NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3)

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  • mgoblue678
    MVP
    • Jul 2008
    • 3371

    #466
    Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3

    Originally posted by Block-O
    What I want to know is .... Has the tuned pass defense, both zone and man, made this game unplayable??? Is the combo of pass rush and pass d been killed and allow the robo QBs for every team to come back. The pass D was good when the game first came out. So whats it like now?

    If so, im not going to waste my time simming anymore, and ill just sit and wait for the madden roster update on Thurs.

    EDIT: just simmed another season with FAU. All my 3* commits were rated in the mid 50s this time. All 4 of them. Highest was a 58.
    Well that doesn't sound good. I thought the recruits were supposed to be higher not lower. Do the 1* and 2* recruits look any higher?
    Last edited by mgoblue678; 09-07-2010, 09:32 PM.
    My Teams

    College: Michigan Wolverines
    NHL: Detroit Red Wings
    NBA:Detroit Pistons
    MLB: Detroit Tigers

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    • NoDakHusker
      Ice Cold
      • Mar 2009
      • 4348

      #467
      Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3

      Yeah...I think I'll avoid this patch. I like how it plays as of now(360 user here) and don't want to mess it up...especially with some of the awesome games I've been having as of late.
      Huskers | Chelsea FC | Minnesota United | Omaha

      Comment

      • canes21
        Hall Of Fame
        • Sep 2008
        • 22937

        #468
        Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3

        I thought the change in man coverage was so you could raise your sliders to get man and zone on a closer level of effectiveness. I am probably wrong though.
        “No one is more hated than he who speaks the truth.”


        ― Plato

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        • SecretAgentManCU
          Rookie
          • Jul 2010
          • 99

          #469
          Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3

          Originally posted by canes21
          I thought the change in man coverage was so you could raise your sliders to get man and zone on a closer level of effectiveness. I am probably wrong though.
          I'm about to go test Pass Coverage sliders at 100 and see how drastic the change is from default AA at 50. I may also mess around with QB Accuracy as well.
          RiseToGlory(NC State)- 11-0
          SMELL THE ROSES (Stanford)- 4-0
          Battle of the South/ACC vs. Sec (Clemson)-3-0

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          • buckeye02
            MVP
            • Jul 2009
            • 4152

            #470
            Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3

            The way the CPU recruits is disgusting.
            -Why is Ohio State signing 2* JUCO players?? They will never play.
            -Why do powerhouses have 40s and 50s on their rosters?
            -Mid level teams never reach out and get 5* star players that could start for their program. they always get 60s. Illinois got no 4 or 5 stars for example.
            -THERE ARE WAY TOO MANY JUCOS!!
            -Top schools sign too many Jucos
            -Teams are too basic. Teams like Ohio State will always have 90s. Teams like Arizona will never have 90s on their team bc of how they recruit. They have a few on their default rosters, but will never get them again.
            -Freshman always go to teams where they cant play. This makes ALMOST EVERY freshman get redshirted in their first year. This logic is so bad. Because when you get to years 4-5, 97% of all players have been redshirted.

            This is bad. All in a year where they claimed recruiting was great. Recruiting logic is a mess.
            Last edited by buckeye02; 09-08-2010, 06:26 AM.
            PSN: buckeye02

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            • OCC2USC
              Rookie
              • Aug 2010
              • 51

              #471
              Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3

              Man EA is dropping the ball with these patches. Why did they mess with gameplay? Patch #1 was perfect!

              Comment

              • DiSaStAx94
                Rookie
                • Apr 2009
                • 174

                #472
                Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3

                I think that the passing game will still play fine with sliders, but online may be sketchy.

                I like how the game plays now, it feels... I can't really describe it. It's like the ratings have more of an effect, especially on the O-line/defense, which we often neglect to take into consideration. I feel like I can tell whether I'm playing a team on/below/above my level now, and the game changes with it. If I play against Alabama, I have to grind for every last yard and make every effort, or they can run over me at will. Against a similar team I feel like I just have to play better than them and not give them any breaks, and the results will come. Against a team below me I feel like I can just play and try a fun play or two and still keep the game in my command, but the other team still fights against me and if I give them enough chances they WILL beat me.

                Before I just felt like I had to look at what kind of offense they ran, do my best to stop the robo QB, and go through the motions. The game feels more dynamic between games so to say.

                And another game worth of stats now.

                Mich (me) @ Purdue

                Final Score
                49-21
                First Downs
                19-16
                3rd down
                (5-10)(7-13)
                Turnovers
                2-3

                Passing

                Robinson (Mich) 10-20 108 yds 1 TD 1 INT

                Henry (Purdue) 26-35 253 yds 1 TD 1 INT

                Rushing

                Bolden (Pur) 18 att 68 yds 2 TD (This guy was beasting in the second half, he had a TD where he broke at least 6 tackles. Most of his attempts were in the first half before I pulled ahead though)

                Robinson & Shaw (Mich) 41 total att 249 yds 5 TD

                10 more pancakes between the teams, once again they threw to 8 different WRs
                Last edited by DiSaStAx94; 09-07-2010, 09:29 PM.

                Comment

                • haze56
                  Banned
                  • Jun 2008
                  • 199

                  #473
                  Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3

                  I have a 360 and was looking forward to starting a dynasty with a team like San Diego State or Hawaii to build them up. But it doesn't sound like it will even be possible.

                  Comment

                  • LambertandHam
                    All Star
                    • Jul 2010
                    • 8008

                    #474
                    Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3

                    Originally posted by Ramminyou
                    Really? I'm seeing it in full force. Every QB I play against has a completion % right around 80 until the 4th Qtr, when it drops due to desperation pass plays. Even then they almost always end up around 70 and most of the incomplete pass are swats or ducks caused by getting hit. I'm on AA with CPU Accuracy at 15.
                    I had this happen to me in patch #2 as well. Granted I don't always play great defense, but insane completion percentages.
                    Steam

                    PSN: BigGreenZaku

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                    • spit_bubble
                      MVP
                      • Nov 2004
                      • 3292

                      #475
                      Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available (PS3)

                      Originally posted by Chief
                      Ok, PS3 guys. We need someone to answer this.

                      Is the play action pass blocking still broken?


                      Thanks
                      I asked this earlier... Still no answer...

                      Kellen Moore would like to know.
                      All ties severed...

                      Comment

                      • OCC2USC
                        Rookie
                        • Aug 2010
                        • 51

                        #476
                        Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3

                        Somebody PLEASE make sliders. I love defense and I would hope to not have to give up so many yards in my dynastys. I don't even play Online anymore. Just OD

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                        • buckeye02
                          MVP
                          • Jul 2009
                          • 4152

                          #477
                          Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3

                          Originally posted by mgoblue678
                          While that doesn't sound good. I thought the recruits were supposed to be higher not lower. Do the 1* and 2* recruits look any higher?
                          Yeah 1 & 2 stars were higher. Problem is that when i started this sim dynasty, I was FAU. I was getting results for a lot of low level teams where some of the 1 and 2 stars were higher rated than that teams 3 stars.

                          I saw a 1 star FB who was 60 overall. But mostly, 1 stars are all high 40s to mid 50s.

                          2 stars are low 50s to high 50s.

                          3 stars are high 50s to low 60s.

                          Im controlling Illinois now and their FR looked just like FAUs. A bunch of 1, 2, and few 3 stars all between high 40s to hig 50s. Maybe a few low 60s sprinkled in.

                          I have seen any 4 stars yet. But powerhouse schools are still getting the high 70s and low 80s guys.

                          But like I said. Arizona has two 90s on its default roster. By the way the CPU recruits for them, they will never pull any 4 or 5 stars like they possible could in real life. This leads to them never having 90s again.

                          I looked at Arizona State and they had some low to mid 70s. So its not all bad.

                          But the lower schools will just always be full of 60s and 70s. Always.

                          Im almost done and going to post what everything looks like at the beginning of 2015.

                          I dont like how almost everyone has been redshirted.
                          PSN: buckeye02

                          Comment

                          • SecretAgentManCU
                            Rookie
                            • Jul 2010
                            • 99

                            #478
                            Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available (PS3)

                            Originally posted by spit_bubble
                            I asked this earlier... Still no answer...

                            Kellen Moore would like to know.

                            I have more time for play action passes, yes. This is on default AA sliders. You still get hurried but I can atleast scan the field for a few seconds.
                            RiseToGlory(NC State)- 11-0
                            SMELL THE ROSES (Stanford)- 4-0
                            Battle of the South/ACC vs. Sec (Clemson)-3-0

                            Comment

                            • magic247
                              Rookie
                              • Jun 2009
                              • 160

                              #479
                              Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3

                              Thanks for the updates on the post patch 3 game play fellas. Sounds like I'll be depending on NBA 2K for my sports videogame fix this year. NCAA has too many gameplay issues and lack of authenticity that takes place in college football, i.e., special teams plays, viable dual-threat passers, option teams, speed pass rushers, big plays in the run game, etc. I remember back in the day when I switched over from Madden to NCAA; back when Bush, Young, and Leinhart were demigods.

                              Anybody know what I'm talking about?

                              Comment

                              • youALREADYknow
                                MVP
                                • Aug 2008
                                • 3635

                                #480
                                Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3

                                Originally posted by Block-O
                                I dont like how almost everyone has been redshirted.
                                This contributes further to the depth chart problems experienced because teams are always trying to survive a full season with 60-65 man rosters instead of 70.

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