NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

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  • rEAnimator
    NBA Elite Developer
    • Jun 2010
    • 666

    #226
    Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

    Originally posted by mario_2324
    Lol its funny that you guys keep sayin......"Wait until you try the demo", but no one knows exactly when its being released but i am anxiously waiting at the edge of my seat
    See I know when the demo is being released, but I'm anxiously waiting on the edge of my seat to find out when the demo release date is going to be announced

    Comment

    • mario_2324
      Rookie
      • Jul 2010
      • 144

      #227
      Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

      Originally posted by rEAnimator
      See I know when the demo is being released, but I'm anxiously waiting on the edge of my seat to find out when the demo release date is going to be announced
      Lol good one Well i have a feeling it is going to be released next Tuesday, but it will be a total shocker if it is released this week

      Comment

      • MLB01
        Banned
        • May 2010
        • 537

        #228
        Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

        Originally posted by rEAnimator
        Alright, that's it for the night. Need to get some sleep.

        That's what I get for making a controversial statement I guess. But I answered every comment, you gotta give me credit for that

        Shanghai tomorrow...hopefully I'll have time to check in here again.

        No, that's what you get for being honest ! At least EA contacts this forum and converses with their fans, people.
        Last edited by MLB01; 09-15-2010, 06:48 PM.

        Comment

        • erickonasis
          MVP
          • Jan 2006
          • 3016

          #229
          Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

          Originally posted by rEAnimator
          See I know when the demo is being released, but I'm anxiously waiting on the edge of my seat to find out when the demo release date is going to be announced
          LOL...cmon give us a date
          SLIDERS SUCK

          Comment

          • Boilerbuzz
            D* B**rs!
            • Jul 2002
            • 5154

            #230
            Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

            Originally posted by Kaanyr Vhok
            But thats been around since Madden was 2D. Thats why Live had all the sliding last gen. We have always traded control for realism. The problem is when the momentum is messed up like 2k9's. The key is giving the user the control to dictate the momentum so Crawford could slow up and avoid taking himself out of the play.
            Leave 2K out of this. My point was that people want realism, realism, realism. But then they want control, control, control. They want it BEYOND a point that breaks that realism and then they're stuck in a place where they are never satisfied - blaming the game.
            Last edited by Boilerbuzz; 09-16-2010, 03:38 AM.

            Comment

            • Yeah...THAT Guy
              Once in a Lifetime Memory
              • Dec 2006
              • 17294

              #231
              Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

              I don't understand what looks so good in this clip. It doesn't look very smooth at all. The behind the back move looks awkward.
              NFL: Bills
              NBA: Bucks
              MLB: Cubs
              NCAA: Syracuse
              Soccer: USMNT/DC United

              PSN: ButMyT-GunDont

              Comment

              • KyotoCarl
                MVP
                • Mar 2010
                • 3827

                #232
                Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

                The Live series has always had a problem with players jumping to high. Back in 99 or something you had some players who's hands would extend over the backboard. I don't understand why they can't get that right.
                What we know so far about NBA 2K14 - FAQ/QA:
                http://www.operationsports.com/forum...post2045267769

                My thoughts on how replays should be handled:
                http://www.operationsports.com/Kyoto...plays-replays/

                Comment

                • convince
                  Pro
                  • Jul 2005
                  • 724

                  #233
                  Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

                  I know the demo will be released soon b/c well its like a little over two weeks left. I think the issue is more releasing when its ready and not giving the nit pickers time with demo to complain about every minor flaw that may or may not exist. I still want to see you guys release video of an AI controlled team running a legit offense. I'm an offline player and i could care less about user vs user or the AI running a simplistic offense like the Thunder. I will say agiain, show me the CPU ran Suns, Jazz or Spurs.
                  GT Agent August
                  Xbox/Playstation

                  Comment

                  • BiggD
                    MVP
                    • Sep 2003
                    • 2487

                    #234
                    Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

                    I would say its almost a lock for the demo to come out tuesday or thursday next week..
                    My All-time Favourite players is order:
                    1.Larry Johnson
                    2.Kevin Garnett
                    3.Blake Griffin
                    4.Ben Wallace
                    5.Shawn Kemp

                    Comment

                    • ffpp
                      Pro
                      • Nov 2008
                      • 514

                      #235
                      Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

                      One thing that I never got an answer for is:
                      was it really necessary to release Elite only one year after a complete overhaul of the series ? I'm interested in the features it brings and although I'm not that convinced of the controls yet (just didn't have any gripes with the old ways of controls) I think that the RTP will be a great addition in the long run and will make 2k adopt something comparable in the foreseeable future.

                      But what I gather from reading this thread and others is that the Elite devs are under enormous pressure to get anything done in time of the official release that they hardly have time to present any footage.
                      The game just doesn't looks very polished to me (not only graphics), one additional year of development would have been really helpful without the devs being interrupted by the usual release cycle.

                      So what do you guys think ? (Even rEAnimator maybe ?) Would it have been better to not release a game this year and fully concentrate on development instead ?

                      Comment

                      • Pared
                        Legen - WAIT FOR IT
                        • Feb 2003
                        • 39337

                        #236
                        Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

                        It's not an option at all at this point. Why discuss something that is not going to happen?

                        It's just not a financial option. Besides, there is enough there that is decent and worth playing.

                        They just need some help, and they are trying to get it.
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                        Comment

                        • ffpp
                          Pro
                          • Nov 2008
                          • 514

                          #237
                          Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

                          My thought was not that it should be considered at *this* point but that it was rather a bad decision in the first place.
                          They knew how much work they had on their hands, starting this new 3 year plan. I would think the responsibility lies in general EA marketing strategy and the devs had more or less no other choice.

                          Comment

                          • rEAnimator
                            NBA Elite Developer
                            • Jun 2010
                            • 666

                            #238
                            Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

                            Originally posted by ffpp
                            My thought was not that it should be considered at *this* point but that it was rather a bad decision in the first place.
                            They knew how much work they had on their hands, starting this new 3 year plan. I would think the responsibility lies in general EA marketing strategy and the devs had more or less no other choice.
                            Not so much a marketing choice but more like what Pared said, a financial one.

                            I think about this often myself.

                            Certainly if we had more time to build the game it could have been better, but that can also cause problems in and of itself.

                            Often times when you have a lot more time you tend to not take full advantage of it. You may waffle on things, switch between different ideas back and forth.

                            Sometimes this can cause things to get much better, but often it can make you waste time and never commit to a final decision when the choice isn't obvious.

                            I think the tight timeline we had forced our hand and made us make those tough choices early.

                            We were then able to tune around those choices and ultimately made a really solid game.

                            As painful as it was, I think in the end I'm glad we only had a year to do what we did.

                            A deadline can be a really, really positive thing as it keeps you focused on what's important.

                            Comment

                            • Pared
                              Legen - WAIT FOR IT
                              • Feb 2003
                              • 39337

                              #239
                              Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

                              Yeah, they really put in a lot of stuff under the pressure of one year.

                              On top of that, with competition working on a one year schedule and you working on a two year schedule, that gives them two very different approaches to take because they have a final offering mid-way and can see the public's reaction to their work. With a two year schedule, if what you are doing is received poorly, you've just lost two years of hard work and you're right back where you started: looking for a direction.

                              A lot of the feedback the Elite team received I'm sure will come to fruition next year. The things we discussed just couldn't be done in the time frame they had, given there was already a project timeline in place.

                              I just hope during the brain-storming meetings next year they have those notes close by!
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                              • ffpp
                                Pro
                                • Nov 2008
                                • 514

                                #240
                                Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

                                Yes, feedback is important. That is a drawback of my suggestion the lack of feedback of the new features.
                                I just meant it with respect to the vast amount of work that this restart of the series brings, I didn't mean this to be the general rule.

                                Basically, I want the Live/Elite series to succeed. At the very least the competition between EA and 2k is needed to keep the whole genre alive and keep improvements coming.

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