NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3)

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  • HeebieJeebie
    Banned
    • Aug 2010
    • 7

    #571
    Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3

    oooohhh I think xbox got the tuner and not the patch.. and the patch fixes the glitch cause it sill works but the other things are already here.

    Comment

    • TXHusker25
      Banned
      • Jul 2010
      • 252

      #572
      Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3

      Ok, video examples. This was a lobby game against a pretty cool guy, he was Georgia, I was Boise State (wanted to have Kellen Moore to throw with).

      First video is him on the goal line. My defense is in 4-3 Cover 2 Buc with coach settings at aggressive zone, meaning everyone is tight. Cover 2 Buc is Flat/Hook/Hook/Hook/Flat across.

      If you pause at 2 seconds, you will see my two LBs standing next to each other guarding grass. Go a little further and you see my CB in the flat zone sit and watch the play, not even attempting to cover the guy who ended up catching the TD pass. Not a single one even made an effort to play the ball or cover a guy as he crossed through their zone.

      <img style="visibility:hidden;width:0px;height:0px;" border=0 width=0 height=0 src="http://counters.gigya.com/wildfire/IMP/CXNID=2000002.0NXC/bT*xJmx*PTEyODM5MzAwMzAyOTQmcHQ9MTI4MzkzMDAzNDA2NC ZwPTk1MDcxJmQ9Jmc9MSZvPWFmOGUyYzdjY2RmOTRjZGRiYzBk/MjAzYzY4NjAwMjM1Jm9mPTA=.gif" /><object width="640" height="360"><param name="wmode" value="transparent" valuetype="data" /><param name="movie" value="http://cdn.www.easports.com/static/315.4.9/flash/mdMediaPlugin/mediaplayer.swf?file=http://cdn.content.easports.com/media2011/ncaa11/182635/661A0001_4_FLV_VIDEO_TAU.flv&link=http://www.easports.com/media/play/video/34976937&linkfromdisplay=true&linktarget=_top&imag e=" valuetype="data" /><embed src="http://cdn.www.easports.com/static/315.4.9/flash/mdMediaPlugin/mediaplayer.swf" type="application/x-shockwave-flash" wmode="transparent" width="640" height="360" allowscriptaccess="always" allowfullscreen="true" flashvars="height=360&width=640&file=http://cdn.content.easports.com/media2011/ncaa11/182635/661A0001_4_FLV_VIDEO_TAU.flv&link=http://www.easports.com/media/play/video/34976937&linkfromdisplay=true&linktarget=_top&imag e="></embed></object><div style="font-family: Arial, sans-serif; font-size: 12px;"><a href="http://www.easports.com/" target="_top" shape="rect">EA Sports</a>: <a href="http://www.easports.com/media/play/video/34976937" target="_top" shape="rect">NCAA Football 11 Video</a></div>

      This video was him running a bunch formation wheel route. I don't remember the play call for my defense, but it was a Cover 3 shell with a buzz and two hook zones underneath with the left CB blitzing. You will note that I have THREE defenders within a few steps of each other, both hook zones and the right deep third zone. The CB in right deep third zone is sprinting with his back to the play (and out of position) and the guy just throws the wheel behind him while he isnt' looking. All the other zone defenders are watching the play but him.

      <img style="visibility:hidden;width:0px;height:0px;" border=0 width=0 height=0 src="http://counters.gigya.com/wildfire/IMP/CXNID=2000002.0NXC/bT*xJmx*PTEyODM5MzAzNTMyMTQmcHQ9MTI4MzkzMDM1NTM4NS ZwPTk1MDcxJmQ9Jmc9MSZvPWFmOGUyYzdjY2RmOTRjZGRiYzBk/MjAzYzY4NjAwMjM1Jm9mPTA=.gif" /><object width="640" height="360"><param name="wmode" value="transparent" valuetype="data" /><param name="movie" value="http://cdn.www.easports.com/static/315.4.9/flash/mdMediaPlugin/mediaplayer.swf?file=http://cdn.content.easports.com/media2011/ncaa11/182635/661A0001_3_FLV_VIDEO_icW.flv&link=http://www.easports.com/media/play/video/34976873&linkfromdisplay=true&linktarget=_top&imag e=" valuetype="data" /><embed src="http://cdn.www.easports.com/static/315.4.9/flash/mdMediaPlugin/mediaplayer.swf" type="application/x-shockwave-flash" wmode="transparent" width="640" height="360" allowscriptaccess="always" allowfullscreen="true" flashvars="height=360&width=640&file=http://cdn.content.easports.com/media2011/ncaa11/182635/661A0001_3_FLV_VIDEO_icW.flv&link=http://www.easports.com/media/play/video/34976873&linkfromdisplay=true&linktarget=_top&imag e="></embed></object><div style="font-family: Arial, sans-serif; font-size: 12px;"><a href="http://www.easports.com/" target="_top" shape="rect">EA Sports</a>: <a href="http://www.easports.com/media/play/video/34976873" target="_top" shape="rect">NCAA Football 11 Video</a></div>

      This one is my favorite in WTF moments in NCAA history.

      Here I am in straight man to man defense, nothing fancy, it is just man to man with a corner blitz, I was manually controlling the free safety (you can see me chasing the quick out route on the side). Note the LB guarding the TE #7. #7 runs a simple quick curl route, my LB stays with him until the guy sprints out. Then my defender guarding #7 inexplicably starts mirroring the QB has he sprints. He doesn't go after him, he just mirrors him. Obviously this leaves #7 wide open, who he throws to and gets a huge gain.

      I mean what the hell?

      <img style="visibility:hidden;width:0px;height:0px;" border=0 width=0 height=0 src="http://counters.gigya.com/wildfire/IMP/CXNID=2000002.0NXC/bT*xJmx*PTEyODM5MzA1Mjg4MzgmcHQ9MTI4MzkzMDUzMDYyOC ZwPTk1MDcxJmQ9Jmc9MSZvPWFmOGUyYzdjY2RmOTRjZGRiYzBk/MjAzYzY4NjAwMjM1Jm9mPTA=.gif" /><object width="640" height="360"><param name="wmode" value="transparent" valuetype="data" /><param name="movie" value="http://cdn.www.easports.com/static/315.4.9/flash/mdMediaPlugin/mediaplayer.swf?file=http://cdn.content.easports.com/media2011/ncaa11/182635/661A0001_2_FLV_VIDEO_XeW.flv&link=http://www.easports.com/media/play/video/34976821&linkfromdisplay=true&linktarget=_top&imag e=" valuetype="data" /><embed src="http://cdn.www.easports.com/static/315.4.9/flash/mdMediaPlugin/mediaplayer.swf" type="application/x-shockwave-flash" wmode="transparent" width="640" height="360" allowscriptaccess="always" allowfullscreen="true" flashvars="height=360&width=640&file=http://cdn.content.easports.com/media2011/ncaa11/182635/661A0001_2_FLV_VIDEO_XeW.flv&link=http://www.easports.com/media/play/video/34976821&linkfromdisplay=true&linktarget=_top&imag e="></embed></object><div style="font-family: Arial, sans-serif; font-size: 12px;"><a href="http://www.easports.com/" target="_top" shape="rect">EA Sports</a>: <a href="http://www.easports.com/media/play/video/34976821" target="_top" shape="rect">NCAA Football 11 Video</a></div>

      Lastly we have this gem. Again, I am in straight man to man coverage, in this case my linebacker is assigned to the RB on the left. There is no play action, there is no misdirection, the HB simply runs a route to the flat. Yet my LB inexplicably runs like 5 yards the other direction before slamming on the brakes and trying to chase down the RB, who was obviously wide open by this time. It is as if my LB was confused on his assignment and initially wanted to guard the back on the other side.

      <img style="visibility:hidden;width:0px;height:0px;" border=0 width=0 height=0 src="http://counters.gigya.com/wildfire/IMP/CXNID=2000002.0NXC/bT*xJmx*PTEyODM5MzA5MjUwMzAmcHQ9MTI4MzkzMDkyNzAzNy ZwPTk1MDcxJmQ9Jmc9MSZvPWFmOGUyYzdjY2RmOTRjZGRiYzBk/MjAzYzY4NjAwMjM1Jm9mPTA=.gif" /><object width="640" height="360"><param name="wmode" value="transparent" valuetype="data" /><param name="movie" value="http://cdn.www.easports.com/static/315.4.9/flash/mdMediaPlugin/mediaplayer.swf?file=http://cdn.content.easports.com/media2011/ncaa11/182635/661A0001_1_FLV_VIDEO_Wdx.flv&link=http://www.easports.com/media/play/video/34976733&linkfromdisplay=true&linktarget=_top&imag e=" valuetype="data" /><embed src="http://cdn.www.easports.com/static/315.4.9/flash/mdMediaPlugin/mediaplayer.swf" type="application/x-shockwave-flash" wmode="transparent" width="640" height="360" allowscriptaccess="always" allowfullscreen="true" flashvars="height=360&width=640&file=http://cdn.content.easports.com/media2011/ncaa11/182635/661A0001_1_FLV_VIDEO_Wdx.flv&link=http://www.easports.com/media/play/video/34976733&linkfromdisplay=true&linktarget=_top&imag e="></embed></object><div style="font-family: Arial, sans-serif; font-size: 12px;"><a href="http://www.easports.com/" target="_top" shape="rect">EA Sports</a>: <a href="http://www.easports.com/media/play/video/34976733" target="_top" shape="rect">NCAA Football 11 Video</a></div>

      Yeah, the pass defense really got improved.

      Comment

      • novadolla
        Pro
        • Sep 2010
        • 551

        #573
        Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3

        Originally posted by TXHusker25
        Ok, video examples. This was a lobby game against a pretty cool guy, he was Georgia, I was Boise State (wanted to have Kellen Moore to throw with).

        First video is him on the goal line. My defense is in 4-3 Cover 2 Buc with coach settings at aggressive zone, meaning everyone is tight. Cover 2 Buc is Flat/Hook/Hook/Hook/Flat across.

        If you pause at 2 seconds, you will see my two LBs standing next to each other guarding grass. Go a little further and you see my CB in the flat zone sit and watch the play, not even attempting to cover the guy who ended up catching the TD pass. Not a single one even made an effort to play the ball or cover a guy as he crossed through their zone.

        <object width="640" height="360">

        <embed src="http://cdn.www.easports.com/static/315.4.9/flash/mdMediaPlugin/mediaplayer.swf" type="application/x-shockwave-flash" wmode="transparent" allowscriptaccess="always" allowfullscreen="true" flashvars="height=360&width=640&file=http://cdn.content.easports.com/media2011/ncaa11/182635/661A0001_4_FLV_VIDEO_TAU.flv&link=http://www.easports.com/media/play/video/34976937&linkfromdisplay=true&linktarget=_top&imag e=" width="640" height="360"></object>EA Sports: NCAA Football 11 Video


        This video was him running a bunch formation wheel route. I don't remember the play call for my defense, but it was a Cover 3 shell with a buzz and two hook zones underneath with the left CB blitzing. You will note that I have THREE defenders within a few steps of each other, both hook zones and the right deep third zone. The CB in right deep third zone is sprinting with his back to the play (and out of position) and the guy just throws the wheel behind him while he isnt' looking. All the other zone defenders are watching the play but him.

        <object width="640" height="360">

        <embed src="http://cdn.www.easports.com/static/315.4.9/flash/mdMediaPlugin/mediaplayer.swf" type="application/x-shockwave-flash" wmode="transparent" allowscriptaccess="always" allowfullscreen="true" flashvars="height=360&width=640&file=http://cdn.content.easports.com/media2011/ncaa11/182635/661A0001_3_FLV_VIDEO_icW.flv&link=http://www.easports.com/media/play/video/34976873&linkfromdisplay=true&linktarget=_top&imag e=" width="640" height="360"></object>EA Sports: NCAA Football 11 Video


        This one is my favorite in WTF moments in NCAA history.

        Here I am in straight man to man defense, nothing fancy, it is just man to man with a corner blitz, I was manually controlling the free safety (you can see me chasing the quick out route on the side). Note the LB guarding the TE #7. #7 runs a simple quick curl route, my LB stays with him until the guy sprints out. Then my defender guarding #7 inexplicably starts mirroring the QB has he sprints. He doesn't go after him, he just mirrors him. Obviously this leaves #7 wide open, who he throws to and gets a huge gain.

        I mean what the hell?

        <object width="640" height="360">

        <embed src="http://cdn.www.easports.com/static/315.4.9/flash/mdMediaPlugin/mediaplayer.swf" type="application/x-shockwave-flash" wmode="transparent" allowscriptaccess="always" allowfullscreen="true" flashvars="height=360&width=640&file=http://cdn.content.easports.com/media2011/ncaa11/182635/661A0001_2_FLV_VIDEO_XeW.flv&link=http://www.easports.com/media/play/video/34976821&linkfromdisplay=true&linktarget=_top&imag e=" width="640" height="360"></object>EA Sports: NCAA Football 11 Video


        Lastly we have this gem. Again, I am in straight man to man coverage, in this case my linebacker is assigned to the RB on the left. There is no play action, there is no misdirection, the HB simply runs a route to the flat. Yet my LB inexplicably runs like 5 yards the other direction before slamming on the brakes and trying to chase down the RB, who was obviously wide open by this time. It is as if my LB was confused on his assignment and initially wanted to guard the back on the other side.

        <object width="640" height="360">

        <embed src="http://cdn.www.easports.com/static/315.4.9/flash/mdMediaPlugin/mediaplayer.swf" type="application/x-shockwave-flash" wmode="transparent" allowscriptaccess="always" allowfullscreen="true" flashvars="height=360&width=640&file=http://cdn.content.easports.com/media2011/ncaa11/182635/661A0001_1_FLV_VIDEO_Wdx.flv&link=http://www.easports.com/media/play/video/34976733&linkfromdisplay=true&linktarget=_top&imag e=" width="640" height="360"></object>EA Sports: NCAA Football 11 Video


        Yeah, the pass defense really got improved.
        in the first video the corner did make a play but he was in position to break the pass up. the two after looks like play calling issue, and the last one try pass committing maybe the LB wont do the false step.

        Tip: 43 normal under ram buck (spread your LBs) the blitzing LB gets alot of preasure forcing hurried passes. And you still have a S deep.

        Comment

        • TXHusker25
          Banned
          • Jul 2010
          • 252

          #574
          Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3

          Originally posted by novadolla
          in the first video the corner did make a play but he was in position to break the pass up. the two after looks like play calling issue, and the last one try pass committing maybe the LB wont do the false step.

          Tip: 43 normal under ram buck (spread your LBs) the blitzing LB gets alot of preasure forcing hurried passes. And you still have a S deep.
          The CB only attempted to make a play when I user clicked on him after the ball was in the air. That is the flail you see, me trying to get lucky.

          As for the other two being a play calling issue, are you kidding me? A 3 deep shell vs a wheel route is about as good of a play call as you can get. The problem was that I had 3 guys covering the same area and my deep third on that side was running with his back to the play (seriously, why?).

          The one after after that was a perfect play call, a CB blitz forcing him out of the pocket and man to man coverage vs. Stick. My LB was sitting on the quick curl just like he was supposed to until he just leaves for no reason. What else can I do?

          Comment

          • HeebieJeebie
            Banned
            • Aug 2010
            • 7

            #575
            Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3

            Originally posted by TXHusker25
            Ok, video examples. This was a lobby game against a pretty cool guy, he was Georgia, I was Boise State (wanted to have Kellen Moore to throw with).

            First video is him on the goal line. My defense is in 4-3 Cover 2 Buc with coach settings at aggressive zone, meaning everyone is tight. Cover 2 Buc is Flat/Hook/Hook/Hook/Flat across.

            If you pause at 2 seconds, you will see my two LBs standing next to each other guarding grass. Go a little further and you see my CB in the flat zone sit and watch the play, not even attempting to cover the guy who ended up catching the TD pass. Not a single one even made an effort to play the ball or cover a guy as he crossed through their zone.

            <img style="visibility:hidden;width:0px;height:0px;" border=0 width=0 height=0 src="http://counters.gigya.com/wildfire/IMP/CXNID=2000002.0NXC/bT*xJmx*PTEyODM5MzAwMzAyOTQmcHQ9MTI4MzkzMDAzNDA2NC ZwPTk1MDcxJmQ9Jmc9MSZvPWFmOGUyYzdjY2RmOTRjZGRiYzBk/MjAzYzY4NjAwMjM1Jm9mPTA=.gif" /><object width="640" height="360"><param name="wmode" value="transparent" valuetype="data" /><param name="movie" value="http://cdn.www.easports.com/static/315.4.9/flash/mdMediaPlugin/mediaplayer.swf?file=http://cdn.content.easports.com/media2011/ncaa11/182635/661A0001_4_FLV_VIDEO_TAU.flv&link=http://www.easports.com/media/play/video/34976937&linkfromdisplay=true&linktarget=_top&imag e=" valuetype="data" /><embed src="http://cdn.www.easports.com/static/315.4.9/flash/mdMediaPlugin/mediaplayer.swf" type="application/x-shockwave-flash" wmode="transparent" width="640" height="360" allowscriptaccess="always" allowfullscreen="true" flashvars="height=360&width=640&file=http://cdn.content.easports.com/media2011/ncaa11/182635/661A0001_4_FLV_VIDEO_TAU.flv&link=http://www.easports.com/media/play/video/34976937&linkfromdisplay=true&linktarget=_top&imag e="></embed></object><div style="font-family: Arial, sans-serif; font-size: 12px;"><a href="http://www.easports.com/" target="_top" shape="rect">EA Sports</a>: <a href="http://www.easports.com/media/play/video/34976937" target="_top" shape="rect">NCAA Football 11 Video</a></div>

            This video was him running a bunch formation wheel route. I don't remember the play call for my defense, but it was a Cover 3 shell with a buzz and two hook zones underneath with the left CB blitzing. You will note that I have THREE defenders within a few steps of each other, both hook zones and the right deep third zone. The CB in right deep third zone is sprinting with his back to the play (and out of position) and the guy just throws the wheel behind him while he isnt' looking. All the other zone defenders are watching the play but him.

            <img style="visibility:hidden;width:0px;height:0px;" border=0 width=0 height=0 src="http://counters.gigya.com/wildfire/IMP/CXNID=2000002.0NXC/bT*xJmx*PTEyODM5MzAzNTMyMTQmcHQ9MTI4MzkzMDM1NTM4NS ZwPTk1MDcxJmQ9Jmc9MSZvPWFmOGUyYzdjY2RmOTRjZGRiYzBk/MjAzYzY4NjAwMjM1Jm9mPTA=.gif" /><object width="640" height="360"><param name="wmode" value="transparent" valuetype="data" /><param name="movie" value="http://cdn.www.easports.com/static/315.4.9/flash/mdMediaPlugin/mediaplayer.swf?file=http://cdn.content.easports.com/media2011/ncaa11/182635/661A0001_3_FLV_VIDEO_icW.flv&link=http://www.easports.com/media/play/video/34976873&linkfromdisplay=true&linktarget=_top&imag e=" valuetype="data" /><embed src="http://cdn.www.easports.com/static/315.4.9/flash/mdMediaPlugin/mediaplayer.swf" type="application/x-shockwave-flash" wmode="transparent" width="640" height="360" allowscriptaccess="always" allowfullscreen="true" flashvars="height=360&width=640&file=http://cdn.content.easports.com/media2011/ncaa11/182635/661A0001_3_FLV_VIDEO_icW.flv&link=http://www.easports.com/media/play/video/34976873&linkfromdisplay=true&linktarget=_top&imag e="></embed></object><div style="font-family: Arial, sans-serif; font-size: 12px;"><a href="http://www.easports.com/" target="_top" shape="rect">EA Sports</a>: <a href="http://www.easports.com/media/play/video/34976873" target="_top" shape="rect">NCAA Football 11 Video</a></div>

            This one is my favorite in WTF moments in NCAA history.

            Here I am in straight man to man defense, nothing fancy, it is just man to man with a corner blitz, I was manually controlling the free safety (you can see me chasing the quick out route on the side). Note the LB guarding the TE #7. #7 runs a simple quick curl route, my LB stays with him until the guy sprints out. Then my defender guarding #7 inexplicably starts mirroring the QB has he sprints. He doesn't go after him, he just mirrors him. Obviously this leaves #7 wide open, who he throws to and gets a huge gain.

            I mean what the hell?

            <img style="visibility:hidden;width:0px;height:0px;" border=0 width=0 height=0 src="http://counters.gigya.com/wildfire/IMP/CXNID=2000002.0NXC/bT*xJmx*PTEyODM5MzA1Mjg4MzgmcHQ9MTI4MzkzMDUzMDYyOC ZwPTk1MDcxJmQ9Jmc9MSZvPWFmOGUyYzdjY2RmOTRjZGRiYzBk/MjAzYzY4NjAwMjM1Jm9mPTA=.gif" /><object width="640" height="360"><param name="wmode" value="transparent" valuetype="data" /><param name="movie" value="http://cdn.www.easports.com/static/315.4.9/flash/mdMediaPlugin/mediaplayer.swf?file=http://cdn.content.easports.com/media2011/ncaa11/182635/661A0001_2_FLV_VIDEO_XeW.flv&link=http://www.easports.com/media/play/video/34976821&linkfromdisplay=true&linktarget=_top&imag e=" valuetype="data" /><embed src="http://cdn.www.easports.com/static/315.4.9/flash/mdMediaPlugin/mediaplayer.swf" type="application/x-shockwave-flash" wmode="transparent" width="640" height="360" allowscriptaccess="always" allowfullscreen="true" flashvars="height=360&width=640&file=http://cdn.content.easports.com/media2011/ncaa11/182635/661A0001_2_FLV_VIDEO_XeW.flv&link=http://www.easports.com/media/play/video/34976821&linkfromdisplay=true&linktarget=_top&imag e="></embed></object><div style="font-family: Arial, sans-serif; font-size: 12px;"><a href="http://www.easports.com/" target="_top" shape="rect">EA Sports</a>: <a href="http://www.easports.com/media/play/video/34976821" target="_top" shape="rect">NCAA Football 11 Video</a></div>

            Lastly we have this gem. Again, I am in straight man to man coverage, in this case my linebacker is assigned to the RB on the left. There is no play action, there is no misdirection, the HB simply runs a route to the flat. Yet my LB inexplicably runs like 5 yards the other direction before slamming on the brakes and trying to chase down the RB, who was obviously wide open by this time. It is as if my LB was confused on his assignment and initially wanted to guard the back on the other side.

            <img style="visibility:hidden;width:0px;height:0px;" border=0 width=0 height=0 src="http://counters.gigya.com/wildfire/IMP/CXNID=2000002.0NXC/bT*xJmx*PTEyODM5MzA5MjUwMzAmcHQ9MTI4MzkzMDkyNzAzNy ZwPTk1MDcxJmQ9Jmc9MSZvPWFmOGUyYzdjY2RmOTRjZGRiYzBk/MjAzYzY4NjAwMjM1Jm9mPTA=.gif" /><object width="640" height="360"><param name="wmode" value="transparent" valuetype="data" /><param name="movie" value="http://cdn.www.easports.com/static/315.4.9/flash/mdMediaPlugin/mediaplayer.swf?file=http://cdn.content.easports.com/media2011/ncaa11/182635/661A0001_1_FLV_VIDEO_Wdx.flv&link=http://www.easports.com/media/play/video/34976733&linkfromdisplay=true&linktarget=_top&imag e=" valuetype="data" /><embed src="http://cdn.www.easports.com/static/315.4.9/flash/mdMediaPlugin/mediaplayer.swf" type="application/x-shockwave-flash" wmode="transparent" width="640" height="360" allowscriptaccess="always" allowfullscreen="true" flashvars="height=360&width=640&file=http://cdn.content.easports.com/media2011/ncaa11/182635/661A0001_1_FLV_VIDEO_Wdx.flv&link=http://www.easports.com/media/play/video/34976733&linkfromdisplay=true&linktarget=_top&imag e="></embed></object><div style="font-family: Arial, sans-serif; font-size: 12px;"><a href="http://www.easports.com/" target="_top" shape="rect">EA Sports</a>: <a href="http://www.easports.com/media/play/video/34976733" target="_top" shape="rect">NCAA Football 11 Video</a></div>

            Yeah, the pass defense really got improved.
            Your complaining that people found the holes in your zone... thats how you beat zone defense. by finding the holes. you want pass defense to be unbeatable or what?

            Comment

            • novadolla
              Pro
              • Sep 2010
              • 551

              #576
              Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3

              Originally posted by TXHusker25
              The CB only attempted to make a play when I user clicked on him after the ball was in the air. That is the flail you see, me trying to get lucky.

              As for the other two being a play calling issue, are you kidding me? A 3 deep shell vs a wheel route is about as good of a play call as you can get. The problem was that I had 3 guys covering the same area and my deep third on that side was running with his back to the play (seriously, why?).

              The one after after that was a perfect play call, a CB blitz forcing him out of the pocket and man to man coverage vs. Stick. My LB was sitting on the quick curl just like he was supposed to until he just leaves for no reason. What else can I do?

              Looks like the corner was trying to get deep to keep the inside guy running the streak in front of him. But he should be bailing rather than running with his back to the ball. But against cv3 the flats wil be open and wheels will be open because the corner is bailing out of there. some one else should of went to the flats.

              it looked like the QB broke contain and the LB was gonna try to stop the scramble. Was your QB contain on aggressive?

              Comment

              • Segagendude
                Banned
                • Aug 2008
                • 7940

                #577
                Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3

                So, all day at work I've been reading all these posts about how the game has no defense after patch #3. (Not sure if it pertained to online play, but anyway)

                So I get home, d/l the patch, and continue my dynasty OSU against Penn State, expecting the worst.

                What'd I get? Oh nothing, just an ESPN Classic worth 1870 points!

                Score was tied 10-10 at the half. In the third, I finally got a long sustained drive to go up 17-10. PSU kicks a FG, making it 17-13, as we head to the fourth.

                I kick a FG after I'm stopped short of the goal line, now 20-13.

                PSU has the ball, 2+ minutes left in the game, and they start airing it out.......they get the TD on a bomb since I'm on one-on-one coverage along the right sideline...

                I go three and out, giving them the ball back with about 1+ minute left in the game. They hit ANOTHER long pass play for a TD!

                Now I'm down. I hit a hail mary that gets me close, now about 6 seconds left, I hit a slant, and get tackled just shy of the goal line. (Think Super Bowl Titans/Rams)

                Final: PSU 27. OSU 20.

                What I saw was outstanding run blocking on both sides......the CPU qb actually overthrew his receivers three times. I sacked the CPU 4 times. They sacked me twice.

                I also saw IMO some great pass coverage on both sides, and one of the CPU's int's was all my fault,throwing as I got hit......

                Bottomline, this was one of the best games I've played thus far. I was actually standing with sweaty palms towards the end.

                Allllllll these issues I've read about----didn't see em, sorry. The final score wasn't 55-52.......My qb threw for 232 yds, and PSU's threw for 353. (Not bad...)


                BTW, my difficulty is on Varsity, with some tweaked sliders of my own.


                I think the best just got better, is all I'm saying. I don't even miss Madden right now.....

                Peace.
                Last edited by Segagendude; 09-08-2010, 03:01 AM.

                Comment

                • TXHusker25
                  Banned
                  • Jul 2010
                  • 252

                  #578
                  Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3

                  Originally posted by HeebieJeebie
                  Your complaining that people found the holes in your zone... thats how you beat zone defense. by finding the holes. you want pass defense to be unbeatable or what?
                  LOL wow, some of the responses in this thread, including this one, are the reason EA appeals to the lowest common denominator of the video game world.

                  Do you see any part of my post complaining about people finding holes in my zone? Did you even watch the videos?

                  I won this game by the way, if that helps.

                  Comment

                  • eraserx13
                    Rookie
                    • Sep 2003
                    • 265

                    #579
                    Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3

                    The goal of the progression tweak in the latest patch is to have a similar amount of high quality players and talent level of the default rosters. Following what Block-O did earlier, I simmed to the beginning of season 2015 in order to clear out all the players from the original roster. So the only thing left are game generated recruits. The only thing differently is that I monitored the amount of 5 star players that went into the recruiting pool at the beginning of each season and made sure I got the maximum amount of high quality players in each season. So by making sure I am close to the maximum amount, any shortfall in quality players stems from lack of progression.

                    Prior to my test, I ran 10 recruiting batches. I saved a dynasty file at the beginning of the season and hit "skip to recruiting" in the preseason menu. From there, I counted the number of star players. On average there are about 28 5 star players and about 228 4 star recruits. The range on 5 star were 18-39 while the range on the number of 4 star players were at 220-234. So the goal was to establish the high end and shoot for that in each and every season leading upto 2015. This could also serve as a way of establishing a benchmark for doing a dynasty assuming EA doesn't patch their patch.

                    So in the first year of my simulation, there were 233 and 39 4 and 5 star players, respectively. In the second year, there were 236 and 35. In the third year, there were 39 and 222 players. In the fourth year, I added 235 and 37 players with 4 and 5 star ratings, respectively. Then I simmed to the beginnng of 2015 and here is what I came up in terms of number of players with 90+ ratings in comparison to the default roster.

                    90+ Players: 2015 vs Original (Change in Parenthesis)

                    QB: 17 vs 19 (Change of -2)
                    HB: 10 vs 28 (-18)
                    FB: 6 vs 3 (+3)
                    WR: 10 vs 31 (-21)
                    TE: 1 vs 3 (-2)
                    T: 14 vs 25 (-11)
                    G: 14 vs 15 (-1)
                    C: 12 vs 16 (-4)

                    DE: 18 vs 25 (-7)
                    DT: 15 vs 20 (-5)
                    OLB: 12 vs 14 (-2)
                    MLB: 6 vs 15 (-9)
                    CB: 7 vs 15 (-8)
                    FS: 5 vs 5 (+0)
                    SS: 6 vs 11 (-5)
                    K: 6 vs 13 (-7)
                    P: 1 vs 4 (-3)

                    Total: 160 vs 262 (-102)


                    # of 99 OVR: 8

                    # of Players with 90+ AWR: 60

                    Teams: 2015 vs Original (Difference)

                    A+: 1 vs 1 (+0)
                    A: 0 vs 2 (-2)
                    A-: 5 vs 9 (-4)
                    B+: 3 vs 17 (-14)
                    B: 14 vs 14 (+0)
                    B-: 11 vs 19 (-8)
                    C+: 18 vs 19 (-1)
                    C: 16 vs 12 (+4)
                    C-: 13 vs 7 (+6)
                    D+: 17 vs 7 (+10)
                    D: 12 vs 12 (+0)
                    D-: 10 vs 1 (+9)
                    F: 0 vs 0 (+0)

                    So as you can see, there is some massive degredation in talent level. The number of elite players decline, especially at RB, WR, T. Furthermore, on a team level it seems that the talent level with the exception of Alabama drops down a full letter grade.

                    To sum up and even with attemping to get the maximum number of high quality players in the game, the overall talent level STILL declines. This speaks of either the latest patch on progression is either not working as intended or if it is, does not come anywhere close to the stated goals of EA. In either case, EA needs to get their act together since they say one thing and do something that is completely different.

                    Comment

                    • novadolla
                      Pro
                      • Sep 2010
                      • 551

                      #580
                      Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3

                      Originally posted by Segagendude
                      So, all day at work I've been reading all these posts about how the game has no defense after patch #3. (Not sure if it pertained to online play, but anyway)

                      So I get home, d/l the patch, and continue my dynasty OSU against Penn State, expecting the worst.

                      What'd I get? Oh nothing, just an ESPN Classic worth 1870 points!

                      Score was tied 10-10 at the half. In the third, I finally got a long sustained drive to go up 17-10. PSU kicks a FG, making it 17-13, as we head to the fourth.

                      I kick a FG after I'm stopped short of the goal line, now 20-13.

                      PSU has the ball, 2+ minutes left in the game, and they start airing it out.......they get the TD on a bomb since I'm on one-on-one coverage along the right sideline...

                      I go three and out, giving them the ball back with about 1+ minute left in the game. They hit ANOTHER long pass play for a TD!

                      Now I'm down. I hit a hail mary that gets me close, now about 6 seconds left, I hit a slant, and get tackled just shy of the goal line. (Think Super Bowl Titans/Rams)

                      Final: PSU 27. OSU 20.

                      What I saw was outstanding run blocking on both sides......the CPU qb actually overthrew his receivers three times. I sacked the CPU 4 times. They sacked me twice.

                      I also saw IMO some great pass coverage on both sides, and one of the CPU's int's was all my fault,throwing as I got hit......

                      Bottomline, this was one of the best games I've played thus far. I was actually standing with sweaty palms towards the end.

                      Allllllll these issues I've read about----didn't see em, sorry. The final score wasn't 55-52.......My qb threw for 232 yds, and PSU's threw for 353. (Not bad...)


                      BTW, my difficulty is on Varsity, with some tweaked sliders of my own.


                      I think the best just got better, is all I'm saying. I don't even miss Madden right now.....

                      Peace.
                      Yep i'm having fun with this game both in on/off line dynasty and lobby games

                      Comment

                      • TXHusker25
                        Banned
                        • Jul 2010
                        • 252

                        #581
                        Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3

                        Originally posted by novadolla
                        Looks like the corner was trying to get deep to keep the inside guy running the streak in front of him. But he should be bailing rather than running with his back to the ball. But against cv3 the flats wil be open and wheels will be open because the corner is bailing out of there. some one else should of went to the flats.

                        it looked like the QB broke contain and the LB was gonna try to stop the scramble. Was your QB contain on aggressive?
                        No, my QB Contain is always on Conservative for this very reason, I hated having guys come up against scramblers online only to have them pull up and throw over. If I am facing a scrambler like that, I will just use DE Contain plus a spy if necessary.

                        I wouldn't really have a problem with that wheel play if it weren't for all of my zones on that side guarding basically the same piece of real estate. I was in conservative zones since I was playing somewhat prevent D at this point in the game, the two hook zones were guarding the same area and then the CB over there was guarding basically the same thing. I guess my complaint on that play is that there is no common sense when it comes to the zones, that and my CB inexplicably bailing with his back to the ball, which I had never seen before.

                        Comment

                        • novadolla
                          Pro
                          • Sep 2010
                          • 551

                          #582
                          Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3

                          Originally posted by TXHusker25
                          No, my QB Contain is always on Conservative for this very reason, I hated having guys come up against scramblers online only to have them pull up and throw over. If I am facing a scrambler like that, I will just use DE Contain plus a spy if necessary.

                          I wouldn't really have a problem with that wheel play if it weren't for all of my zones on that side guarding basically the same piece of real estate. I was in conservative zones since I was playing somewhat prevent D at this point in the game, the two hook zones were guarding the same area and then the CB over there was guarding basically the same thing. I guess my complaint on that play is that there is no common sense when it comes to the zones, that and my CB inexplicably bailing with his back to the ball, which I had never seen before.
                          Ihear ya man, but you gotta admit. The game is playing pretty well. I thought it would be wide open passing all over but this is not the case.

                          Comment

                          • LambertandHam
                            All Star
                            • Jul 2010
                            • 8008

                            #583
                            Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3

                            For posters smarter than myself, are the messed up recruits something that is the fault of the tuner, or the patch itself? Hopping the tuner, then it's an easy fix.
                            Steam

                            PSN: BigGreenZaku

                            Comment

                            • buckeye02
                              MVP
                              • Jul 2009
                              • 4152

                              #584
                              Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3

                              Originally posted by eraserx13
                              The goal of the progression tweak in the latest patch is to have a similar amount of high quality players and talent level of the default rosters. Following what Block-O did earlier, I simmed to the beginning of season 2015 in order to clear out all the players from the original roster. So the only thing left are game generated recruits. The only thing differently is that I monitored the amount of 5 star players that went into the recruiting pool at the beginning of each season and made sure I got the maximum amount of high quality players in each season. So by making sure I am close to the maximum amount, any shortfall in quality players stems from lack of progression.

                              Prior to my test, I ran 10 recruiting batches. I saved a dynasty file at the beginning of the season and hit "skip to recruiting" in the preseason menu. From there, I counted the number of star players. On average there are about 28 5 star players and about 228 4 star recruits. The range on 5 star were 18-39 while the range on the number of 4 star players were at 220-234. So the goal was to establish the high end and shoot for that in each and every season leading upto 2015. This could also serve as a way of establishing a benchmark for doing a dynasty assuming EA doesn't patch their patch.

                              So in the first year of my simulation, there were 233 and 39 4 and 5 star players, respectively. In the second year, there were 236 and 35. In the third year, there were 39 and 222 players. In the fourth year, I added 235 and 37 players with 4 and 5 star ratings, respectively. Then I simmed to the beginnng of 2015 and here is what I came up in terms of number of players with 90+ ratings in comparison to the default roster.

                              90+ Players: 2015 vs Original (Change in Parenthesis)

                              QB: 17 vs 19 (Change of -2)
                              HB: 10 vs 28 (-18)
                              FB: 6 vs 3 (+3)
                              WR: 10 vs 31 (-21)
                              TE: 1 vs 3 (-2)
                              T: 14 vs 25 (-11)
                              G: 14 vs 15 (-1)
                              C: 12 vs 16 (-4)

                              DE: 18 vs 25 (-7)
                              DT: 15 vs 20 (-5)
                              OLB: 12 vs 14 (-2)
                              MLB: 6 vs 15 (-9)
                              CB: 7 vs 15 (-8)
                              FS: 5 vs 5 (+0)
                              SS: 6 vs 11 (-5)
                              K: 6 vs 13 (-7)
                              P: 1 vs 4 (-3)

                              Total: 160 vs 262 (-102)


                              # of 99 OVR: 8

                              # of Players with 90+ AWR: 60

                              Teams: 2015 vs Original (Difference)

                              A+: 1 vs 1 (+0)
                              A: 0 vs 2 (-2)
                              A-: 5 vs 9 (-4)
                              B+: 3 vs 17 (-14)
                              B: 14 vs 14 (+0)
                              B-: 11 vs 19 (-8)
                              C+: 18 vs 19 (-1)
                              C: 16 vs 12 (+4)
                              C-: 13 vs 7 (+6)
                              D+: 17 vs 7 (+10)
                              D: 12 vs 12 (+0)
                              D-: 10 vs 1 (+9)
                              F: 0 vs 0 (+0)

                              So as you can see, there is some massive degredation in talent level. The number of elite players decline, especially at RB, WR, T. Furthermore, on a team level it seems that the talent level with the exception of Alabama drops down a full letter grade.

                              To sum up and even with attemping to get the maximum number of high quality players in the game, the overall talent level STILL declines. This speaks of either the latest patch on progression is either not working as intended or if it is, does not come anywhere close to the stated goals of EA. In either case, EA needs to get their act together since they say one thing and do something that is completely different.
                              Agreed. When I did my simming earlier, I was completely disappointed. The game has barely changed in this area, if at all. They are hyping up these tuners, but I really see no difference. None.
                              PSN: buckeye02

                              Comment

                              • bnoe1023
                                Rookie
                                • Nov 2006
                                • 51

                                #585
                                Originally posted by Block-O
                                Agreed. When I did my simming earlier, I was completely disappointed. The game has barely changed in this area, if at all. They are hyping up these tuners, but I really see no difference. None.
                                Wow, that is ridiculous. Do they even test these before they put them out? What a bunch of bullsh--. I payed $60 for this game, and all I do is play offline Dynasty, and it doesn't even work. I want my money back.

                                Comment

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