NHL 11 Hands-On: Be a GM Impressions

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  • ucas005
    Pro
    • Jul 2006
    • 505

    #31
    Originally posted by Qb
    Player movement between NHL/AHL remains the same, I think, as does the edit lines screen.




    Prospects from the USA, Russia, and other nations will be generated for each year. I think it was in a recent blog that they used actual draft data to better match the quantity & quality of generated prospects to real life trends.

    As for the AHL age rule, I didn't think to check that at the community event, nor have I remembered to do so with the retail version. Guess I now have something to do tonight, eh?
    Can we edit prospect names before the draft? So could we take the computer generated American prospects each year and edit name, position, etc and make a Bjugstad?

    Comment

    • jack1535
      MVP
      • Mar 2010
      • 1789

      #32
      Re: Be A GM -- Hands On

      Originally posted by pf8363
      yeah its called "Be a Bettman"
      That would actually be a fun mode to play. Deciding how long to suspend players and who can purchase what team.
      Buffalo Bills
      Buffalo Sabres

      Comment

      • GreenReign86
        Banned
        • Apr 2010
        • 711

        #33
        Re: NHL 11 Hands-On: Be a GM Impressions

        Authentic draft pick ownership
        How on Earth did this slip through the cracks, and not get discussed by anyone, till now?This is a huge addition to many people.

        Also Qb, can you sort through player ratings while trading this year? ie. see who the fastest player is on any given team with a press of a button.
        Last edited by GreenReign86; 09-03-2010, 12:06 AM.

        Comment

        • GreenReign86
          Banned
          • Apr 2010
          • 711

          #34
          Re: NHL 11 Hands-On: Be a GM Impressions

          One more question. if you start from the 2010 draft, can you draft the real life players that were in the real life 2010 draft? Hall, Saigun ect? Or do they start out with their already assigned clubs? Here's hoping it's the former.

          Comment

          • 06woz
            Rookie
            • Feb 2009
            • 338

            #35
            Re: NHL 11 Hands-On: Be a GM Impressions

            Originally posted by GreenReign86
            One more question. if you start from the 2010 draft, can you draft the real life players that were in the real life 2010 draft? Hall, Saigun ect? Or do they start out with their already assigned clubs? Here's hoping it's the former.
            You can choose to do either.
            http://dropthepuck.blogspot.com/
            Up to date Prospect Profiles, NHL Rumors, News, Debates and Discussion!
            (NEW: Oliver Ekman-Larsson Prospect Profile!)

            Comment

            • RealmK
              Banned
              • Sep 2003
              • 4198

              #36
              Re: NHL 11 Hands-On: Be a GM Impressions

              Originally posted by waspman3
              so my 1st question is I'm used to playing Dynasty and BAP mode now, really interested in this GM mode so how exactly does this start out. Can I draft my players or just what exactly should I expect?
              GM mode=dynasty mode. is the same pretty much as it was in 10. You can either start at the draft this year or start in the preseason with the current rosters including Hall, Sequin etc on their proper teams.

              Comment

              • nddurst
                Rookie
                • Jun 2010
                • 138

                #37
                Re: NHL 11 Hands-On: Be a GM Impressions

                My question is less about Be A GM mode than it is about actual gameplay. I'm sort of surprised I haven't seen anything on this topic as of yet.

                Penalties...

                Are penalties improved in NHL 11? What I mean is, when you play against the CPU AI, will you actually get 3-4 powerplays per game? In 10, I would go for multiple games without a penalty getting called either way (with the penalty and aggression sliders maxed).

                Thanks!
                LGRW!!!

                Comment

                • Qb
                  All Star
                  • Mar 2003
                  • 8798

                  #38
                  Re: NHL 11 Hands-On: Be a GM Impressions

                  Originally posted by alaski pola
                  Hey,
                  I appreciate you answering the questions, I'm not sure if you misunderstood this or just missed it.

                  I'm also pretty curious about teams with college prospects, are they neglected in the game?
                  I thought I answered it, sorry. There are no fake stand-ins for college prospects. I know the Penguins have several college players on their THN Yearbook top 10 prospect list that aren't in the game (Bennett, Samuelsson, Velischek, etc). Any team that likes to draft US college players will be in the same boat, unfortunately. We'll have to make them ourselves... or at least pester MattG to get his Ultimate Rosters out!


                  Originally posted by 06woz
                  Wow, this might seem crazy... But will Nikita Filatov be in this game?
                  He's in and he still looks like Amanda Bynes.


                  Originally posted by adayinthelife
                  Was wondering this as well. Are we able to view a potential draft pick's CHL stats when we're scouting them, or at the very least on draft day?
                  I'm pretty sure the scouting screen is similar if not identical to 10 -- it shows all the player ratings with color-coded numbers depending on how certain you scout is about a particular rating or a question mark if it is unknown. I'm not certain, but I don't think you can see stats from the scouting menus.


                  Originally posted by 06woz
                  I wonder how far the rights extend, for example ... Olive Ekman-Larsson is one of the most highly touted defensive prospects in a long time, and has signed an ELC. But I don't believe(could be wrong) he played in a league within NHL 10 last year. It would suck to have to wait till the first roster update to start a GM Mode.
                  The player rights apply to players in any of the European leagues in NHL11 and the CHL, so a player must be on the roster of a team in one of those leagues to be in the game (aside from the handful of prominent non-NHL players on national teams... Jagr, Morozov, etc).

                  As for "Olive", if memory serves he played on a Swedish second division team, and if so, he wouldn't be on the initial roster (I don't know for sure). I'll tell you what, using my amazing creative powers, I'll personally make you a CAP for him so you can start your BAGM. If I had no job, wife, or kid, I'd be right there with Matt making kick-*** rosters & CAPs.


                  Originally posted by shigogouhou
                  Do they offer the option to play a reduced schedule (i.e. 29 games)? The mode sounds awesome, but I hate simming games & I don't have time to play through 82 so I'd never get through a season
                  Unfortunately, no, seasons are restricted to 82 games in GM mode. I made a personal pitch to the appropriate people for shorter schedule options while at the community event in May.


                  That's all for now and I'll be away from the computer all morning. I'll try to get the ones I skipped later, although I think several of them fall into the "I don't know" category at this time.

                  Comment

                  • GlennN
                    MVP
                    • Oct 2003
                    • 1930

                    #39
                    Great article, Qb! Makes waiting the hardest part (Sorry, Tom).

                    Comment

                    • onlybygrace
                      MVP
                      • Jan 2009
                      • 3784

                      #40
                      Re: NHL 11 Hands-On: Be a GM Impressions

                      Originally posted by nddurst
                      My question is less about Be A GM mode than it is about actual gameplay. I'm sort of surprised I haven't seen anything on this topic as of yet.

                      Penalties...

                      Are penalties improved in NHL 11? What I mean is, when you play against the CPU AI, will you actually get 3-4 powerplays per game? In 10, I would go for multiple games without a penalty getting called either way (with the penalty and aggression sliders maxed).

                      Thanks!
                      They seem fine in the demo, and I have no idea how you saw so few in 10. Baffles the hell out of me, honestly.

                      Comment

                      • Layoneil
                        Rookie
                        • May 2003
                        • 35

                        #41
                        Originally posted by nddurst
                        My question is less about Be A GM mode than it is about actual gameplay. I'm sort of surprised I haven't seen anything on this topic as of yet.

                        Penalties...

                        Are penalties improved in NHL 11? What I mean is, when you play against the CPU AI, will you actually get 3-4 powerplays per game? In 10, I would go for multiple games without a penalty getting called either way (with the penalty and aggression sliders maxed).

                        Thanks!
                        Have you been getting the updated Tuner Sets and how long are your periods? I don't have this problem on the CPU side and I only have their slider at 5/6 (I've ranged anywhere between 2-10 powerplays a game).

                        It's a slight problem on the player side even with the max slider when I don't commit any penalties personally but that's kind of expected.

                        Comment

                        • Money99
                          Hall Of Fame
                          • Sep 2002
                          • 12696

                          #42
                          Re: NHL 11 Hands-On: Be a GM Impressions

                          You know what would rock? If your BaGM and BAP were transferable to next years game.
                          I hope we see that for NHL12. Nothing sucks more than building up a franchise or BAP just to start from scratch 12 months later.

                          Comment

                          • RealmK
                            Banned
                            • Sep 2003
                            • 4198

                            #43
                            Re: NHL 11 Hands-On: Be a GM Impressions

                            Originally posted by Money99
                            You know what would rock? If your BaGM and BAP were transferable to next years game.
                            I hope we see that for NHL12. Nothing sucks more than building up a franchise or BAP just to start from scratch 12 months later.
                            Didn't Redshirt at one point last year mention something about that being something they wanted to look into about possibly implementing? I could be wrong but I'm almost positive an NHL dev mentioned that was something they wanted to possibly pursue.

                            Comment

                            • NHLandPESFan
                              Rookie
                              • Dec 2008
                              • 229

                              #44
                              Re: NHL 11 Hands-On: Be a GM Impressions

                              I would have traded all these improvements for mutiplayer franchise play and customizable season length, but that might just be me.

                              Comment

                              • RealmK
                                Banned
                                • Sep 2003
                                • 4198

                                #45
                                Re: NHL 11 Hands-On: Be a GM Impressions

                                Originally posted by NHLandPESFan
                                I would have traded all these improvements for mutiplayer franchise play and customizable season length, but that might just be me.
                                Yeah pretty sure its just you.

                                Comment

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