NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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  • NDAlum
    ND
    • Jun 2010
    • 11453

    #1501
    Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

    AI would not like this game, it is going to involve talking bout practice

    I mean I'm literally going to spend several hours practicing...
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    • wizzleman
      Banned
      • Sep 2010
      • 642

      #1502
      Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

      Originally posted by JerseySuave4
      yea i'm not understanding all these complaints about the visuals on the ps3. On my tv, with a HDMI wire everything looks fine to me. Then again, maybe its because i'm just playing the game instead of trying really really hard to find something wrong with the visuals.

      LMAO !!!!!!!!!!!!

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      • gez20
        Rookie
        • Aug 2003
        • 453

        #1503
        Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

        I think I'm changing up the controls to absolute as soon as I get the game. Always hated the camera relative thing in 2K games. Even then, I've pulled off some sick moves with Kobe that look exactly like what he does in reality.

        Also seen some sequences of just smart and beautiful basketball by the AI. I love that I'm getting burned because I made a stupid basketball play and not due to video game BS.

        I can't wait to start playing against different teams and seeing their style show during a game. It's going to make playing an 82 game season possible due to all the differences night in and night out.

        I was skeptical with all the hype, but the demo sold me, the movement is good enough and the play calling looks like it's going to be sick.

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        • phant030
          MVP
          • Sep 2006
          • 1232

          #1504
          Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

          Originally posted by JerseySuave4
          yea i'm not understanding all these complaints about the visuals on the ps3. On my tv, with a HDMI wire everything looks fine to me. Then again, maybe its because i'm just playing the game instead of trying really really hard to find something wrong with the visuals.
          It's definitely much better than previous years. If you look at both, the PS3 imperfections stand out a bit more than the 360s. As I said, most of these disappear after playing a while and are really only noticeable when you compare both versions. But, It's definitely a great looking game. It will improve with the retail (court reflections aren't there yet). 360 demo is further along than the PS3, but i think improvements have been made. Still expect the 360 to be marginally better, but it is and will be far from 'terrible'.

          Has anyone got a lot to time in w/ the "Layup Solutions" version of shooting? If not, I will give some impressions for the non shot stick users or ....i'm will try it my next 3....errrrr, 20 games and report back lol

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          • wizzleman
            Banned
            • Sep 2010
            • 642

            #1505
            Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

            OMFG!!! its been said numerous times in this thread already but jesus christ the AI is so great

            I forgot how but fisher ended up guarding pierce and without any hesitation pierce attacked the basket (thought i was playing another human for a second) but thats not it he passed out the layup to an open garnett because gasol came to help fisher and i'm sure you already know garnett hits that mid range 2 with no problem...

            I'm actually looking forward to watching CPU vs CPU games this year

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            • Boilerbuzz
              D* B**rs!
              • Jul 2002
              • 5154

              #1506
              Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

              Originally posted by MLB01
              I'm " down 2K's jock " cause the aliasing is more noticable on their sports games for some reason. It flatout looks bad on PS3. Even if they used some kind of post-processing effect it would help the game's visuals on PS3.
              And again, compromise to run 60 fps when other games don't even do that much. If it was as simple as "some kind of post-processing" then post a technical whitepaper that will close VC in. Frankly, they've traditionally have had some technically impressive games. I'm pretty sure they know what they are doing. Few matched them on the Dreamcast. And for third party, they seem to squeeze quite a bit out of every platform they are on, so I think your hints of ineptitude are a bit overboard.

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              • MLB01
                Banned
                • May 2010
                • 537

                #1507
                Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

                Originally posted by JerseySuave4
                yea i'm not understanding all these complaints about the visuals on the ps3. On my tv, with a HDMI wire everything looks fine to me. Then again, maybe its because i'm just playing the game instead of trying really really hard to find something wrong with the visuals.
                It's not like I had to look at my screen closely and study it to see what I described. It actually catches my eye instead of what you're suggesting. I don't sit here and look for jagged edges. When the camera moves, the jagged edges shimmer. Like I said, it literally draws my eyes to it sometimes.

                I think the game plays well so far, so it's not even like I'm tryin' to take a cheap shot at the game. I'm too old for that BS.

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                • RipCity71252
                  PDX
                  • Aug 2009
                  • 1295

                  #1508
                  Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

                  I'm really amazed at the leap from 2k10 to 2k11.

                  Without the magic recovery speeds, the amount of executable basketball decisions your faced with in this game is astounding.

                  For instance, in 2k10, there were only a few scenarios you came upon in a pick and roll situation due to the incompetent AI defense.

                  This year, I'm seeing a wide range of defensive tactics used by the cpu.

                  Called a pick for Kobe at the left wing 3 extended....Bynum sets the pick. Ray Ray decides to fight over as Perkin's respects Kobe's speed and athleticism advantage and gives ground on the Hedge. Rondo then digs off of Fisher, looking for the strip, leaving him wide open for the kickout right wing 3.

                  Pair that with the smoothness of the new kick out pass animations (they did some serious work in this area) and watching Derek step back and position himself right behind the line...it was one of the best feeling and satisfying basketball plays I've made in a video game.

                  Every now and then I hop over to the College Hoops 2k forum and see the "This game owns my soul" thread.

                  It's about time 2k offered us an NBA game worthy of it's own.
                  Last edited by RipCity71252; 09-16-2010, 12:13 AM.
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                  • 49UNCFan
                    MVP
                    • Aug 2010
                    • 2460

                    #1509
                    Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

                    PS3 looks fine to me I just want to see 360 version
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                    • The 24th Letter
                      ERA
                      • Oct 2007
                      • 39373

                      #1510
                      Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

                      man these sig gathers are simply awesome....cant wait to see others

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                      • MLB01
                        Banned
                        • May 2010
                        • 537

                        #1511
                        Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

                        Originally posted by Boilerbuzz
                        I'm pretty sure they know what they are doing. Few matched them on the Dreamcast. And for third party, they seem to squeeze quite a bit out of every platform they are on, so I think your hints of ineptitude are a bit overboard.
                        I really don't wanna get into this with you, but I gotta address the Dreamcast comment you made. The people that worked on NBA 2K1 and 2K2 for DC are most likely not the same crew workin' on NBA 2K9, 2K10, and 2K11. Visual Concepts and Sega made those games for DC. Now, it's just VC and I doubt their crew is the same as it was 9 or 10 years ago. I'm just sayin'..

                        I have my reasons for posting what I post and it isn't to take shots at 2K Sports or VC. I give a raw unbiased observation of what I experienced.

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                        • PVarck31
                          Moderator
                          • Jan 2003
                          • 16869

                          #1512
                          Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

                          Phenomenal game. The end.

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                          • 49UNCFan
                            MVP
                            • Aug 2010
                            • 2460

                            #1513
                            Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

                            Originally posted by The 24th Letter
                            man these sig gathers are simply awesome....cant wait to see others
                            I suck in 2k11 and still love the very few moves I can pull off.
                            Youtube- https://www.youtube.com/channel/UC1Y...YHoeFjXQJ2Ps4g
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                            • Boilerbuzz
                              D* B**rs!
                              • Jul 2002
                              • 5154

                              #1514
                              Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

                              Originally posted by JerseySuave4
                              yea i'm not understanding all these complaints about the visuals on the ps3. On my tv, with a HDMI wire everything looks fine to me. Then again, maybe its because i'm just playing the game instead of trying really really hard to find something wrong with the visuals.


                              I think this is our worst habit as "hardcore" gamers. We spend too much time analyzing and not enough time playing and enjoying. God forbid we start complaining about jaggies in Pacman reboots... It gets even worse when it comes to games that compete against your game of choice. I say there is no such thing. Every game borrows from one another. Every game compliments the next. Save for these exclusive licenses, I think this system works great.
                              Last edited by Boilerbuzz; 09-16-2010, 01:35 AM.

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                              • HeavenlyTouch
                                Rookie
                                • Sep 2007
                                • 409

                                #1515
                                Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

                                It is the single greatest basketball game I have ever laid my hands on.
                                It gets to the point where the control is so intricate with real life physics that you feel immersed as if you're really the player control wise, especially because the amount of weight each player holds feels different than another player.

                                I blew out computer almost every time .. lost about 2 games when computer went on some crazy runs .. sometimes their momentum builds big time and they really play like the Celtics other times u can just step all over the AI

                                I saw some of the most insane things in a b-ball video game in my life, Ray allen 360 alley oop layup ala JR smith...

                                Artest is a beast defensively.. he reads the passing lanes really well and he can strip most players with ease (although it is noted that the pro difficulty is probably making stealing easier).

                                I had some insane and1s with kobe falling down with different moves in the air.. variety of floaters both left and right handed while his body was contorting and twisting in various ways.. he's so dangerous out of any position now and it truly feels like you're using him to his full capabilities.. sig wise the game is so authentic.. 2k10 isn't even close to this..

                                I had been wishing for a slowed down game pace for a long time.. I always felt basketball games nowadays just felt like every player was running on roids/like a gazelle.. it finally has the pace/feel/speed of a real NBA game..

                                As others were saying around here.. iso motion is really just about setting up your defender and using L2/L1/R2 and the LS in a combination of ways to do so.. I find myself sometimes speeding down the side and into the corner only to stop go the other way.. have my defender catch up and then do a move back to base line and totally lose him (in this case Ray Allen)..


                                The way they catch passes is just incredible this year.. they tip the ball around and actually have to react to the defenders and where the ball is going to catch it properly... (I'm sure anyone that has played the demo so far has recognized this)..

                                The only minuscule thing I had a gripe with is the fact you can't fake a pass while driving inside (unless I'm not aware of it).. I think it would be great if you can throw the defense off with a fake pass.. go up for a shot.. and then throw a pass back with Rondo.. it would be the cause for many highlight reels.. but so far from what I've noticed your player just stops as soon as you fake a pass because they need to use both hands to do so (if anyone else saw otherwise let me know).

                                Lastly, one post move by Gasol really proved to me that 2k really nailed the body weight and feel of each individual player. No more arms/legs/bodies glitching through eachother.

                                Cpu tried to double Gasol and he did a step through by ducking inbetween both players while pushing KG's hip to his right with his right elbow out of the way and then laying it in with the left hand on the left block.. I had so many moments in this demo so far where I was just in total awe of how life like and similar it is to real basketball and I've been playing b-ball games since NBA Jam '93 on Game Gear.. I've gone through all the Lives/2k's/Inside drives.. and this is just a phenomenal product.. I'm going to have a hard time not playing this in the winter here in Canada..



                                I hope the rest of you enjoy it as much as I did.
                                Last edited by HeavenlyTouch; 09-16-2010, 12:22 AM.

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