NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)
Other than the show, are any other PS3 sports games using AA? I'm genuinely asking, I don't really play sports games on my PS3.
It seems to me, I read that the goal this year was getting the PS3 to run a solid 60fps. Given that was a challenge on its own, it seems unlikely that they would then be able to add AA.
I do absolutely agree that 2X AA would make the game look a lot better. (And people telling you to adjust your TV to make up for it does seem kind of bogus. I suppose I could get anti-aliasing by just taking my glasses off, but that's no solution.)-andrewdski
Originally posted by NINJAK2Trying to use that engine without the brain child Wang might be like trying to utilize/develop Tony Stark tech without Tony Stark..In the wrong hands it could prove disastrous.Comment
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)
this is also a big help. thanksOne thing you'll learn with Isomotion.
Hesitation dribbles may be the cause of many peoples troubles.. Hesitation is a quick tap of the LEFT TRIGGER. Size Ups are done when you hold the LEFT trigger and left go. The hesitation dribble is the one thats a bit slow and drawn out. Many people may be triggering that and not even know it.
MAKE YOUR TRIGGER PRESSES WITH PURPOSE.
A quick HOLD of the left trigger and sizeup, and letting go of the trigger is ALMOST identical to a HESITATION tap.
Ever since keeping away from the hesitation 90% of the time, I've having a lot more success with basic cross overs and quick action size up motions. The hesitation is the anchor in the system messing up the flow.Comment
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)
Another revelation. As Da_Czar's been saying since the beginning, feathering of the sticks is crucial. I have found the most success in the past 10 minutes by letting go of the left stick many times, RETURNING it to the middle, and then go with the moves you have planned out.
Some may call it less control when you watch a few short animations run their course, But this is just amazing what I'm seeing right now. It's like you visual what is happening or about to happen and your left stick input is a few slight taps. nothing major.
I think I'm playing with no left stick input atleast 50% of the time.
Just light movements with a purpose and the moves are executing well.
Seriously, just forget everything you have ever learned about these games with control and start fresh.
I'm almost not even feathering the left stick, as much as I am just letting it go completely.
Watch your players movement, then make a move. The days of instant input and feedback are gone, with momentum. Time to WATCH what your inputs do and RESPOND.Last edited by RubenDouglas; 09-15-2010, 04:12 PM.Comment
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)
My main concerns with 2k11 were movement and playcalling and while I was satisfied with one part (movement) I wasn't really able to utilize the playcalling system (that glitch playcalling is not always accurate for me and is hopefully not how the final build will work). I liked what I played but I would have rather they released a demo a few weeks later with a fully functional playcallling mechanic at the least.
Also a little disappointed you can't use the fake pass while inbounding in the demo. Thought that would help online against full court pressers and steal button spammers.Last edited by NINJAK2; 09-15-2010, 04:28 PM.EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.Comment
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)
I am absolutely loving the demo so far. I know it's just a taste and it definitely has me wanting more....way more.
Pulled off this nasty move on Ray-Ray with Kobe. Kobe finished it off with flush where he jumped off of his right foot and finished with a right-hand/2-handed dunk and hung on the rim until some traffic cleared. Freaking glorious!!
Using Kobe is so much fun. I can't wait to try other elite players and ballhandlers.
I also saw Rondo get crazy with a between his legs/under his legs pass while driving the lane that found KG for a high-arcing baseline jumper. So pretty.
I am also in awe of how deflections are done this year. On top of that, I have seen players catch or mishandle a pass and find themselves in more difficult position to make or take a shot or even make a move toward the basket. Subtle difference, yet a very important detail in the game of basketball.
AWESOME JOB 2K!! I am amazed at how this game plays and what it looks like.Last edited by J-Unit40; 09-15-2010, 04:17 PM."Hard work beats talent, when talent isn't working hard.”Comment
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360) - PS3 Later To
How's it hangin' Mike?Anyone try the "flick flick" moves yet? They're some of my favorite shots.
Hold LT, flick the Shot Stick and let it return to neutral (like a pumpfake), then flick and hold it again before the pumpfake ends. You get different shots depending on your movement, facing, distance, and direction of your flicks.
If you're having trouble getting your passes picked, Total Control Passing will allow you to move your receivers around wherever you want. Unfortunately, it's disabled by default so you'll have to enable it when you pick up the full version. Personally, I can't play without it.
Too bad you guys can't change the diff. and game style... it changes the experience pretty drastically.
I gotta say I was really dissapointed Marketing took that out, an oversight IMO. The guys on here are gonna buy it, but the people not on forums trying to get a feel for what the game really offers will not get the full treatment.
It's probably in the best interest to leave total control passing, play calling in the demo because it adds so much value to the product. Also would have liked to see a longer quarter and an option to change difficulty. I only base this off other sports demos I played which give you a lot of content.
But thanks for the control tips, they really help those of us who can't quite grasp the nuances of IsoMotion.Comment
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)
I honestly can't get enough of this demo. Working on little things are helping expand my game. And, if people need help in this game, don't be afraid to ask other users here, because while reading others' posts, i have been able to pull off moves i couldn't figure out. Hope everyone else is having as much fun playing this demo as i am. What moves are you guys stuck on right now (by stuck i mean moves that you keep doing because you love them)? For me it has to be Kobe sizing up dribbling multiple times between his legs ala Jordan on Bird.Comment
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)
My favorite move is going baseline with Kobe, crossover on defender, and get the 2-handed jam hanging on the rim. The backup and fade is fun too.
Or pick and roll with Kobe and Pau, whoever the computer pressures the most I give the ball to the other player.
I also prefer Steve Blake over Fisher. Blake feels more versatile on offense, in both shooting and going to the rim. If I decide I want Blake in, I quickly try to foul out Fisher, then bring Blake in and basically give him all the shots. I really like Blake's jumper, it's money the majority of time but it's on Pro level so we'll see how it goes on Hall of Fame.Comment
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)
Yeah, I just spin the stick real quick, from ball hand to off hand, w/defender on whatever side I'm spinning away from, while holding LT. I can do it on command when I'm going hard in one direction, then hold LT and swing it around quick-fast, he'll try and slide right around the defender. But for some reason I'm only able to pull it off depending on how much separation I have from my defender. If we're in a "contact" animation, I can't do it to break out of it though, I have to have some space first.I'm still trying figure that one out without picking up the dribble. You been able to do this move with KB?
I haven't been able to:
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RubenDouglas, appreciate the tip, that was def getting me. Now that I can distinguish the hesi from the sizeup I'm having more success getting the defender to bite.
And maybe it's just Kobe, but boy do they bite! You can get so much space to drive or pull it if you get your defender to bite in one direction.NOW PLAYING:
NBA 2K16, MGS5
WAITING FOR:
Fallout 4
Wife: "Of course he's going out to get his 2K game at 12am, like he can't wait til tomorrow."
Wife's mom: "Be grateful that's what he's running out at midnight for."Comment
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)
Just to be sure, you're talking about that particular move in the vid right? Cause theres a ball fake to fadeaway animation that looks similar but is not it. Thanks for the reply in any case.Yeah, I just spin the stick real quick, from ball hand to off hand, w/defender on whatever side I'm spinning away from, while holding LT. I can do it on command when I'm going hard in one direction, then hold LT and swing it around quick-fast, he'll try and slide right around the defender. But for some reason I'm only able to pull it off depending on how much separation I have from my defender. If we're in a "contact" animation, I can't do it to break out of it though, I have to have some space first.
Also not being able to do it with contact is strange. That move is almost dependent on contact in some cases. As we can see with Grant Hill in that vid.Last edited by Sam Marlowe; 09-15-2010, 04:52 PM.Comment
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)
Making progress with the isomotion, it's really all about when the LT needs to be pressed and when it doesn't. I've finally pulled off some insane stuff with Kobe, just need to do it a little more consistently.
Also had an awesome block with Kobe on a fastbreak. Rondo got a steal and was in transition, Fisher was side by side with him and bumped him a little as he attempted his layup and I was able to come from behind and swat it into the Celtics' bench. The control/responsiveness felt great.Last edited by ehh; 09-15-2010, 04:53 PM."You make your name in the regular season, and your fame in the postseason." - Clyde Frazier
"Beware of geeks bearing formulas." - Warren BuffetComment
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)
I don't know if any other sports games beside The Show use AA on the PS3. I mean, hell, they should. It's 2010 now.Other than the show, are any other PS3 sports games using AA? I'm genuinely asking, I don't really play sports games on my PS3.
It seems to me, I read that the goal this year was getting the PS3 to run a solid 60fps. Given that was a challenge on its own, it seems unlikely that they would then be able to add AA.
I do absolutely agree that 2X AA would make the game look a lot better. (And people telling you to adjust your TV to make up for it does seem kind of bogus. I suppose I could get anti-aliasing by just taking my glasses off, but that's no solution.)
I assumed that was their issue - they could've used AA, but the framerate wouldn't have held at 60 for the most part.
Heh, yea.. I use a monitor, so it's sharp. There's nothing I can do about it. That may be why I'm seeing the edges so easily. I mean, honestly, it's not a big deal to me because I'm more about gameplay than how a game looks, but the edges are very visible on my 21.5" monitor.Comment
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)
Loving the controls, very fluid...I can already tell this game is about to take over my life for the next couple of months along with Black Ops LOL."The more you sweat in practice , the less you bleed in battle."
Originally posted by GOD OF LIFEidc what you think man, only god can jude me.Comment

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