Controls: Camera-relative or absolute?

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  • KyotoCarl
    MVP
    • Mar 2010
    • 3827

    #1

    Controls: Camera-relative or absolute?

    Which one do you use?

    I kinda know what they mean but I end up making mistakes no matter what cause I can't really figure out which way to push the sticks when using isomotion.

    I play with whatever is default, camera-relative I think, and I use the broadcast cam. Using camera-relative, that means that if my player is standing at the top of the key with the ball in his right hand I should press down on the left stick to do a crossover, or do I flick left on the left stick?

    I really want to get this down for 2K11 so I can utilize all the moves available.

    Could someone, who plays with broadcast cam suggest to me which of the two control schemes are the best (camera-relative or absolute)?

    What's the difference between the two? I understand camera-relative, but how exactly does absolute work?
    What we know so far about NBA 2K14 - FAQ/QA:
    http://www.operationsports.com/forum...post2045267769

    My thoughts on how replays should be handled:
    http://www.operationsports.com/Kyoto...plays-replays/
  • Faizon
    Pro
    • Jul 2007
    • 503

    #2
    Re: Controls: Camera-relative or absolute?

    Camera relative vs. absolute only changes the controls on defense.

    If it were available on offense I probably wouldn't use it, but I like absolute for defense.

    Comment

    • lv2bll
      Pro
      • Mar 2009
      • 662

      #3
      Re: Controls: Camera-relative or absolute?

      Originally posted by KyotoCarl
      Which one do you use?

      I kinda know what they mean but I end up making mistakes no matter what cause I can't really figure out which way to push the sticks when using isomotion.

      I play with whatever is default, camera-relative I think, and I use the broadcast cam. Using camera-relative, that means that if my player is standing at the top of the key with the ball in his right hand I should press down on the left stick to do a crossover, or do I flick left on the left stick?

      I really want to get this down for 2K11 so I can utilize all the moves available.

      Could someone, who plays with broadcast cam suggest to me which of the two control schemes are the best (camera-relative or absolute)?

      What's the difference between the two? I understand camera-relative, but how exactly does absolute work?
      there is no setting for this on 2k10 other than the defensive controls that nobody uses, for 2k11 they've made it so you can choose either camera relative or absolute.

      Camera relative obviously means angle to the cam and the basket play a part in controlling your players

      absolute means no matter what your player is doing or whatever angle the player is to the basket the controls will be the same.

      i dont think the dribbling moves will be switchable(they are mapped on the same stick as movement) but i do think the shot stick will so you can pull of different layups and such without worrying which direction the sticks need to be.

      in your case with kobe at the top of the key do:
      left stick right to "dance"(moves father away from the basket a bit)
      left stick left to do a straight hes(moves closer a bit)
      left stick up to do a right hes
      left stick down to do a left hes
      hope this helps
      Last edited by lv2bll; 09-17-2010, 04:25 AM.
      Live, Love, Learn
      and Play Basketball
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      Comment

      • Goffs
        New Ork Giants
        • Feb 2003
        • 12279

        #4
        Re: Controls: Camera-relative or absolute?

        Originally posted by Faizon
        Camera relative vs. absolute only changes the controls on defense.

        If it were available on offense I probably wouldn't use it, but I like absolute for defense.
        they added absolute this year for offense

        Comment

        • KyotoCarl
          MVP
          • Mar 2010
          • 3827

          #5
          Re: Controls: Camera-relative or absolute?

          Originally posted by lv2bll

          in your case with kobe at the top of the key do:
          left stick right to "dance"(moves father away from the basket a bit)
          left stick left to do a straight hes(moves closer a bit)
          left stick up to do a right hes
          left stick down to do a left hes
          hope this helps
          It does help, thanks!

          If they were to have absolute for 2K11, as Goffs says, would that mean that, no matter where on the court you are, a cross-over would always be
          left stick left to right if the player has the ball in the left hand?

          My main problem is know which way to turn the stick in any given situation considering the controls changes in relation to where the player is on the court and the position the camera is.

          I'm gonna spend more time in practice and tutorial mode in 2K11 than I did in 2K10, that's for sure.
          What we know so far about NBA 2K14 - FAQ/QA:
          http://www.operationsports.com/forum...post2045267769

          My thoughts on how replays should be handled:
          http://www.operationsports.com/Kyoto...plays-replays/

          Comment

          • Zastrin
            Banned
            • Dec 2010
            • 437

            #6
            Re: Controls: Camera-relative or absolute?

            Was about to make a new thread, but I found this.

            Can someone thoroughly explain to me what exactly the difference is between Camera Relative and Absolute?

            Comment

            • Ken North
              Rookie
              • Sep 2009
              • 372

              #7
              Re: Controls: Camera-relative or absolute?

              Originally posted by Zastrin
              Was about to make a new thread, but I found this.

              Can someone thoroughly explain to me what exactly the difference is between Camera Relative and Absolute?
              Pretty much exactly what it says. On Absolute, Left is Left. On Camera relative you'd have to push the stick to the Left of the basket, so different direction depending on your camera angle.

              Comment

              • ruxpinke
                Pro
                • Apr 2008
                • 908

                #8
                Re: Controls: Camera-relative or absolute?

                absolute does not affect the left stick. Left stick for movement is always the same, camera relative. So in broadcast cam, coming left to right up the court, right would advance you up court. if you were heading up court this way, up and down would switch ball hands, or crossover.

                Absolute affects the right stick only, on both offense and defense.

                Offense - no matter what angle you are attacking:
                up - layup
                left - left handed layup
                right - right handed layup

                with trigger modified driving:
                up-euro layup
                left - left hop layup
                right - right hop layup
                down - runner

                with trigger modified outside:
                left or right - gather to the left or right, which you can shoot out of, or chain into another dribble
                down - stepback jumper - this causes you to pick up or dribble
                up - pull up

                with dunk modifier (r2)
                up - normal sig dunk
                left - flashy dunk
                right - rim hang dunk
                down- reverse dunk
                (this is dependent on dunk ratings and packages, obviously. some dunkers have less variety and may not have flashy or reverse dunks, in that case, a generic dunk or layup will trigger.)

                I play on broadcast and I use absolute, since last year. Helps me with greater control, and I feel like I can do what i want, when I want. Its not as tight as it was last year, but still better than camera relative, especially on a camera where youre moving right to left (broadcast, beluba, press), instead of up or down (2k, iso, etc..)



                on DEFENSE
                no matter where you are on the court - pushing the right analog UP or DOWN will result in you putting your hands straight up

                hope this helps guys
                Last edited by ruxpinke; 10-12-2011, 09:41 AM.
                PSN: PrettyToney

                Comment

                • Giammajo
                  Rookie
                  • Sep 2010
                  • 119

                  #9
                  Re: Controls: Camera-relative or absolute?

                  Originally posted by ruxpinke
                  absolute does not affect the left stick. Left stick for movement is always the same, camera relative. So in broadcast cam, coming left to right up the court, right would advance you up court. if you were heading up court this way, up and down would switch ball hands, or crossover.

                  Absolute affects the right stick only, on both offense and defense.

                  Offense - no matter what angle you are attacking:
                  up - layup
                  left - left handed layup
                  right - right handed layup

                  with trigger modified driving:
                  up-euro layup
                  left - left hop layup
                  right - right hop layup
                  down - runner

                  with trigger modified outside:
                  left or right - gather to the left or right, which you can shoot out of, or chain into another dribble
                  down - stepback jumper - this causes you to pick up or dribble
                  up - pull up

                  with dunk modifier (r2)
                  up - normal sig dunk
                  left - flashy dunk
                  right - rim hang dunk
                  down- reverse dunk
                  (this is dependent on dunk ratings and packages, obviously. some dunkers have less variety and may not have flashy or reverse dunks, in that case, a generic dunk or layup will trigger.)

                  I play on broadcast and I use absolute, since last year. Helps me with greater control, and I feel like I can do what i want, when I want. Its not as tight as it was last year, but still better than camera relative, especially on a camera where youre moving right to left (broadcast, beluba, press), instead of up or down (2k, iso, etc..)



                  on DEFENSE
                  no matter where you are on the court - pushing the right analog UP or DOWN will result in you putting your hands straight up

                  hope this helps guys
                  Great summary rux.

                  One thing you left out is Post-up Offense.

                  POST-UP:
                  up left/up right - Hook shot
                  down left/down right - Post Fade
                  Left/Right - (tap) pump fake
                  (hold) turn around jumper

                  with L-trigger modifier:
                  Up left/up right - Drop Step Layup
                  Down - Step back jumper

                  I can't remember what left and right on the R-stick do when the modifier is held...

                  Comment

                  • ruxpinke
                    Pro
                    • Apr 2008
                    • 908

                    #10
                    Re: Controls: Camera-relative or absolute?

                    Originally posted by Giammajo
                    Great summary rux.

                    One thing you left out is Post-up Offense.

                    POST-UP:
                    up left/up right - Hook shot
                    down left/down right - Post Fade
                    Left/Right - (tap) pump fake
                    (hold) turn around jumper

                    with L-trigger modifier:
                    Up left/up right - Drop Step Layup
                    Down - Step back jumper

                    I can't remember what left and right on the R-stick do when the modifier is held...
                    Ill try it in the post.. haven't gotten the hang of it yet. been feeling like its not so absolute in the post, I've been going more by feel.

                    You can modify with the Right Trigger on a drop step layup and it will become a drop step dunk. Im able to do in in practice sometimes, hard to do in game. the contact comes and turns my dunk attempt into a layup.
                    PSN: PrettyToney

                    Comment

                    • Zastrin
                      Banned
                      • Dec 2010
                      • 437

                      #11
                      Re: Controls: Camera-relative or absolute?

                      I use Drive camera - what would you prefer I use? I am guessing Camera Relative?

                      Comment

                      • Scruffychicken
                        Pro
                        • Feb 2010
                        • 934

                        #12
                        Re: Controls: Camera-relative or absolute?

                        Zastrin, I'd probably use absolute for Drive cam.

                        I've used both in the past and get about the same results. I think the main thing is to pick one and stick to it, and soon you will have those controls imbedded in your head.
                        Currently Playing: 16 Bit's and before

                        Twitter: DeyTukErJeobs

                        Comment

                        • Zastrin
                          Banned
                          • Dec 2010
                          • 437

                          #13
                          Re: Controls: Camera-relative or absolute?

                          Originally posted by Scruffychicken
                          Zastrin, I'd probably use absolute for Drive cam.

                          I've used both in the past and get about the same results. I think the main thing is to pick one and stick to it, and soon you will have those controls imbedded in your head.

                          Absolute is amazing, thanks man.

                          Comment

                          • SIZEqueen
                            Banned
                            • Sep 2011
                            • 234

                            #14
                            Re: Controls: Camera-relative or absolute?

                            Absolute (offense) is bugged this year. Some spots on the court are absolute, but when using isomotion, there are areas where left does not = left, It's flawed, and it messes you up a bit, but you get used to it.

                            Comment

                            • UnbelievablyRAW
                              MVP
                              • Sep 2011
                              • 1245

                              #15
                              Re: Controls: Camera-relative or absolute?

                              Absolute makes doing modified layups/dunks easier because you don't have to adjust based on the camera

                              Camera Relative makes doing the animation shots like the spin shot, hopstep shot etc.. easier because I think those were made with camera relative controls in mind

                              Comment

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