THINGS OBSERVED POST LTP3
-*-In Season Progression works with New and Old Dynasty Files. (360) But it is not as abundant as EA intended.
-*-CPU Signing Logic needs work. CPU will still have 7+ qb's on roster
-*-Extremely Low Number of Transfers after first couple seasons. Maybe up it to fix the hoarding of players.
=========== ORIGINAL MSG ==============
Hey guys I am running some simulations to get some raw data to look at for LTP3.
They really did a nice job improving the 1 and 2 star recruits. One of the gripes around here was that all the bottom and mid level teams never had any stars on there team. From looking over it now they have thrown in 4-9 gems into each group. This is great because it mimics real college football in that there will be players who exceed expectations (2 star who turns into an All-American) or those who were a sure thing that just flop (4 star HB who just cant cut it). I am 3 years into getting 7 or 8 years of data but so far here is what ive seen with the recruiting class breakdowns by start ratings.
LTP3 RNK HIGH AVG LOW # 5 82 78.3 74 43 4 87 72.8 65 247 3 85 63.5 54 1163 2 78 57.9 48 631 1 71 53.1 42 521 LTP2 Rnk HIGH AVG LOW # 5 86 81.2 75 39 4 88 74.5 64 254 3 85 64.9 49 1161 2 71 54.5 42 615 1 67 48.7 40 536

glad to see you had the same idea.
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