Yeah, slow speed plays very differently than normal in almost all phases of the game. With slow speed, animations play out a lot slower on blocking, making the run game easier; it also allows more time to make reads in the passing game. If you do play on slow, bump up cpu run defense and lower user run defense. Passing for the cpu is the same, but definitely increase cpu pass rush or lower blocking like you suggested in your second post. I play on normal, but if enough people like slow speed, you could help me create a slider set for it. it would only be really base changes like the one's posted above.