converge on him after the offensive rebound, they couldn't do anything to disrupt him. That's a little worrying.

                        Honestly, even with the issues I pointed out, overall I think it's an improvement over 2k10. But I'm probably going to get a lot of flak for my post, seeing as its a list with a lot of cons...actually I'm sure I'll be getting a lot of flak for this post, whether its for the content or for the length.

                        Again, I apologise for the length and format (cause it's tough to read), but I felt I had to say something.
                        I agree with most of the points you listed especially the player spacing and positioning matter, particularly the AI's.

                        I'm OK with some of the look-like-he-was-fouled sequences. That happens in real life.
                        Last edited by domidomdomz; 08-25-2010, 12:08 AM.
                        Follow me on Twitter: @domidomdomz
                        PSN ID: domidomdomz

                        One's best success comes after their greatest disappointments

                        Comment

                        • spankdatazz22
                          All Star
                          • May 2003
                          • 6219

                          #282
                          Re: NBA 2K11 Gameplay Video: Denver Nuggets vs. Orlando Magic

                          Love how the game is looking. The player movement looks much improved; animations seem to flow/interact so much more fluidly. Presentation looks incredible. Commentary is seamless and seems completely natural. I don't get the Kellogg hate myself; his and Harlan's commentary flow extremely well. I think 2K's done a tremendous job overall with the sound (commentary, player chatter, arena/crowd noise, etc.). Love the peripheral action going on with the benches and crowd anims. Nice seeing the cpu using drift/momentum shots w/some regularity. Hope to see the cpu walk the ball up at times; haven't seen it in any vids to date. Game looks fantastic
                          HBO's "The Wire" should rank as one of the top 10 shows EVER on tv - period

                          XBL gamertag: d0meBreaker22 (that's a zero)

                          congrats Steelers, city of Pittsburgh, and Steeler Nation - SIX TIME WORLD CHAMPS

                          Comment

                          • Sik kid Pk
                            Rookie
                            • May 2010
                            • 75

                            #283
                            Re: NBA 2K11 Gameplay Video: Denver Nuggets vs. Orlando Magic

                            Somebody correct me if i'm wrong, but didn't one of the 2k developers say in a interview awhile back that they were getting rid of 2 player animations this year?

                            Comment

                            • Teebone21
                              Banned
                              • Jul 2008
                              • 757

                              #284
                              Re: NBA 2K11 Video: Denver at Orlando (8-24-10)

                              OMFG I JUST NOTICED THAT BIGS NO LONG RUN DIRECTLY UNDER THE BASKET WHEN THEY ARE TRAILING ON OFFENSE!!!!!!!! THANK YOU WILL LOWER ALL THESE FAKE LEAD PASSES FOR DUNKS 100%

                              Comment

                              • domidomdomz
                                MVP
                                • Oct 2008
                                • 1133

                                #285
                                Re: NBA 2K11 Video: Denver at Orlando (8-24-10)

                                I also forgot to mention, I'm really liking the improvements on the jumpshot contests from this Ronnie's vid and GC's vids. The crazy swinging shot contests seems to be not existing anymore.
                                Follow me on Twitter: @domidomdomz
                                PSN ID: domidomdomz

                                One's best success comes after their greatest disappointments

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