Madden NFL 11 Patch 1.03 Available, Post Impressions Here (PS3, 360)
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Re: Madden NFL 11 Patch 1.03 Available, Post Impressions Here (PS3, 360)
impressions from my last two games:
in game injuries seem more common, no difference in long term injuries.
broken tackles seem slightly boosted for both human and CPU.Comment
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Re: Madden NFL 11 Patch 1.03 Available, Post Impressions Here (PS3, 360)
The CPU still misses easy FG attempts and shanks every punt.Comment
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Re: Madden NFL 11 Patch 1.03 Available, Post Impressions Here (PS3, 360)
someone left a message to Ian on twitter bout the kicking meter and he responded...how about someone leave him a message about the cut scenes/pre-game comparisons that were supposed to be unlocked and about the dirty uniforms/scarred up helmets/field degradation. With those things fixed, i will be completely 100% happy.Comment
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Re: Madden NFL 11 Patch 1.03 Available, Post Impressions Here (PS3, 360)
Hey, does this make it unrealistic? in the sense that the corners will play too agressive?NBA2K is the standard of sports games period.Comment
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Re: Madden NFL 11 Patch 1.03 Available, Post Impressions Here (PS3, 360)
Not that I noticed. It was a small sample size, but I noticed Woodson trailing Hester on a slant over the middle, which I feel is realistic.Comment
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Re: Madden NFL 11 Patch 1.03 Available, Post Impressions Here (PS3, 360)
Played 2 games on all-pro, 5 min quarters, default everything.
The biggest improvement to me seems in the gameflow playcalling. As a Giants fan, it used to irk me that they would consistently come out in shotgun empty backfield on first down. I didn't see this once with the new patch. Also, they call playactions less. On defense, gone are the 8 man blitzes (I think I saw 1 in 2 games), and there is more man coverage and cover 1s and 2s. I noticed they call a lot of man defense with a double team on the best WR, which is good.
As far as pass coverage, zone D is played better by AI players, LBs bat down more passes, and its easier to get to the QB. Pass defense is overall better, and this has a lot to do with the better defensive playcalling logic as well.
Playaction blocking was still shaky, but I haven't seen enough playactions to fully judge.
Kickoffs are more realistic; they are shorter. Return blocking as also been improved. Makes starting field position on kickoffs more realistic.
Broken tackles are toned down. Saw maybe 2 a game although one of them went for a TD with Hakeem Nicks, although thats not too unrealistic.Comment
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Re: Madden NFL 11 Patch 1.03 Available, Post Impressions Here (PS3, 360)
This. Between the lack of defense and the ease of the passing game the game was bad online before. Now these things are the same or worse and kick meter is now set to Wii. I used to not care about the exclusive license but now I am really starting to see how it has allowed apathy and ineptness to become the norm at EA. How some of these things make it through beta is beyond me and the fact that they only make it worse via patches is just baffling.
Seriously....if any dev ever reads this.....I would LOVE to know who in the hades saw this kick meter and thought, "man, this is gonna be great!" Please reassign them to the janitorial department.
There are 3 different modes of difficulty in the game. It's beyond me how they cannot make a level of difficulty suitable for everyone. The current levels are way too close in difficulty.Last edited by i3man; 09-26-2010, 12:29 AM.Comment
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Re: Madden NFL 11 Patch 1.03 Available, Post Impressions Here (PS3, 360)
I'm not sure if this was improved with the patch but I am very proud to say I was playing a game against the Chiefs and I had not one but TWO pass interference calls called against them. I was so happy I didn't care that I lost to them, it was the highlight of my game.so if it is because of the patch (because this never happened before), thank you ian.
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Re: Madden NFL 11 Patch 1.03 Available, Post Impressions Here (PS3, 360)
Turning fight for the fumble off, makes it nearly impossible to recover the ball in a scrum, this was not fixed. I guess no one at EA plays with fight for the fumble turned off!Comment
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Does anyone know if this is the last of the patches? These patches came a lot quicker than '10's did, and I'm wondering if they halved these fixes to indroduce them sooner? I was shocked to see the 1.03 update in September.Comment
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Re: Madden NFL 11 Patch 1.03 Available, Post Impressions Here (PS3, 360)
What are you talking about ? Im playing with fight for fumble off and i have recovered more fumbles than lost.NBA: Miami Heat
NFL: Philadelphia Eagles
MLB: New York MetsComment
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Re: Madden NFL 11 Patch 1.03 Available, Post Impressions Here (PS3, 360)
Replay is still shaky.
PA is working. It is not supposed to work all the time. But out of 5 attempts in a game yesterday I pulled off 3 completions and 2 incompletions. The good thing was I did have some time to scan and throw. There will be times (like in the real NFL) they will call the right defense and sack you. But they fixed it. Last year it always worked and worked too good. Now I can feel the balance of PA and the need to set it up properly.
I did notice some PI being called finally. Broken tackles offline with sliders are toned down.
Still the same impressions.
Offline the game is a big winner.
Online it is a big failure.Comment
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Re: Madden NFL 11 Patch 1.03 Available, Post Impressions Here (PS3, 360)
I'm on offline gamer only and I decided to try out the patch by setting everything to default all-pro. Except for the cpu kicker shanking kicks left and right, I could tell a much improved difference in the gameplay. Not many big plays and the ones that did happen I could see why they did. Gameplay stats were reasonably realistic as well. I believe EA did a good job.Comment
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