Gameflow and Responsibility Go Hand in Hand

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  • PRAY IV M3RCY
    Pro
    • May 2010
    • 618

    #46
    Re: Gameflow and Responsibility Go Hand in Hand

    Originally posted by jaymee13
    For me I find gameflow to be more challenging than picking my own plays (while playing the CPU) because trying to pull out a 3rd and 7 draw play is so much more rewarding than being able to pick a play from your playbook that you know will work against the CPU. I believe if they add in more situations like ball position, amount down or up in score, and time left on clock it would be even better. Also in offline franchise if they add team scouting so it adjusts your gameplan for how that weeks opponent plays that would be great too
    Thats just another issue with the AI being dumb as usual. Instead of you hating the fact that there is a play in your PB that you know will work, why not have the AI on defense improved. Mabye that would help, but saying that the game is more fun and challenging because the CPU is picking some terrible plays in bad situations is never a solution.

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    • Todem
      Banned
      • Jul 2010
      • 313

      #47
      Re: Gameflow and Responsibility Go Hand in Hand

      Originally posted by PRAY IV M3RCY
      wow, so they couldnt have tweeked the Ai this year, and instead give us something in any of the career modes?

      I think the OS community is in agreement on the need to revamp offline and for that matter online franchise. No question I want my franchise mode more like 2005-2007 again.

      But I don't think after reading the latest interview with Ian Cummings in IGN we are getting it. It is not a priority. According to the stats they complile on offline usage they are feeling players don't use the mode to justify the intense develpoment.

      I don't agree with them...but it is what it is. If no significant changes are made to Franchise mode I will not be getting next years version and for that matter any new version till offline franchise is overhauled. It is the reason I play this game.

      But again.....if you take a little time and effort (and for 60 bucks I agree we should not have to) to use the gameplanning for the CPU you will be greatly rewarded with a tight and fun game of Madden. Of course you need to tweak your sliders too.

      Deal with the hand your dealt instead of just whining. Make the game better for yourself. It takes about 2-3 hours of work with the method I used. I use 5 universal gameplans for offense and 4 for defense.
      Last edited by Todem; 09-20-2010, 10:51 AM.

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      • timid
        Banned
        • Mar 2003
        • 1615

        #48
        Re: Gameflow and Responsibility Go Hand in Hand

        Originally posted by Todem
        Deal with the hand your dealt instead of just whining. Make the game better for yourself. It takes about 2-3 hours of work with the method I used. I use 5 universal gameplans for offense and 4 for defense.
        This........

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        • amjhughes
          Banned
          • Dec 2009
          • 7

          #49
          maddens game play is horrible im stupid and bought it again...tradin it in towards nba 2k11...madden sucks in all aspects

          Comment

          • ridemooses
            Rookie
            • Apr 2009
            • 244

            #50
            Wouldn't an "In Game Save" accomplish the same thing without having stupid counter play calls?
            Caution: Whiskey, weed and Warren Zevon before writing.

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            • DoubleIt5
              Rookie
              • Oct 2009
              • 362

              #51
              Re: Gameflow and Responsibility Go Hand in Hand

              Is the glass half full or half empty? Either way, we're all drinking it.

              Comment

              • Xtra
                Rookie
                • Jun 2006
                • 469

                #52
                I mixed Gameflow with conventional, but after my X-Box froze, I turned off the Gameflow. But i always plan when i play, so i know I'll have the time to finish a full game.

                Comment

                • Rocky
                  All Star
                  • Jul 2002
                  • 6896

                  #53
                  Re: Gameflow and Responsibility Go Hand in Hand

                  Originally posted by ridemooses
                  Wouldn't an "In Game Save" accomplish the same thing without having stupid counter play calls?
                  Exactly.....
                  "Maybe I can't win. But to beat me, he's going to have to kill me. And to kill me, he's gonna have to have the heart to stand in front of me. And to do that, he's got to be willing to die himself. I don't know if he's ready to do that."
                  -Rocky Balboa

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                  • LiquorLogic
                    Banned
                    • Aug 2010
                    • 712

                    #54
                    Re: Gameflow and Responsibility Go Hand in Hand

                    Time wouldn't be an issue if we had in game saves.

                    Comment

                    • Foxtrot2873
                      Rookie
                      • Sep 2009
                      • 166

                      #55
                      That article depressed me.

                      Comment

                      • metzelaars
                        Rookie
                        • Sep 2010
                        • 1

                        #56
                        Yeah, but you've still got to catch up with me Dusty. I'm 33 and by the time you get to where I'm at you don't want to spend what little free time you do have on skin-deep, popcorn games like Madden has become. I'd much prefer to spend 30 mins plugged into deep franchise mode so that when I do get a chance to play it actually means something.
                        It's kinda like fast food - it's convenient and you can point a finger at your tight schedule to justify ordering another happy meal, but the truth is that it's better to eat one good meal a day than three ****e ones.
                        Sooner or later, developers are going to realise that the real long-term money isn't in arcade games.

                        Comment

                        • Vikes1
                          Proctor, MN. Go Rails!
                          • May 2008
                          • 4102

                          #57
                          Re: Gameflow and Responsibility Go Hand in Hand

                          Originally posted by metzelaars
                          Sooner or later, developers are going to realise that the real long-term money isn't in arcade games.
                          I agree.

                          As an older gamer myself, I'm sure I'm bias. But I do believe that as the gaming public grows older, [and it's aged quite a bit already] people will much prefer, as realistic gaming experience as possible.

                          I try to remain levelheaded about whats possible with today's sports games. There will always be a certain amount of flaws. But I do know that myself as a younger gamer, I was more tolerant of some of the flaws I noticed. However now...some of those flaws I find intolerable.

                          I understand the need to have games be, "Pick up and play." But for the good of all, I think there should also be a place for the more experienced gamers to go within the games to get the most realistic experience.
                          1969 NFL Champions

                          Comment

                          • bulls23
                            Banned
                            • Jan 2007
                            • 1740

                            #58
                            I use Ask Madden instead of Gameflow. I don't like being stuck with just one play to choose from.

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