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Old 08-26-2010, 12:43 AM   #56
mlp111
MVP
 
OVR: 9
Join Date: Jul 2010
Re: REAL AI in NBA ELITE 11

Quote:
Originally Posted by rEAnimator
You're right, I can see where you're coming from now. In essence, from your perspective as a player, they may as well be animations.

The real innovation from a gameplay standpoint is in the system that detects the context in the game and matches it to the context in a recording.

From a technical standpoint though, mocapping these sequences as animations would be impossible both from a money standpoint and a memory standpoint.

It is financially prohibitive to fly out every NBA star to do massive amounts of moves in all possible situations.

And from a memory standpoint it is absolutely impossible to fit that much animation on current generation consoles.

By recording inputs, we can record 100 times more data for all the contexts needed, and do that for 1000 times more players than if it was animation.

We can also get people to mimic real life player tendencies a lot easier by using the joystick, and in the case of Kevin Durant, get the real life players to do it.

Hopefully that clears things up.
nothing is going to clear up my doubts except for "5-ON-5 GAMEPLAY, recorded animations or whatever you guys choose to call it, just need to see some gameplay, i was feeling everything the trailer was saying and then at 1:00-1:17 or so they showed gameplay and everything i heard fell crashing to the ground, so i need video evidences not word of mouth he say or she say, or will just have to wait until the demo
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