NBA 2K11: Ten Teams in Ten Days - Day 3: Los Angeles Lakers

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  • KING2672
    Rookie
    • Jul 2008
    • 61

    #181
    Re: NBA 2K11: Ten Teams in Ten Days - Day 3: Los Angeles Lakers

    How did you guys do Miami's playbook?
    LeBron James #6 2010-2011 FINALS MVP

    J. Cole BEST OF FRESHMAN CLASS

    Comment

    • RubenDouglas
      Hall Of Fame
      • May 2003
      • 11202

      #182
      Re: NBA 2K11: Ten Teams in Ten Days - Day 3: Los Angeles Lakers

      Did 2k10 have custom playbooks and the ability to assign those playbooks to "HOME/AWAY" ie CPU teams? I never got that in depth with the game. I spent hundreds of hours on custom arena music and just a few dozen on playing. I'm thinking of reversing that trend this year

      With so many plays, it wouldn't take long to create an even more in depth playbook

      Comment

      • Da_Czar
        NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
        • Jul 2002
        • 5408

        #183
        Re: NBA 2K11: Ten Teams in Ten Days - Day 3: Los Angeles Lakers

        Originally posted by theprocess

        Is there anything in particular that you have seen yourself that just astonishes you?
        I want to be careful answering this. I have said a few times that it's still 2k. Its still not perfect. There are still going to be some things that bother some people despite all the advances the game has made. Yet the advances are undeniable.

        So with everything that can detract from the game aside. I have simply found 2k11 to give me some of the most authentic "basketball" moments I have had in a video game. Please see above again...

        TO ME it wasn't about did Kobe shuffle or take 3 steps. It was about how in the hell am I going to stop him and Pau... It was who can I leave on the 12 island to give that strong side help. It was about the fact that when I played the Bucks they had different sets with a different concern for me defensively.

        When I play the spurs it was how can I keep duncan off the block and can I find a defensive free agent PF in time for the second half....

        Then I played the Warriors and they presented a whole different set of issues for me to deal with on both ends of the floor. Does that mean that there were no warps or slight sliding here or there ? NO. But until there is a game that completely eliminates those issues they will always be apparent.

        The question for me is did this happen at a rate that completely took away my enjoyment from the game or cheesed me out of victory. In my limited time with the game I have to say no.

        BUT I wasn't just playing as you guys will get to play. I had the thoughts of what the community is going to want to know, what questions will they want answered, as well as trying to plan out this feature and staying focused on getting exactly what I needed to capture to make a coherent show.

        So I am in no position to help guys make certain their one particular grievance was completely solved. Who could do that with so much on their plate and so little time to really play ?

        So considering all of that. I am still very very impressed with the gameplay of nba 2k11. There are some people who like to nitpick a thing to death I am not one of those people. But I can appreciate when a company throws everything but the kitchensink into a game. When that happens you know it wasn't a lack of effort that something was not fixed.

        Its often said but seldom understood they have less than a year to make these games. Not everything is going to be perfect.

        they could have went from 80 plays to 160 and put on the back of the box that they DOUBLED the amount of plays and did that for the next 4 years... they didn't do that. They doubled the amount of plays that ANY basketball game has ever had and some folks are still not happy.... LOL .... WOW !!!
        Last edited by Da_Czar; 09-11-2010, 09:06 AM.
        Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

        Comment

        • Da_Czar
          NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
          • Jul 2002
          • 5408

          #184
          Re: NBA 2K11: Ten Teams in Ten Days - Day 3: Los Angeles Lakers

          Originally posted by onyx030
          nice vid czar, i have some questions if you dont mind, maybe u can answer them if u can of course. i write some things down i would like to know if they changed from 2k10 to 2k11

          my biggest problems with 2k10 were:

          off.rebounds - in the NBA an avg. of about 10-15 is achieved but i couldn't get it anywhere realistic in 2k10, have u seen changes ? its an important topic imo cuz its directly related to PIP

          blocks - while it was kind of easy to block a jumpshot it was way harder to see regular blocks in the paint mainly cuz there was mostly used one animation and players used often the wrong direction and hand to attempt a block. in real life teams avg. 5-10 blocks a game (in the paint ofc) ... not in 2k10

          and1's - waaaay to many were completed in 2k10, but if you lower the slider to much players miss open layups to often, whats your impressions with 2k11 ?

          lead passes directly in the key under the basket, my cpu teammates standing there and just watching and not defending with fight for position and deflections, have u seen changes ?

          i think thats enough for one post ^^ hope u can say something to this points cuz they are really bugging me and if they can get these things right while having a much improved spacing i could maybe finally play an entire season to the end without getting a stroke

          peace out
          Hey I don't have enough experience with the game to answer those with confidence I can say that in my time with the game lead pass completions was not an issue. BUT I am no cheeser.

          Your cpu teammates actually help you on defense. Will that be enough for everyone ? I certainly can NOT say. The playbooks are legitimate though.
          Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

          Comment

          • Da_Czar
            NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
            • Jul 2002
            • 5408

            #185
            Re: NBA 2K11: Ten Teams in Ten Days - Day 3: Los Angeles Lakers

            Originally posted by ffpp
            Great videos Da_Czar, really appreciate them.
            Any chance of seeing some Blazers footage too ?

            In general, if there are some quirks carried over from 2k9/10 I wouldn't mind you mentioning them. This would help to keep expectations down on earth a bit .
            Thank you Blazer are on the table its just a matter of if I have enough quality footage that makes it through approvals that can make a descent show out of.
            Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

            Comment

            • DocHolliday
              Farewell and 'ado
              • Oct 2002
              • 4697

              #186
              Re: NBA 2K11: Ten Teams in Ten Days - Day 3: Los Angeles Lakers

              This game looks Re-Donkulous.
              GT: Event Horizon 0

              Comment

              • Self313
                Rookie
                • Sep 2010
                • 183

                #187
                Re: NBA 2K11: Ten Teams in Ten Days - Day 3: Los Angeles Lakers

                jus plain beautiful
                Xbox: got1coach313
                All I play is 2k

                DETROIT!

                Comment

                • youvalss
                  ******
                  • Feb 2007
                  • 16599

                  #188
                  Re: NBA 2K11: Ten Teams in Ten Days - Day 3: Los Angeles Lakers

                  Whenever I see a LONG post by Czar, I know it's going to be good.

                  One questions, Czar: You keep saying "In my limited time with the game..." - you're kidding us, right? You secretly played TONS of games, you just don't want to make us angry (for not having it yet) or having us asking too many questions...
                  My Specs:

                  ZX Spectrum
                  CPU: Z80 @ 3.5 MHz
                  GPU: Monochrome display
                  RAM: 48 KB
                  OS: Sinclair BASIC

                  Comment

                  • tha_show256
                    Rookie
                    • Mar 2010
                    • 390

                    #189
                    Re: NBA 2K11: Ten Teams in Ten Days - Day 3: Los Angeles Lakers

                    Originally posted by Da_Czar
                    You know what that is a hell of a question. I showed you all the "lamar" type plays in the lakers default playbook.... But don't forget these crazy dudes at 2k put in authentic plays for old skool phil bulls teams also.

                    There is a play in one of the classic bulls teams for Kukoc that has that same action. But I think he comes from the other side of the floor. So it is the same action but he starts in a different location.

                    Great question if you mix a match some of the old and new bulls/ lakers plays you will have a pretty good combination. Gawd I wish I had the game.. They went IN on the classic teams plays. I'm not talking about just having 3-4 classic plays per team. more like 15-20 and they are not rehashes of the current teams plays.

                    PLEASE 2k send me my game NOW !!!! LOL

                    Man Czar the vid is off the meter fam!! I can't wait to try out my Lake show in the demo, it looks like its gonna be one hella of ride this year fellas!! With the way 2k has stepped up their game this year, you've got to wonder what can they do next year to surpass this!?!? Oh well, only time will tell!!
                    I'm a diehard St. Louis Cardinals Fan!! Birds on the bat til I die!

                    Comment

                    • domidomdomz
                      MVP
                      • Oct 2008
                      • 1133

                      #190
                      Re: NBA 2K11: Ten Teams in Ten Days - Day 3: Los Angeles Lakers

                      Originally posted by Da_Czar
                      You know what that is a hell of a question. I showed you all the "lamar" type plays in the lakers default playbook.... But don't forget these crazy dudes at 2k put in authentic plays for old skool phil bulls teams also.

                      There is a play in one of the classic bulls teams for Kukoc that has that same action. But I think he comes from the other side of the floor. So it is the same action but he starts in a different location.

                      Great question if you mix a match some of the old and new bulls/ lakers plays you will have a pretty good combination. Gawd I wish I had the game.. They went IN on the classic teams plays. I'm not talking about just having 3-4 classic plays per team. more like 15-20 and they are not rehashes of the current teams plays.

                      PLEASE 2k send me my game NOW !!!! LOL
                      Ahhhhhh yeah.. How could I forgot those classic Bulls teams. Great to know that we can use classic teams's plays for present teams. I'll try to dig the internet deeper to find some Kukoc ran triangle offense.

                      Thanks for the great info, Czar
                      Follow me on Twitter: @domidomdomz
                      PSN ID: domidomdomz

                      One's best success comes after their greatest disappointments

                      Comment

                      • Boilerbuzz
                        D* B**rs!
                        • Jul 2002
                        • 5154

                        #191
                        Re: NBA 2K11: Ten Teams in Ten Days - Day 3: Los Angeles Lakers

                        Originally posted by Toaster
                        But that's how it is IRL, the combination of the massive contact and pressure + shady big man coordination (for most nba centers and many PF's) leads to many missed "bunnies" under the basket. just part of the game really.

                        Czar, Wicked video as usual. Much respect.
                        But representing those elements in a video is not easy outside of the contact element. And people hate comtact. They want a foul on one end and a block on the other.

                        The key is do prevent the ball from getting inside, like the real NBA and they are moving in the right direction.

                        Comment

                        • Da_Czar
                          NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                          • Jul 2002
                          • 5408

                          #192
                          Re: NBA 2K11: Ten Teams in Ten Days - Day 3: Los Angeles Lakers

                          Originally posted by youvalss
                          Whenever I see a LONG post by Czar, I know it's going to be good.

                          One questions, Czar: You keep saying "In my limited time with the game..." - you're kidding us, right? You secretly played TONS of games, you just don't want to make us angry (for not having it yet) or having us asking too many questions...
                          You keep me laughing man... Sadly this must be said or some genius will play the game for 30 days them come back and say hey Czar why didn't you tell us the game couldn't blah blah blah ....ROTFLOL.
                          Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                          Comment

                          • youvalss
                            ******
                            • Feb 2007
                            • 16599

                            #193
                            Re: NBA 2K11: Ten Teams in Ten Days - Day 3: Los Angeles Lakers

                            Originally posted by Da_Czar
                            You keep me laughing man... Sadly this must be said or some genius will play the game for 30 days them come back and say hey Czar why didn't you tell us the game couldn't blah blah blah ....ROTFLOL.
                            Well, they say laughing is good for health. Enjoy the weekend!
                            My Specs:

                            ZX Spectrum
                            CPU: Z80 @ 3.5 MHz
                            GPU: Monochrome display
                            RAM: 48 KB
                            OS: Sinclair BASIC

                            Comment

                            • tmactic
                              Banned
                              • May 2009
                              • 21

                              #194
                              The passing in this game just makes it awful to me. I played 2k10 last night and the passing is just straight up fake and arcade style. I just watched this vid and the defenders just don't react to the ball going right by them...not good. I think that was why I kept messing with that Live 10 demo last year. If you made a bad pass it was gone period. I really enjoyed that challenge and it forced you to run a play. Why would you need to run a play in 2k11 when you can pretty much pass the ball anywhere you want at anytime?

                              Comment

                              • threes_co
                                Banned
                                • Sep 2009
                                • 1930

                                #195
                                Re: NBA 2K11: Ten Teams in Ten Days - Day 3: Los Angeles Lakers

                                Just try passing anyway you want in the demo.

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