NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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  • erickonasis
    MVP
    • Jan 2006
    • 3016

    #1246
    Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

    Originally posted by RubenDouglas
    I doubt it's my control skills but I'm having some games where I have ultimate control of my dribble moves, and games right after that where I can't do much of anything on the first try. Maybe it's just all in my head but some games feel better than others. I guess its that consistency issue I need to work out
    i agree with this %100....and i hate that now you have to use RT/ LT to post up now what is that all about? RT was fine i dont see what the change was for and even LT RT to me is not very responsive
    SLIDERS SUCK

    Comment

    • oOausarOo
      Banned
      • Oct 2008
      • 822

      #1247
      Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

      Originally posted by erickonasis
      Theres some things i dont like and im sad to say it...Game seems like that tried to make it like Live a little bit which i absolutely HATE
      Could you be more specific?

      Comment

      • gallagheri
        Banned
        • Jan 2007
        • 77

        #1248
        Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

        Originally posted by oOausarOo
        Could you be more specific?
        Have you ever played live 10? There's a lot of it in 2K11. Size ups and pull up jumpers for example. I think they are a GREAT addition though
        Last edited by gallagheri; 09-15-2010, 10:34 AM.

        Comment

        • HoosierDaddy
          Pro
          • Jul 2005
          • 863

          #1249
          Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

          anyone else having this issue? As I explained in the description, it occurs right when you start a game. Doesn't happen often, but when it does, it's weird.

          <object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/hi-u1p4oY5I?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/hi-u1p4oY5I?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object>

          Comment

          • SaC_KiNg09
            Rookie
            • Jan 2009
            • 309

            #1250
            Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

            Originally posted by oOausarOo
            Could you be more specific?
            I would like specifics as well...lol

            I think that Live did things well that 2k didnt and 2K did things better than live, but thats a another topic....staying on topic here I believe that Wang going to EA and bringing back some of the stuff that he got there and integrating it into 2k may be the best thing ever.

            Seems like Wang was a spy for 2k

            Comment

            • jr2424
              Rookie
              • Sep 2007
              • 430

              #1251
              Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

              Originally posted by skinnybonez
              any difference besides d fish?
              PS3 version is lighter. Allen is like a ghost on that version. Other than it being lighter and I don't think you can hear the players talking, it's the same as the 360 version.
              Does a cheetah stretch before it chases its prey?

              Ken Griffey Jr.

              Comment

              • erickonasis
                MVP
                • Jan 2006
                • 3016

                #1252
                Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

                Originally posted by oOausarOo
                Could you be more specific?
                Feels somewhat arcadey to me ...could just be the skill level and this still will be a first day purchase .

                Like for example the way the shots look to me seem a little weird (not to mention the shiny ball). I mean its like every shot has the same feel wether it goes in or out (except ft feel the same). In 2k10 i knew if my shot was bad or good when i released it.

                some of the iso moves just seem a little exaggerated and unpredictable as well but that could just be me learning it
                SLIDERS SUCK

                Comment

                • Earl1963
                  MVP
                  • Aug 2003
                  • 1985

                  #1253
                  Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

                  Originally posted by erickonasis
                  Theres some things i dont like and im sad to say it...Game seems like that tried to make it like Live a little bit which i absolutely HATE
                  I wish they could of made the controls like Live at least tho. Unless i'm missing something, is there a way to dribble from your left hand to your right and back again without moving your player?
                  Megatron

                  Comment

                  • erickonasis
                    MVP
                    • Jan 2006
                    • 3016

                    #1254
                    Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

                    Originally posted by SaC_KiNg09
                    I would like specifics as well...lol

                    I think that Live did things well that 2k didnt and 2K did things better than live, but thats a another topic....staying on topic here I believe that Wang going to EA and bringing back some of the stuff that he got there and integrating it into 2k may be the best thing ever.

                    Seems like Wang was a spy for 2k
                    Well for me there was absolutely nothing Live did well IMO (and im not going to turn this into a Live bash session).

                    from the awkward playign movement to the ridiculous looking shots and hunchback player models and the outlandish arcade gameplay.
                    SLIDERS SUCK

                    Comment

                    • JordanIsKing
                      VC H**ps W*rk*r B**
                      • Oct 2002
                      • 67

                      #1255
                      Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

                      Originally posted by gallagheri
                      Have you ever played live 10? There's a lot if it in 2K11. Size ups and pull up jumpers for example. I think they are a GREAT addition though
                      Without disrespecting Live 10, Sizeups have been part of 2K since NBA 2K6 (or 2K7). They have been refined in this version, and that can partly be attributed to Live 10 doing a good job with them last year.

                      And, Pullup jumpers? Really? Why would any good basketball game not try to figure out a way to get those into the game? In the end, you guys should be looking at every little aspect of playing hoops and expect that 2K (and EA) are going to try to figure out a way to get those into the next version.

                      It's not a matter of two games copying each other, but rather a natural evolution of the games trying to emulate the sport itself.
                      Con-Con said... "Honestly, some of the posters on here are acting like Rob Jones boned your girl while you were at work, on you own sheets BTW."

                      Comment

                      • jlbrown143
                        Rookie
                        • Sep 2006
                        • 161

                        #1256
                        Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

                        ummm..yeah anyways.....

                        the out of bounds animiations have been improved also....Mike did you take that from live, it's just the way fisher ran out of bounds, dove on the floor, and then turned around on the floor to try to save the ball noticibly like the animation I saw last year.....lol

                        I love that the big men cant dominiate with unrealistic dribbling, bynum kept turning over the ball yesterday...lol Paul Gasol attacks the bakset like he does IRL. double teams are going to be big this year also..can't wait to figure out the dynamics in practice hard to do in the game playing live...

                        I think the crowds are responding great to gameplay and the detail on the models are much improved...I will however take back what I said earlier about less of the white tea-shirt guy....I saw alot of the same animations of people moving in the arena that I usually see from previous years games...can't you guys do more in that area....? lol

                        Dunks this year are on crack!!!! the aggressiveness of the dunks are incrediible....and I think I see different variations in the aggressiveness of passes...I had a shot get block last night and then my team mate got the ball back and did a laser pass under the hoop to a team mate just all of it happen in one sequence...it was cool...passes this year are definitely gonna be fun as heck to do on demand......
                        Jambro

                        Comment

                        • oOausarOo
                          Banned
                          • Oct 2008
                          • 822

                          #1257
                          Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

                          Originally posted by erickonasis
                          Feels somewhat arcadey to me ...could just be the skill level and this still will be a first day purchase .

                          Like for example the way the shots look to me seem a little weird (not to mention the shiny ball). I mean its like every shot has the same feel wether it goes in or out (except ft feel the same). In 2k10 i knew if my shot was bad or good when i released it.

                          some of the iso moves just seem a little exaggerated and unpredictable as well but that could just be me learning it
                          I agree with all that, but they are minor issues to me. The iso motion has been exaggerated and somewhat unpredictable for while now. I think I'll get used to the shots as time passes.

                          Comment

                          • blues rocker
                            MVP
                            • Sep 2007
                            • 1921

                            #1258
                            Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

                            well...after playing the demo a lot last night and some more today...i have to say, i'm not too pleased.

                            negatives:

                            1.) the control/movement looks "smoother" but it's still not responsive. Every movement feels like it's delayed by about 1-2 seconds and it feels like my player is too "heavy" like he's trying to trudge through thick mud. i like that they have momentum...but it's too much momentum...it takes an eternity just to change direction or get my player to start moving from a standing position.

                            2.) body contact when dribbling is awful. this actually got worse from last year. now there is just ONE repeated "cut off" contact animation that causes my dribbler to completely stop and get suctioned to the defender for like 2-3 seconds. it used to be that the defender could kind of "ride your hip" and run along side you, but now he just stops you every time dead in your tracks, and you cannot break out of the contact animation...i have to wait an eternity for my player to suction off the defender before I can move again...terrible.

                            3.) shot blocking is worse from last year...players rarely jump anymore and usually just put a lazy hand up, which seems to do nothing...so contesting shots is nearly impossible because my defender won't jump.

                            4.) it is also pretty much impossible to avoid fouling in the paint...if you are on defense, and a guy drives into the paint, you are almost always going to foul him as he gets to the rim...it used to be that you could kind of avoid fouling him by moving away from him as you comes at you, but now you are just suctioned to him for an automatic foul...this was Live's biggest problem last year and it looks like 2k has been infected by this disease.



                            positives:

                            1.) i do like the momentum jumpers and the wider variety of jump shots.



                            overall i'm not too pleased with this game...a lot of things look prettier, but the controls are not more responsive, and some things have gotten worse. it's like they thought that if they made everything look smoother, people woudn't notice that the controls were still delayed and unresponsive.

                            the game is improved in some ways, and it's not bad by any means...but i would not call it an improvement over last year in terms of enjoyment...i care about control and responsiveness, and they didn't quite deliver in that area for me. based on the demo, i give it an 8 out of 10. there are lots of pretty new animations to look at, but that doesn't make me enjoy the game more.
                            Last edited by blues rocker; 09-15-2010, 10:59 AM.

                            Comment

                            • Kurupt_XxX
                              Rookie
                              • Sep 2010
                              • 401

                              #1259
                              Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

                              the biggest FLAW is dribbling the ball with turbo, just looks so bad.

                              Comment

                              • Goffs
                                New Ork Giants
                                • Feb 2003
                                • 12279

                                #1260
                                Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

                                Originally posted by Earl1963
                                I wish they could of made the controls like Live at least tho. Unless i'm missing something, is there a way to dribble from your left hand to your right and back again without moving your player?
                                nope thats one of the things that irks me...a simple cross while standing would've been nice..

                                there are times when the size up moves dont work and they do a simple cross from left to right...random though since im still trying to figure out the camera relativity for the controls when it comes to size ups...

                                Comment

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