09-22-2010, 08:30 PM
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#954
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)
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Originally Posted by Behindshadows |
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Okay after playing more tonight! I've come to the conclusion that I'm just not going to enjoy this! Since I don't have my 360 version running. These are from my PS3 opinions.
Pros - Cons
Pros
It's a change of pace!
Crowd looks amazing!
Commentary is the best in series to date! Love the overall excitement during game. Stadium sounds are great as well. Glad they didn't strip that out from 10. But improved on it.
Cons
Passing with right trigger is terrible and has a major delay to it. Tried using icon passing with R1 and still icons popped up fast, but once selected the icons disappear in milliseconds and the pass turns into something ugly.
(Graphics are terrible) Anyone who has played Live over the last few series on XBOX 360 and PS3. Will noticed they went back to the Live 07 player models with lower framed textures. Some of the models are damn near identical to NBA 08 and 09 the inside. Down to the Kobe, Bynum and Ray Allen models. It's very noticeable. Sidelines look worse and so does the stadium details, looks like they completely removed the staples center from NBA Live 10 and put an older version in.
(Examples)(FAIR COMPARISON)
NBA Live 10 - Xbox 360
NBA Elite 11 - Xbox 360
Gameplay!!! While the developers think this change is good, I think it made controls more complicated and very annoying. At the pace the game moves, the response time during movement is beyond delayed and late reactions, cause easy buckets for the CPU.
A.I. seems to be dumber even on harder levels. Offensive rebounds are out of hand on CPU end, player controlled team seems to be ignorant to ball recognition. They just stand there, and numerous times I ran a guy towards the basket and he still wouldn't reach for the rebound. Other times, I would go for post moves and I could never get the guy to take the shot. Kept moving around like he was trying to fake the defender. Even got numerous traveling calls, because the player wouldn't release the ball.
Become Legendary Mode, still has that same terrible default create-a-player model that has been in the game since Live 07. Hook nose, beety eyes, and Lamar Odom onion head. Sadly enough trying to edit him in the final version, will most likely be the same when trying to create-a-player in previous games. He'll look the same no matter what, so I'll pass on that too.
As a longtime fan, I can't see myself playing this game a full season, worse enough a month in. Will still buy on discount, but definitely not a day 1 purchase.
Thanks to all the developers, especially rEAnimator, blackflash, stepsix and the others who have taken time to share thoughts and opinions. I really appreciate you guys on OS. And I apologize for finally leaving the series, as a basketball player, and a gamer. This just isn't basketball too me and outside of the logos and sound effects this isn't NBA Basketball.
I pray you guys will improve during your 3 year cycle and I wish you the best, and I really hope you bring NCAA Basketball series back, without these controls. And go from there!
Final Impressions! Take Care Guys!
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You should put your comparison video into a blog for everyone to see just how much different both games are from each other.
I'm not leaving the series though I'm just gonna go back to NBA live 10
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