NBA 2K11: New Alley-Oop Controls, Jordan Challenge=8 Mins and NBA-Approved Hard Fouls

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  • bodex14
    Banned
    • Oct 2008
    • 54

    #46
    <img src="http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs365.snc4/44826_10150269712065305_221292025304_14303438_2038 151_n.jpg" />

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    • bodex14
      Banned
      • Oct 2008
      • 54

      #47
      <img src="http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs365.snc4/44826_10150269712065305_221292025304_14303438_2038 151_n.jpg" width="225" height="151"

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      • jd@os
        Roster Editor
        • Jul 2007
        • 3712

        #48
        Re: NBA 2K11: New Alley-Oop Controls, Jordan Challenge=8 Mins and NBA-Approved Hard F

        Best NBA press conference of all time...




        <object style="height: 344px; width: 425px;">


        <embed src="http://www.youtube.com/v/BrOH-KHxXg0?version=3" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="425" height="344"></object>

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        • ClutchCity
          Pro
          • Dec 2008
          • 630

          #49
          I know it is very unfortunate to play 8 min. a quarter for hardcore basketball sim fans in the Jordan Challenge mode. But its a Challenge and that's why I think the developers decided to set this amount of time for 2kgamers. I think the alley-opp button changing wasn't a major concern to me, but the fact that you can play with retro teams is what got me anxious to play. Aww man this may be the greatest basketball game ever released.

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          • CaCHooKa Man
            Pro
            • Sep 2006
            • 684

            #50
            Re: NBA 2K11: New Alley-Oop Controls, Jordan Challenge=8 Mins and NBA-Approved Hard F

            Originally posted by scatman
            I wonder what the hard fouls are going to look like, and what kind of emotion will the game display as a result of a hard foul
            probably how they were like in street ball

            5:24 in
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            <embed src="http://www.youtube.com/v/GUZdtMYULBI?version=3" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="425" height="344"></object>
            Last edited by CaCHooKa Man; 08-30-2010, 06:48 PM.

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            • ffaacc03
              MVP
              • Oct 2008
              • 3480

              #51
              Re: NBA 2K11: New Alley-Oop Controls, Jordan Challenge=8 Mins and NBA-Approved Hard F

              If there are any license problems with players from classic teams, 2k just needs to make generic players with no resemblance at all with those players, not even positions, height or anything ... but "totally" editable (profile, name, ratings, everything) so we can create the correct ones by our own.

              As we have read, they couldnt get "all" the players that were on those teams and as we have already seen in the videos, 2k did add some generic players to fill those spots.

              So its more a matter of determination than a matter of a legal restriction. Please 2k bring us those ´93 Suns.

              Pandoras box has been opened and having official classic teams will entice the creation of more of them and to undoubtly help and please the users to achieve that, please give us the tools we need, like:

              - We need expanded team uniforms and logos customization as NHL 2k or/and
              - Please let us assign "any" of the existing jerseys to created teams ... let us have a created team use a retro bulls jersey for example (if the jersey is in the game, let us have it).
              - Also, let us make custom jerseys on a basic and easy level: just let us put and reflect the name of the team in the jerseys and choose the unis colors ... even if it is a generic jersey design ... that, apart from an expanded predetermine list of logo options. I mean, if we do custom jerseys we cant have logos and viceversa ... ideally, we would have both, but that would require to invest more time and resources.
              - Let us pick one of the existing cities as hometown, let the announcer pronounce that city name in replace of the team name (as I know it would be difficult to have a prerecorded list of imaginary names for teams).
              - We need a huge base of names to be pronounced in the game if assigned to a created or modified player.
              Last edited by ffaacc03; 08-30-2010, 06:58 PM.

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              • TheFuture94
                Rookie
                • Jul 2009
                • 226

                #52
                Re: NBA 2K11: New Alley-Oop Controls, Jordan Challenge=8 Mins and NBA-Approved Hard F

                They had to have learned from last year with My player so I'd assume that you can change the number of minutes per quater. I just hope you can change the difficulty and sliders aswell.
                Philadelphia Eagles
                UConn Basketball

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                • rhein77
                  Pro
                  • Aug 2010
                  • 520

                  #53
                  Re: NBA 2K11: New Alley-Oop Controls, Jordan Challenge=8 Mins and NBA-Approved Hard F

                  That would of been awesome if somehow they would of got the 93 Suns in the game. They had some great players on that squad. I would of loved to play with KJ, Richard Dumas, Thunder Dan and most importantly Charles Barkley.

                  Despite the Suns not making it in the game, this mode is still going to be a blast!!!!

                  Comment

                  • NINJAK2
                    *S *dd*ct
                    • Jan 2003
                    • 6185

                    #54
                    Re: Some new info on Jordan Challenge (Espn videogames)

                    "There are NBA-approved hard fouls in the game. No fighting, but players will get dragged down as the defender tries to prevent you from getting your shot off."

                    My favorite quote from the article. I can't wait to knock cheesers who try to dunk all game to the hardwood.
                    EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

                    Comment

                    • Court_vision
                      Banned
                      • Oct 2002
                      • 8290

                      #55
                      Re: NBA 2K11: New Alley-Oop Controls, Jordan Challenge=8 Mins and NBA-Approved Hard F

                      Hard fouls

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                      • PantherBeast_OS
                        RKO!!
                        • Apr 2009
                        • 6636

                        #56
                        Re: NBA 2K11: New Alley-Oop Controls, Jordan Challenge=8 Mins and NBA-Approved Hard F

                        Man I'm looking forward to trying to beat Jordan challenges in the game. It is going be tough and it will take a while I tell you that much. But can't wait to do it.

                        Comment

                        • Rocboyz101
                          MVP
                          • Aug 2009
                          • 1550

                          #57
                          Re: NBA 2K11: New Alley-Oop Controls, Jordan Challenge=8 Mins and NBA-Approved Hard F

                          Gonna be absolutely killing Lebron when he does that little hesitation and drives head first...Lopez FTW.
                          "I'm so far ahead of my time, I'm bout to start another life
                          Look behind you, I'm bout to pass you twice
                          Back to the future and gotta slow up for the present
                          I'm fast, dudes can't get past my past
                          How they supposed to deal with my perfect present?"

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                          • Jason Carter
                            Rookie
                            • Nov 2006
                            • 174

                            #58
                            Re: NBA 2K11: New AlleyOop Controls, Jordan Challenge=8 Mins and NBA-Approved Hard Fo

                            Originally posted by ace23
                            8 min quarters? I would have to shoot w/ Jordan just about every time down the court to put up 35 in one half.
                            Thats basically what he did anyway lol
                            In The City of Brotherly Love ll A 76ers Association (2k13)

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                            • green94
                              MVP
                              • Feb 2004
                              • 3131

                              #59
                              Re: NBA 2K11: New Alley-Oop Controls, Jordan Challenge=8 Mins and NBA-Approved Hard F

                              Very disappointing if you can only play 8 min quarters... I always play on 12 min and so do ALL NBA teams!

                              Loved the article, sans that part, and hearing that your stamina drops on the flu game is an awesome touch.

                              Comment

                              • green94
                                MVP
                                • Feb 2004
                                • 3131

                                #60
                                Re: NBA 2K11: New Alley-Oop Controls, Jordan Challenge=8 Mins and NBA-Approved Hard F

                                Maybe Mike can clarify what the options are for quarter length in TJC.

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