I understand that and I can accept that..however, the distinction to me is that the NFL is an authoritative source for what its gameplay should be. And it is baffling to me why a game with the NFL license doesnt make better use of the references it has at its disposal in the NFL brand. They SHOULD have direct exposure to stats and resources that the NFL provides. And those should be accurately incorporated with proper physics within the gameplay. But my problem with adjusting sliders is that I feel like im inputting my own interpretation of what I want to see as gameplay outcomes - instead of playing the game with statistics that are, on balance, an accurate default representation of professional football; and then allowing my coaching decisions and hopefully real time physics to dictate the results. But the latter becomes obsolete if the former overrides everything else to begin with.
At any rate, I feel what you're saying and Im glad you're happy with the game. Ive concluded that the franchise has pretty much lost me as a long time supporter. Although the body mechanics in 09 werent very realistic either, it was fun imo...Madden 2011 just isnt even fun to me.

It's good to have an honest dialogue. In the end some of the posters will have to agree to disagree with me on some topics. I have no belief that myself, Ian, or any one person at EA can convince the sharpest of critics on Operation Sports. All I can do is provide what I feel is the truth to certain misconceptions out there. Whether or not a person believes the information I provide is completely on them.
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