NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

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  • Pared
    Legen - WAIT FOR IT
    • Feb 2003
    • 39337

    #211
    Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

    Originally posted by convince
    It may have been ridiculous in the past but it just seems that it may be the case to those looking for individuality in each players. May be the term arcade is a little harsh. But everyone sharing 40" verticals and the only different dribbling animations are between bigs(C,PF) vs smalls(pg,sg,sf). It sounds pretty fantasy like. It just seems ratings have mess less impact than user input, which can be great in a lot of situations but also reduces the individuality between player ratings. Getting Brandon Jennings injured/tired, is no big lost when then ratings impact on user input is at a min. And in referring to dribble, driving and finishing at the basket, when you can make Gallinari look like "Hot Sauce" and Salmons dunking like Vince Carter, that's where the Arcade and Fantasy comments are aimed at.
    What you raised has nothing to do with "arcade."

    Player personalization and arcade don't go hand in hand.
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    Comment

    • KG
      Welcome Back
      • Sep 2005
      • 17583

      #212
      Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

      Originally posted by Pared
      What you raised has nothing to do with "arcade."

      Player personalization and arcade don't go hand in hand.
      Pretty much. Dude told us why they chose to have crazy verts and while that still bothers some of us his intentions were good and sim-natured.
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      Comment

      • tybud
        Rookie
        • May 2008
        • 76

        #213
        Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

        Originally posted by rEAnimator
        Yes, absolutely. But the the length of time a player shoots affects how effectively you can close a guy out. We don't want to make that unbalanced either.

        But what you're saying is totally fair and when you try the demo you can give us feedback on how well we balanced things.

        It's an ongoing process and it's really hard to please everyone.
        i dont see where you can please anybody with a defender blocking shots at will, a defender being in good position just to contend the shot should good enough. you hear great coches tell perimeter defenders.( just play solid defence do not try and be a shot blocker) but for some reason u guys are going againt true basketball principles. now guys will go for the block all the time because theres a 50/50 chance that you'll get it and thats not real at all.

        Comment

        • sportyguyfl31
          MVP
          • Nov 2005
          • 4745

          #214
          Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

          Originally posted by convince
          It may have been ridiculous in the past but it just seems that it may be the case to those looking for individuality in each players. May be the term arcade is a little harsh. But everyone sharing 40" verticals and the only different dribbling animations are between bigs(C,PF) vs smalls(pg,sg,sf). It sounds pretty fantasy like. It just seems ratings have mess less impact than user input, which can be great in a lot of situations but also reduces the individuality between player ratings. Getting Brandon Jennings injured/tired, is no big lost when then ratings impact on user input is at a min. And in referring to dribble, driving and finishing at the basket, when you can make Gallinari look like "Hot Sauce" and Salmons dunking like Vince Carter, that's where the Arcade and Fantasy comments are aimed at.

          Im sorry, buI dont understand why people have the impression that the quality of the player that you are controlling, isnt going to have an impact as to how well he is going to be able to do the moves/shots, you are trying to do.

          Again, I think this has more to do with perception, rather then reality.

          Every guard in the NBA can perform a cross over dribble.


          Every big man in the league can perform a drop step.

          The key is the speed, and agility in how they can perform the move they are trying to do, and their ability to finish, and convert their shots..

          Last I checked, the game still has player ratings, and the developers havetold us that the ratings will come into play and that bigger, slower, low ball handle skill players will not be able to crazy with the basketball.

          I have no reason to not take the developers at their word, until I play and find out otherwise.
          Last edited by sportyguyfl31; 09-15-2010, 01:42 PM.

          Comment

          • Playmakers
            Hall Of Fame
            • Sep 2004
            • 15345

            #215
            Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

            Originally posted by convince
            It may have been ridiculous in the past but it just seems that it may be the case to those looking for individuality in each players. May be the term arcade is a little harsh. But everyone sharing 40" verticals and the only different dribbling animations are between bigs(C,PF) vs smalls(pg,sg,sf). It sounds pretty fantasy like. It just seems ratings have mess less impact than user input, which can be great in a lot of situations but also reduces the individuality between player ratings. Getting Brandon Jennings injured/tired, is no big lost when then ratings impact on user input is at a min. And in referring to dribble, driving and finishing at the basket, when you can make Gallinari look like "Hot Sauce" and Salmons dunking like Vince Carter, that's where the Arcade and Fantasy comments are aimed at.
            Don't worry bro....

            Verticals have been a big problem in this game since it came to Next gen

            Trust me in 2 weeks you'll see guys lowering it down big time even though they might not want to or admit to it they knwo the vertical are unrealistic in this game.

            It's the biggest reason why you see guys dunking from any where every year and it's the biggest reason why a ton of shots are blocked out on the perimeter every year.

            The name has changed but certain ratings have remained the same and therfor it still effects gameplay the same ol way.

            Stick with me after release i'll show you how to get rid that crap and make it feel more realistic and natural on the floor.
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            Comment

            • da ThRONe
              Fire LesS Miles ASAP!
              • Mar 2009
              • 8528

              #216
              Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

              Originally posted by Playmakers
              Don't worry bro....

              Verticals have been a big problem in this game since it came to Next gen

              Trust me in 2 weeks you'll see guys lowering it down big time even though they might not want to or admit to it they knwo the vertical are unrealistic in this game.

              It's the biggest reason why you see guys dunking from any where every year and it's the biggest reason why a ton of shots are blocked out on the perimeter every year.

              The name has changed but certain ratings have remained the same and therfor it still effects gameplay the same ol way.

              Stick with me after release i'll show you how to get rid that crap and make it feel more realistic and natural on the floor.
              The problem for me and where there is some disconnect from Elite. Is when they talk about taking out sliders and RTP's then you see things like this done on purpose. It just seem like a contradiction in the direction of this game. And that always lead to an inferior product.
              You looking at the Chair MAN!

              Number may not tell the whole story ,but they never lie either.

              Comment

              • convince
                Pro
                • Jul 2005
                • 724

                #217
                Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

                Originally posted by Pared
                What you raised has nothing to do with "arcade."

                Player personalization and arcade don't go hand in hand.

                Again like i said in my post may be arcade is a little harsh. But my points are valid IMO. But in the defense of the term "arcade" if everyone has the have the ball handling ability of CP3 and dunking like Lebron, then that is the definition of "Arcade". But with that being said I never posted that Elite is arcade or that it ever was. I only stating what may give people the impression of being arcade. You are correct, player personalization and arcade doesn't go hand and hand. But increase verticals and arcade doesn't hand and hand either, but guess what, it plays a part. But one's man "arcade" is another man "sim". Maybe the issues people are complaining about will be resolved come release date, maybe that's the reason for the delay in a demo.
                GT Agent August
                Xbox/Playstation

                Comment

                • dexvex
                  Rookie
                  • Jul 2007
                  • 208

                  #218
                  Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

                  Originally posted by convince
                  Again like i said in my post may be arcade is a little harsh. But my points are valid IMO. But in the defense of the term "arcade" if everyone has the have the ball handling ability of CP3 and dunking like Lebron, then that is the definition of "Arcade". But with that being said I never posted that Elite is arcade or that it ever was. I only stating what may give people the impression of being arcade. You are correct, player personalization and arcade doesn't go hand and hand. But increase verticals and arcade doesn't hand and hand either, but guess what, it plays a part. But one's man "arcade" is another man "sim". Maybe the issues people are complaining about will be resolved come release date, maybe that's the reason for the delay in a demo.
                  Just because 2k's came out doesn't mean theres a delay in the elite demo.

                  Comment

                  • Pared
                    Legen - WAIT FOR IT
                    • Feb 2003
                    • 39337

                    #219
                    Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

                    Originally posted by dexvex
                    Just because 2k's came out doesn't mean theres a delay in the elite demo.
                    Correct, there was never a delay. A date was never announced. September is all we know in terms of release.
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                    Comment

                    • rockchisler
                      All Star
                      • Oct 2002
                      • 8290

                      #220
                      Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

                      Nice and fluid...
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                      Comment

                      • B-Ball Life
                        Rookie
                        • Aug 2010
                        • 105

                        #221
                        I Have Watched This Clip 25 times and i like the sequnce more and more. last year lay-up solutions was cool but to be able to finish exactly how you want on demand is a major upgrade imo. show me more and get me the demo.

                        Comment

                        • stepsix
                          NBA Elite Developer
                          • Aug 2009
                          • 101

                          #222
                          @jlbrown143 - to echo what reanimator was saying, we definitely plan on being here in the off season. This is the first year programmers have been granted permission to post on here for basketball (previously it was just production (Mike and Marcus) and community management (blackflash). I've been reading for a while now, in fact one of my AI features this year was in response to last year's game from these forums from some of the vets.

                          It's particularly important for you guys to get your hands on the demo and provide as much feedback as you can. I'm hoping that once the game ships we can start some threads on how you guys feel the game can progress. I'd like at some point to break down all of the ratings and how they're applied to what features so guys like playmakers and tomba have to spend less time guessing what effects their mods will have.

                          Comment

                          • jlbrown143
                            Rookie
                            • Sep 2006
                            • 161

                            #223
                            Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

                            Hey Stepsix...thanks for chiming in......looking forward to the demo..I hope real soon...(today would be nice..lol) yeah i was just saying that after alot of the technical issues started showing their faces everybody was quiting or announcing they were leaving and then the forums were just left to pretty much speculate

                            We just need to know if something is wrong with the game that is fixable that we don't have to wait till hell freezes over before we get it fixed.....not saying that you guys have to....but since you are on the forums and you guys do put out patches..it's just nice to know when or if you are able to fix things we find wrong with the game...man I know no one is perfect, all I'm saying is just don't leave us out there with nothing to go on ...me personally I like to hear important things pertaining to the game right from the people we need to hear it from and not from 300 to 400 people speculating...it just makes a difference and gives you guys better credibilty when you take ownerhship of the situation..
                            (just sayin..)

                            Hey stepsix...seriously..we all want to know...what are you guys waiting on to give us the goods? come on man...show us what you workin with this year...it's been well overdue..lol
                            Last edited by jlbrown143; 09-15-2010, 05:59 PM. Reason: one last question
                            Jambro

                            Comment

                            • rEAnimator
                              NBA Elite Developer
                              • Jun 2010
                              • 666

                              #224
                              Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

                              Originally posted by tybud
                              i dont see where you can please anybody with a defender blocking shots at will, a defender being in good position just to contend the shot should good enough. you hear great coches tell perimeter defenders.( just play solid defence do not try and be a shot blocker) but for some reason u guys are going againt true basketball principles. now guys will go for the block all the time because theres a 50/50 chance that you'll get it and thats not real at all.
                              I'll definitely take this feedback to heart if you feel the same way after you've tried the demo.

                              But to say you can block shots at will when you haven't played the game yet is a little unfair.

                              Comment

                              • mario_2324
                                Rookie
                                • Jul 2010
                                • 144

                                #225
                                Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

                                Lol its funny that you guys keep sayin......"Wait until you try the demo", but no one knows exactly when its being released but i am anxiously waiting at the edge of my seat

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