NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3)
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Last edited by mgoblue678; 09-07-2010, 09:32 PM.My Teams
College: Michigan Wolverines
NHL: Detroit Red Wings
NBA:Detroit Pistons
MLB: Detroit Tigers -
Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3
Yeah...I think I'll avoid this patch. I like how it plays as of now(360 user here) and don't want to mess it up...especially with some of the awesome games I've been having as of late.Huskers | Chelsea FC | Minnesota United | OmahaComment
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3
I thought the change in man coverage was so you could raise your sliders to get man and zone on a closer level of effectiveness. I am probably wrong though.“No one is more hated than he who speaks the truth.”
― PlatoComment
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3
I'm about to go test Pass Coverage sliders at 100 and see how drastic the change is from default AA at 50. I may also mess around with QB Accuracy as well.RiseToGlory(NC State)- 11-0
SMELL THE ROSES (Stanford)- 4-0
Battle of the South/ACC vs. Sec (Clemson)-3-0Comment
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3
The way the CPU recruits is disgusting.
-Why is Ohio State signing 2* JUCO players?? They will never play.
-Why do powerhouses have 40s and 50s on their rosters?
-Mid level teams never reach out and get 5* star players that could start for their program. they always get 60s. Illinois got no 4 or 5 stars for example.
-THERE ARE WAY TOO MANY JUCOS!!
-Top schools sign too many Jucos
-Teams are too basic. Teams like Ohio State will always have 90s. Teams like Arizona will never have 90s on their team bc of how they recruit. They have a few on their default rosters, but will never get them again.
-Freshman always go to teams where they cant play. This makes ALMOST EVERY freshman get redshirted in their first year. This logic is so bad. Because when you get to years 4-5, 97% of all players have been redshirted.
This is bad. All in a year where they claimed recruiting was great. Recruiting logic is a mess.Last edited by buckeye02; 09-08-2010, 06:26 AM.PSN: buckeye02Comment
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3
I think that the passing game will still play fine with sliders, but online may be sketchy.
I like how the game plays now, it feels... I can't really describe it. It's like the ratings have more of an effect, especially on the O-line/defense, which we often neglect to take into consideration. I feel like I can tell whether I'm playing a team on/below/above my level now, and the game changes with it. If I play against Alabama, I have to grind for every last yard and make every effort, or they can run over me at will. Against a similar team I feel like I just have to play better than them and not give them any breaks, and the results will come. Against a team below me I feel like I can just play and try a fun play or two and still keep the game in my command, but the other team still fights against me and if I give them enough chances they WILL beat me.
Before I just felt like I had to look at what kind of offense they ran, do my best to stop the robo QB, and go through the motions. The game feels more dynamic between games so to say.
And another game worth of stats now.
Mich (me) @ Purdue
Final Score
49-21
First Downs
19-16
3rd down
(5-10)(7-13)
Turnovers
2-3
Passing
Robinson (Mich) 10-20 108 yds 1 TD 1 INT
Henry (Purdue) 26-35 253 yds 1 TD 1 INT
Rushing
Bolden (Pur) 18 att 68 yds 2 TD (This guy was beasting in the second half, he had a TD where he broke at least 6 tackles. Most of his attempts were in the first half before I pulled ahead though)
Robinson & Shaw (Mich) 41 total att 249 yds 5 TD
10 more pancakes between the teams, once again they threw to 8 different WRsLast edited by DiSaStAx94; 09-07-2010, 09:29 PM.Comment
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3
I had this happen to me in patch #2 as well. Granted I don't always play great defense, but insane completion percentages.Really? I'm seeing it in full force. Every QB I play against has a completion % right around 80 until the 4th Qtr, when it drops due to desperation pass plays. Even then they almost always end up around 70 and most of the incomplete pass are swats or ducks caused by getting hit. I'm on AA with CPU Accuracy at 15.Comment
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3
Yeah 1 & 2 stars were higher. Problem is that when i started this sim dynasty, I was FAU. I was getting results for a lot of low level teams where some of the 1 and 2 stars were higher rated than that teams 3 stars.
I saw a 1 star FB who was 60 overall. But mostly, 1 stars are all high 40s to mid 50s.
2 stars are low 50s to high 50s.
3 stars are high 50s to low 60s.
Im controlling Illinois now and their FR looked just like FAUs. A bunch of 1, 2, and few 3 stars all between high 40s to hig 50s. Maybe a few low 60s sprinkled in.
I have seen any 4 stars yet. But powerhouse schools are still getting the high 70s and low 80s guys.
But like I said. Arizona has two 90s on its default roster. By the way the CPU recruits for them, they will never pull any 4 or 5 stars like they possible could in real life. This leads to them never having 90s again.
I looked at Arizona State and they had some low to mid 70s. So its not all bad.
But the lower schools will just always be full of 60s and 70s. Always.
Im almost done and going to post what everything looks like at the beginning of 2015.
I dont like how almost everyone has been redshirted.PSN: buckeye02Comment
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available (PS3)
I have more time for play action passes, yes. This is on default AA sliders. You still get hurried but I can atleast scan the field for a few seconds.RiseToGlory(NC State)- 11-0
SMELL THE ROSES (Stanford)- 4-0
Battle of the South/ACC vs. Sec (Clemson)-3-0Comment
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3
Thanks for the updates on the post patch 3 game play fellas. Sounds like I'll be depending on NBA 2K for my sports videogame fix this year. NCAA has too many gameplay issues and lack of authenticity that takes place in college football, i.e., special teams plays, viable dual-threat passers, option teams, speed pass rushers, big plays in the run game, etc. I remember back in the day when I switched over from Madden to NCAA; back when Bush, Young, and Leinhart were demigods.
Anybody know what I'm talking about?Comment
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3
This contributes further to the depth chart problems experienced because teams are always trying to survive a full season with 60-65 man rosters instead of 70.Comment

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