So heres what I'm talking about when I mean Madden needs a "stock value" rating. My 93ovr starting QB gets hurt in the 1st qtr of the first round playoff game so my 5th year back up QB comes in who is I think B potential, and I played great with him, 300+ yds per game, and lead the team to the Superbowl, and lost that on a last second play.
My 2nd string was 76ovr during the season, and the following season after his playoff run he was still rated 76ovr. So between his rating, and terrible progression by Madden 11 he is worthless. But he should be worth so much.
In real life if this happened to a player, his stock would go through the roof, and if he was a free agent he would get alot of money, think Matt Cassel.
Yet on Madden 11 his ratings stay the same, and if he were a free agent no one would even want him. If this was how it should be, his ratings should of through the roof, and if still on my team he should be major trade bait, instead of being worth NOTHING. Its why they need a stock value rating, something that doesn't effect anything about how he plays. And its better then adding another stupid waste of space "Old Spice" rating.
But this isn't something thats needed if progression wasn't a issue, or if you could edit players ratings during or after the season, to make it more realistic.
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