Bump and run coverage
				
					Collapse
				
			
		
	Recommended Videos
				
					Collapse
				
			
		
	X
- 
	
	
	
	
		
	
	
	
		
	
	
	
	
	
	
	
	
	
Bump and run coverage
I have Nnamdi Asomugha on my team, 97 PRS. Every time i run bump and run coverage against a scrubby reciever he gets beat on the press and i get bombed on. I press coverage broken? If not, how do i fix it? Frustrating.Tags: None - 
	
	
	
	
		
	
	
	
		
	
		
			
				
	
	
	
	
	
	
	
	
	
Re: Bump and run coverage
Look to bring pressure so that the bump n run doesnt get exposed. Bump N Run is a high risk high reward tactic to use on defense.
Over the course of time we have all been spoiled with how Madden reacts to the bump n run. This year they got it right! You cant call bump n run every time as locomotion has changed hte game! Once a player gets beat on the bump they dont have the recovery speed they once had!
If you are going to bump be sure to bring some heat so that the QB doenst have time to make a read!EA SPORTS Game Changer
My latest Madden 13 & NCAA 13 strategy guides:
Official EA SPORTS Madden NFL 13 Strategy Guide
Official EA SPORTS NCAA Football 13 Strategy Guide
Learn more about Madden Tips:
www.MaddenTips.com
http://twitter.com/Sgibs7 - 
	
	
	
	
		
	
	
	
		
	
		
			
				
	
	
	
	
	
	
	
	
	
Re: Bump and run coverage
Yea the Bump and run is a risk reward type deal. Even the best of CBs get beat down field sometime. I use Bump and run most of the time. But most of the time it works for me but I do get down field sometime.Comment
 - 
	
	
	
	
		
	
	
	
		
	
		
			
				
	
	
	
	
	
	
	
	
	
Re: Bump and run coverage
Do you think its spot on this year? I think its pretty close to how it should be.
One thing that does frustrate me is how you might call bump n run coverage but the defenders dont line up across from there counter part. This will allow the WR to sprint right by them as the CPU goes to make the bump on thin air.
To remedy this look to manuall slide your defenders over their intended WR. If they motion there WR look to audible out into zone as once you touch your defender thats in man to man coverage they wont moveEA SPORTS Game Changer
My latest Madden 13 & NCAA 13 strategy guides:
Official EA SPORTS Madden NFL 13 Strategy Guide
Official EA SPORTS NCAA Football 13 Strategy Guide
Learn more about Madden Tips:
www.MaddenTips.com
http://twitter.com/Sgibs7Comment
 - 
	
	
	
	
		
	
	
	
		
	
		
			
				
	
	
	
	
	
	
	
	
	
Re: Bump and run coverage
Well the thing is for years Bump and run didn't really act like bump and run because Weight and speed never really come into play in madden until this year. Now that locomotion is in the game this year. Yea can tell that weight and speed and accel. Makes a big different. I got one CB whos speed is 83 and accel 91. If I play Bump and run and the AI does a streak. That CB gets beat because his speed is 83. So this year Locomotion has really made it where must choose to when to use bump and run. I use it most of the time. But I also blitz when using it. I get burned some tho. No lying about it. But Speed and Accel. got to alot to do with how good your CB will stick with the WR on routes.Do you think its spot on this year? I think its pretty close to how it should be.
One thing that does frustrate me is how you might call bump n run coverage but the defenders dont line up across from there counter part. This will allow the WR to sprint right by them as the CPU goes to make the bump on thin air.
To remedy this look to manuall slide your defenders over their intended WR. If they motion there WR look to audible out into zone as once you touch your defender thats in man to man coverage they wont moveComment
 - 
	
	
	
	
		
	
	
	
		
	
		
			
				
	
	
	
	
	
	
	
	
	
 - 
	
	
	
	
		
	
	
	
		
	
		
			
				
	
	
	
	
	
	
	
	
	
Re: Bump and run coverage
DC's in the NFL don't typically use press coverage on blitz calls. Press coverage is for disrupting the timing of routes like slants and curls, in medium-yardage situations. Calls like Cover-3 Press give your zone defenders time to read their run/pass keys and get set in their zones before the receiver beats them there. On blitzes, especially man Cover-0 plays, the corners should be playing man-off, flat-footed with eyes on the QB waiting to drive on the ball when it's thrown.
In other words, you shouldn't be running press coverage without safety help over the top. I find it to be quite realistic in this year's game, though DB's still don't run underneath inside-breaking routes like they're supposed to (they do this in NCAA, which is why slants isn't a money play in that game).Comment
 - 
	
	
	
	
		
	
	
	
		
	
		
			
				
	
	
	
	
	
	
	
	
	
Re: Bump and run coverage
I only use press on occasion, like someone said, if I have safety help over the top.
I typically control Taylor Mays, so I usually do press if I have a double on someone. If the CB gets beat, the safety is still locked in man on that receiver to pick up the slack, and there's an over the top zone on the other side to pick up the other receiver.
I think was frustrates me is that it's easy for the CPU to beat me in press coverage for a big gain, but I think I've only managed to ever beat the CPU's press coverage once.Comment
 - 
	
	
	
	
		
	
	
	
		
	
		
			
				
	
	
	
	
	
	
	
	
	
Re: Bump and run coverage
I feel you on this. It helps to have receivers with high AWR, because otherwise that ball you threw at them when they beat press is gonna sail right over their heads. I had Malcolm Kelly pull that on me on 3rd and long - beats press, nothing but daylight in front of him, ball drifts over his big noggin. You realllly have to make sure the receiver is ready for the ball once he's beat press, or it's gonna be INT or incomplete.Comment
 - 
	
	
	
	
		
	
	
	
		
	
		
			
				
	
	
	
	
	
	
	
	
	
Re: Bump and run coverage
Does anybody know if Delayed Bump works this year? I use to to it by mistake by switching from zone bump to man.
							
						Comment
 - 
	
	
	
	
		
	
	
	
		
	
		
			
				
	
	
	
	
	
	
	
	
	
Re: Bump and run coverage
this isn't exactly bump and run but it's related. One of the sick defender moves this year is when an unsuspecting TE/WR runs a quick drag route into a DB's zone he'll get checked and knocked down or off balance if he's within five yards. Very legal, very true to life, and very kick ***. I'll throw the ball a split second after he gets chucked and you see the ball whizzing past his head since he was just jacked up. Nice. Never happened in any previous Madden I played (drags used to be very easy money plays if you had the time in the pocket...)
It's like coach used to say...."keep your head on a swivel!!"Comment
 - 
	
	
	
	
		
	
	
	
		
	
		
			
				
	
	
	
	
	
	
	
	
	
Re: Bump and run coverage
i think topic creator was trying to say that there is no reward with bump and run, only risk.Comment
 - 
	
	
	
	
		
	
	
	
		
	
		
			
				
	
	
	
	
	
	
	
	
	
Re: Bump and run coverage
Bump and run is broken in this game, I was playing my brother who had the Jets and miles Austin got over 300 yards on Revis. Here's why, do a replay, when a db bumps a receiver, the receiver fight him off, when the receiver gets beside the db, about to pass him, the db goes into a locomotion lean while the wr is full speed ahead, that split second the db goes into a locomotion animation gives the receiver time to blow right past him on streak routes.Comment
 

Comment