NBA 2K11 Video: Phoenix Suns vs. Miami Heat (9 Minutes of Gameplay)

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  • Phreezy P
    MVP
    • Jan 2010
    • 3219

    #211
    Re: NBA 2K11 Video: Phoenix Suns vs. Miami Heat (9 Minutes of Gameplay)

    Originally posted by youngfaze01
    Which videos are 2k10.5, the Magic/Nuggets and Suns/Heat??
    I think it was Magic VS Nuggets. There were a lot more poor animations and stuff than in the Heat VS Suns
    Minnesota Timberwolves and Toronto Raptors

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    Comment

    • XuanWu
      Rookie
      • Apr 2005
      • 117

      #212
      Re: NBA 2K11 Video: Phoenix Suns vs. Miami Heat (9 Minutes of Gameplay)

      I love 2k and all...and I already pre-ordered it...but c'mon guys...

      OVERHEAD PASSES >_< ENOUGH!! I don't even care if they release the same game next year as virtually a roster update with some presentation tweaks...

      ENOUGH OVERHEAD PASSES. Nobody plays basketball like that. :/
      Why is Matt Millen on TV? Like... Analyzing talent.

      Comment

      • blingballa333
        MVP
        • Sep 2004
        • 1523

        #213
        Re: NBA 2K11 Video: Phoenix Suns vs. Miami Heat (9 Minutes of Gameplay)

        ENOUGH OVERHEAD PASSES. Nobody plays basketball like that. :/
        Overhead passes are a valuable tool that many NBA players use to their advantage.

        Ask Kevin Love.

        <object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/efcKSwwx3UM?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/efcKSwwx3UM?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>

        Comment

        • Da_Czar
          NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
          • Jul 2002
          • 5408

          #214
          Re: NBA 2K11 Video: Phoenix Suns vs. Miami Heat (9 Minutes of Gameplay)

          Originally posted by ffaacc03
          Dont have to go into details but ... have you saw any playoffs/finals games ? and if so, is there any significant difference witht the "sound & visual crowd atmospheras" of those games in respect of normal games ? ... we have seen differences already within nomal games and compared to last year ... thus they seem not that significant, seem not close to the standards set by the competition last year ...
          Unfortunately No I haven't seen a single one.
          Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

          Comment

          • Da_Czar
            NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
            • Jul 2002
            • 5408

            #215
            Re: NBA 2K11 Video: Phoenix Suns vs. Miami Heat (9 Minutes of Gameplay)

            Originally posted by Goffs
            @Da Czar so the copy you got runs like the ones at games con? A smooth 60 fps? I kinda figured it was something in the recording process...
            Yes the game runs at 60 fps but if you capture a 60 fps game at 30 or encode a 60 FPS game at 30 its just not going to be as smooth or look as good as the real thing.

            Its impressive how much more responsive the controls are in 11 vs 10.
            Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

            Comment

            • Da_Czar
              NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
              • Jul 2002
              • 5408

              #216
              Re: NBA 2K11 Video: Phoenix Suns vs. Miami Heat (9 Minutes of Gameplay)

              Originally posted by jfsolo
              The way Wade was keeping Nash from getting by him was what was so great to see. He was in a stance, moving his feet, angling back, beating Nash to the spot where he want get to, but not by warping or applying some force field to Nash. There didn't seem to be any instances of 2-man canimations sucking the players into pre-determined sequences.
              JF in some early feedback session we talked extensively about the necessity of the defense to retreat in the appropriate angles. To me it makes a world of difference when the cpu defense is not causing contact in unrealistic angles.

              What is also opens up is if you can force the d to turn their shoulder to beat you to that spot... You can then pullup... If you really like basketball there are so many tiny improvements like that that just take the enjoyment of the title to another level. IMO of course.
              Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

              Comment

              • Da_Czar
                NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                • Jul 2002
                • 5408

                #217
                Re: NBA 2K11 Video: Phoenix Suns vs. Miami Heat (9 Minutes of Gameplay)

                Originally posted by RAELpogi
                So can somebody please confirm that it is going to RUN 60fps on our consoles?? Like gamersydes vids. Thanks
                Yes the game runs at 60 FPS.
                Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                Comment

                • blingballa333
                  MVP
                  • Sep 2004
                  • 1523

                  #218
                  Re: NBA 2K11 Video: Phoenix Suns vs. Miami Heat (9 Minutes of Gameplay)

                  @ Da_Czar

                  Did you in any instance feel any suction on the perimeter when you were the ballhandler? In 2k10, there were several instances where the CPU would be connected to you like glue making it impossible to get past them sometimes. This is was my biggest pet peeve with 2k10.

                  Thanks

                  Comment

                  • threes_co
                    Banned
                    • Sep 2009
                    • 1930

                    #219
                    Re: NBA 2K11 Video: Phoenix Suns vs. Miami Heat (9 Minutes of Gameplay)

                    Originally posted by Da_Czar
                    JF in some early feedback session we talked extensively about the necessity of the defense to retreat in the appropriate angles. To me it makes a world of difference when the cpu defense is not causing contact in unrealistic angles.

                    What is also opens up is if you can force the d to turn their shoulder to beat you to that spot... You can then pullup... If you really like basketball there are so many tiny improvements like that that just take the enjoyment of the title to another level. IMO of course.
                    Good, I can now abuse slower defenders w/ Kobe.

                    Comment

                    • Da_Czar
                      NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                      • Jul 2002
                      • 5408

                      #220
                      Re: NBA 2K11 Video: Phoenix Suns vs. Miami Heat (9 Minutes of Gameplay)

                      Originally posted by blingballa333
                      @ Da_Czar

                      Did you in any instance feel any suction on the perimeter when you were the ballhandler? In 2k10, there were several instances where the CPU would be connected to you like glue making it impossible to get past them sometimes. This is was my biggest pet peeve with 2k10.

                      Thanks
                      Not a lot. Don't forget they have that fifa styled ability to break out of perimeter contact. I can see that getting overlooked and guys just watching it play out instead of being active.

                      there Are a couple of angles however that if you attack the defense you can be sucked in to initiate the fifa stuff. Immediately after you can break out or spin off of course.

                      That is an extreme nitpick however because it didn't happen with great regularity and if you compare it too all the sucktion that happens in 2k10 without the ability to break out of it then its not worth mentioning.

                      I am also very surprised no one has mentioned that the cpu doesn't face guard the offensive players anymore... They defend at a realistic distance which also helps to eliminate some of that unnecessary contact were so used to.

                      So you eliminate the unrealistic defensive speed and the unrealistic defensive pressure ( being too close to the offensive player) then you program the defense to retreat to the proper angles and beat the man to the spot and it really really opens up the halfcourt game. Especially if you force the defense to help even on All-star there is no magic recovery. You have to give up something to get something.
                      Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                      Comment

                      • Da_Czar
                        NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                        • Jul 2002
                        • 5408

                        #221
                        Re: NBA 2K11 Video: Phoenix Suns vs. Miami Heat (9 Minutes of Gameplay)

                        Is this OS ? How in the world is no one talking about how the cpu controlled Heat had lebron dominating the basketball ?

                        Has another game ever done that ? He was actually running a big part of the offense as the SF.

                        Last year they would bring the ball up a few times then pass it to the pg to run the offense....
                        Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                        Comment

                        • blingballa333
                          MVP
                          • Sep 2004
                          • 1523

                          #222
                          Re: NBA 2K11 Video: Phoenix Suns vs. Miami Heat (9 Minutes of Gameplay)

                          Originally posted by Da_Czar
                          Not a lot. Don't forget they have that fifa styled ability to break out of perimeter contact. I can see that getting overlooked and guys just watching it play out instead of being active.

                          there Are a couple of angles however that if you attack the defense you can be sucked in to initiate the fifa stuff. Immediately after you can break out or spin off of course.

                          That is an extreme nitpick however because it didn't happen with great regularity and if you compare it too all the sucktion that happens in 2k10 without the ability to break out of it then its not worth mentioning.

                          I am also very surprised no one has mentioned that the cpu doesn't face guard the offensive players anymore... They defend at a realistic distance which also helps to eliminate some of that unnecessary contact were so used to.

                          So you eliminate the unrealistic defensive speed and the unrealistic defensive pressure ( being too close to the offensive player) then you program the defense to retreat to the proper angles and beat the man to the spot and it really really opens up the halfcourt game. Especially if you force the defense to help even on All-star there is no magic recovery. You have to give up something to get something.

                          Sounds great Czar, thanks for the response!

                          Comment

                          • Jano
                            You Dead Wrong
                            • May 2004
                            • 3161

                            #223
                            Re: NBA 2K11 Video: Phoenix Suns vs. Miami Heat (9 Minutes of Gameplay)

                            Hey Czar some of those long outlet passes are bugging me do you see that a lot against the CPU?

                            It was strange to see Lebron throw that pass to Miller. Not saying he couldn't do it but that seemed like a pass that should have been picked off. Saw another example of it with Drexler catching a rebound and throwing it full court in the other vid.

                            Reminded of last year how the CPU would abuse my AI controlled teammates cuz they knew none of them would pick it off lol!

                            Comment

                            • Goffs
                              New Ork Giants
                              • Feb 2003
                              • 12278

                              #224
                              Re: NBA 2K11 Video: Phoenix Suns vs. Miami Heat (9 Minutes of Gameplay)

                              Man the gameplay vids not showing it justice...it would be nice to see recent vids in glorious 60 fps...thanks Da_Czar now I can't wait to get it so I can witness it myself..

                              Comment

                              • domidomdomz
                                MVP
                                • Oct 2008
                                • 1133

                                #225
                                Re: NBA 2K11 Video: Phoenix Suns vs. Miami Heat (9 Minutes of Gameplay)

                                Originally posted by Da_Czar
                                Is this OS ? How in the world is no one talking about how the cpu controlled Heat had lebron dominating the basketball ?

                                Has another game ever done that ? He was actually running a big part of the offense as the SF.

                                Last year they would bring the ball up a few times then pass it to the pg to run the offense....
                                In a way, I mentioned it but didn't mention what was happening in 2K10. Hehe

                                http://www.operationsports.com/forum...91-post22.html
                                - Lebron is ball hogging and gets fouled everytime he decides to attack the rim and not settle for jumpshots. He does get awarded for foul calls and free throws in real life.
                                Follow me on Twitter: @domidomdomz
                                PSN ID: domidomdomz

                                One's best success comes after their greatest disappointments

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