View Single Post
Old 09-07-2010, 07:28 PM   #87
Epiffani
Supporter
 
OVR: 22
Join Date: Aug 2008
Posts: 331
Re: NBA 2K11 Developer Insights: Expanded Playcall System

Quote:
Originally Posted by idrisguitar
hopefully Da Czar will address some concerns with his vid in a few hours.

CAN'T WAIT

the good thing is Czar is bringing out MANY videos, meaning if he highglights a few great plays, you could call it luck, or selective editing, but after many vids you should have a GREAT idea of just how good this system will be before you pplay the full game.

this is just as important for me. i would love to play a bbal game with plays. i think it would open up the fun factor a ton. NEVER called or executed a single succsessful play in the history of playing nba 2k, (and never played live) so this is like a brand new feature for me, just hope its works.
WOW, ultimately I don't fault you for that because while I've tried to run plays in past NBA 2K games, it was largely a practice of frustration as I watched my teammates move nonchalantly and lackadaisically to their positions, and sometime they'd get to their position, and the play art would just suddenly disappear, which as you can imagine, would leave an offense influx and would discourage any type of playbook usage (especially as time expired during the course of a game.) If the playcalling still wasn't up to my standards this year, I'd probably still would attempt to call plays out of habit alone. But like you, I'm very much looking forward to this video because although I do appreciate the depth and the details of the insights that goes along with this game, an aspect like playcalling (a known problem area since forever and an area that was supposedly patched last year to increase its effectiveness) is something that I have to see in action in order for me to say that it has been addressed.
__________________

Epiffani is offline  
Reply With Quote