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Old 09-20-2010, 01:55 PM   #19
Phobia
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Re: UFC Undisputed 2010 Patch #2 Information

Quote:
Originally Posted by aholbert32
LOL...I think I'm one of the few people who still plays this game regularly. I guess its because I dont play it online. I actually disagree about ur issues with the CPU. I think they pretty much fight like their real life counterparts and dont have an issue with the swaying. My biggest problem is the submission system but I'm getting better at that.

If I played online, I would be furious though.
I have zero idea how you play the CPU aholbert. Anything lower than expert and I demolish the CPU without even trying. On the ground the flick reversal system means that I can go from any ground position offense or defense to full mount in 3 to 5 flicks. Then this equals me slaughtering the CPU.

Also I don't know how you can say they fight like their real life counter parts. How often do you EVER see the CPU retreat and back up. They come straight at you 99% of the time. If you are someone like Randy Couture and want to push your opponent against the cage. Well you MUST clinch and then clinch reverse to gain any chance of pushing them against the cage. Because the CPU will not, back up and put itself near the cage.

I don't know aholbert, I just see sooooooo many errors in the AI. I find it fights like a street fighter rather than a MMA sim. Everyone throws looping bombs nonstop, very little stamina issues with this strategy. KO's are a touch to high, not a huge complaint of mine because it should happen. They are just a tad to many.

Like you touched on the submitting the CPU is laughable bad. Oh and like you said in the bold. If you played online you would be close to snapping this piece of trash in half. I tried playing some yesterday. Complete utter waste of time.

This game got more testing than UFC 2010 did!

Last edited by Phobia; 09-20-2010 at 02:02 PM.
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